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- fix what appears to have been an accidental debug commit, this broke portals and skies
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@ -489,7 +489,6 @@ void GLWall::PutPortal(HWDrawInfo *di, int ptype, int plane)
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{
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auto pstate = screen->mPortalState;
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HWPortal * portal = nullptr;
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return;
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MakeVertices(di, false);
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switch (ptype)
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