From 1560ed07af4fb5a3a03cf7d2051bce334aee2530 Mon Sep 17 00:00:00 2001 From: raa-eruanna Date: Thu, 29 Sep 2016 20:00:00 -0400 Subject: [PATCH] Added a hack that allows maps using fogmap to display properly in the true-color renderer. Unfortunately, this could be implemented better but at least for now it's here. --- src/g_level.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/g_level.cpp b/src/g_level.cpp index e27141ecd1..2f4939c62a 100644 --- a/src/g_level.cpp +++ b/src/g_level.cpp @@ -1340,6 +1340,7 @@ void G_InitLevelLocals () R_SetDefaultColormap (info->FadeTable); if (strnicmp (info->FadeTable, "COLORMAP", 8) != 0) { + //level.fadeto = 0xff939393; //[SP] Hexen True-color compatibility, just use gray. level.flags |= LEVEL_HASFADETABLE; } /*