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Improved organization of ADLMIDI files in CMake generated projects
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2d2d44baad
commit
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1 changed files with 2 additions and 2 deletions
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@ -650,6 +650,7 @@ file( GLOB HEADER_FILES
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g_inventory/*.h
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intermission/*.h
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menu/*.h
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sound/adlmidi/*.h*
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sound/oplsynth/*.h
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sound/oplsynth/dosbox/*.h
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posix/*.h
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@ -842,7 +843,6 @@ set( FASTMATH_SOURCES
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sound/adlmidi/adlmidi_private.cpp
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sound/adlmidi/dbopl.cpp
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sound/adlmidi/nukedopl3.c
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)
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set (PCH_SOURCES
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@ -1358,7 +1358,7 @@ install(TARGETS zdoom
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COMPONENT "Game executable")
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source_group("Audio Files" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/sound/.+")
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source_group("Audio Files\\ADL MIDI" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/sound//.+")
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source_group("Audio Files\\ADL MIDI" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/sound/adlmidi/.+")
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source_group("Audio Files\\OPL Synth" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/sound/oplsynth/.+")
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source_group("Audio Files\\OPL Synth\\DOSBox" FILES sound/oplsynth/dosbox/opl.cpp sound/oplsynth/dosbox/opl.h)
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source_group("Audio Files\\Timidity" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/sound/timidity/.+")
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