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- fixed: DECORATE was creating a new global constant namespace for each single included file, not just once per DECORATE lump.
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parent
949862f78f
commit
15b95cc023
2 changed files with 5 additions and 5 deletions
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@ -63,7 +63,7 @@ static bool R_InstallSpriteLump (FTextureID lump, unsigned frame, char rot, bool
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if (frame >= MAX_SPRITE_FRAMES || rotation > 16)
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{
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Printf (TEXTCOLOR_RED"R_InstallSpriteLump: Bad frame characters in lump %s\n", TexMan[lump]->Name.GetChars());
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Printf (TEXTCOLOR_RED "R_InstallSpriteLump: Bad frame characters in lump %s\n", TexMan[lump]->Name.GetChars());
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return false;
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}
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@ -1217,9 +1217,8 @@ static void ParseDamageDefinition(FScanner &sc)
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//
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//==========================================================================
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void ParseDecorate (FScanner &sc)
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void ParseDecorate (FScanner &sc, PNamespace *ns)
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{
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auto ns = Namespaces.NewNamespace(sc.LumpNum);
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// Get actor class name.
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for(;;)
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{
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@ -1245,7 +1244,7 @@ void ParseDecorate (FScanner &sc)
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}
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FScanner newscanner;
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newscanner.Open(sc.String);
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ParseDecorate(newscanner);
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ParseDecorate(newscanner, ns);
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break;
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}
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@ -1308,6 +1307,7 @@ void ParseAllDecorate()
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while ((lump = Wads.FindLump("DECORATE", &lastlump)) != -1)
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{
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FScanner sc(lump);
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ParseDecorate(sc);
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auto ns = Namespaces.NewNamespace(sc.LumpNum);
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ParseDecorate(sc, ns);
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}
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}
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