mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-11 15:21:51 +00:00
- added 3 more modes for am_cheat: 4-6 are the same as 1-3 with the exception that lines not drawn on the regular automap won't be shown.
This commit is contained in:
parent
9f35788164
commit
151d54aaf5
1 changed files with 6 additions and 6 deletions
|
@ -2229,7 +2229,7 @@ void AM_drawWalls (bool allmap)
|
|||
|
||||
if (am_cheat != 0 || (lines[i].flags & ML_MAPPED))
|
||||
{
|
||||
if ((lines[i].flags & ML_DONTDRAW) && am_cheat == 0)
|
||||
if ((lines[i].flags & ML_DONTDRAW) && (am_cheat == 0 || am_cheat >= 4))
|
||||
{
|
||||
if (!am_showallenabled || CheckCheatmode(false))
|
||||
{
|
||||
|
@ -2336,14 +2336,14 @@ void AM_drawWalls (bool allmap)
|
|||
AM_drawMline(&l, AMColors.EFWallColor); // Extra floor border
|
||||
}
|
||||
#endif
|
||||
else if (am_cheat != 0)
|
||||
else if (am_cheat > 0 && am_cheat < 4)
|
||||
{
|
||||
AM_drawMline(&l, AMColors.TSWallColor);
|
||||
}
|
||||
}
|
||||
else if (allmap)
|
||||
{
|
||||
if ((lines[i].flags & ML_DONTDRAW) && am_cheat == 0)
|
||||
if ((lines[i].flags & ML_DONTDRAW) && (am_cheat == 0 || am_cheat >= 4))
|
||||
{
|
||||
if (!am_showallenabled || CheckCheatmode(false))
|
||||
{
|
||||
|
@ -2463,7 +2463,7 @@ AM_drawLineCharacter
|
|||
|
||||
void AM_drawPlayers ()
|
||||
{
|
||||
if (am_cheat >= 2 && am_showthingsprites > 0)
|
||||
if (am_cheat >= 2 && am_cheat != 4 && am_showthingsprites > 0)
|
||||
{
|
||||
// Player sprites are drawn with the others
|
||||
return;
|
||||
|
@ -2710,7 +2710,7 @@ void AM_drawThings ()
|
|||
16<<MAPBITS, angle, color, p.x, p.y);
|
||||
}
|
||||
|
||||
if (am_cheat >= 3)
|
||||
if (am_cheat == 3 || am_cheat == 6)
|
||||
{
|
||||
static const mline_t box[4] =
|
||||
{
|
||||
|
@ -2908,7 +2908,7 @@ void AM_Drawer ()
|
|||
AM_drawPlayers();
|
||||
if (G_SkillProperty(SKILLP_EasyKey))
|
||||
AM_drawKeys();
|
||||
if (am_cheat >= 2 || allthings)
|
||||
if ((am_cheat >= 2 && am_cheat != 4) || allthings)
|
||||
AM_drawThings();
|
||||
|
||||
AM_drawAuthorMarkers();
|
||||
|
|
Loading…
Reference in a new issue