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Made DamageSource and bIsPuff readonly
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2 changed files with 2 additions and 2 deletions
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@ -354,7 +354,7 @@ static FFlagDef ActorFlagDefs[]=
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DEFINE_FLAG(MF9, SHADOWAIMVERT, AActor, flags9),
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DEFINE_FLAG(MF9, SHADOWAIMVERT, AActor, flags9),
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DEFINE_FLAG(MF9, DECOUPLEDANIMATIONS, AActor, flags9),
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DEFINE_FLAG(MF9, DECOUPLEDANIMATIONS, AActor, flags9),
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DEFINE_FLAG(MF9, NOSECTORDAMAGE, AActor, flags9),
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DEFINE_FLAG(MF9, NOSECTORDAMAGE, AActor, flags9),
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DEFINE_FLAG(MF9, ISPUFF, AActor, flags9), //[AA] was spawned by SpawnPuff
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DEFINE_PROTECTED_FLAG(MF9, ISPUFF, AActor, flags9), //[AA] was spawned by SpawnPuff
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// Effect flags
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// Effect flags
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DEFINE_FLAG(FX, VISIBILITYPULSE, AActor, effects),
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DEFINE_FLAG(FX, VISIBILITYPULSE, AActor, effects),
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@ -148,7 +148,7 @@ class Actor : Thinker native
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native Actor Target;
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native Actor Target;
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native Actor Master;
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native Actor Master;
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native Actor Tracer;
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native Actor Tracer;
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native Actor DamageSource;
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native readonly Actor DamageSource;
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native Actor LastHeard;
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native Actor LastHeard;
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native Actor LastEnemy;
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native Actor LastEnemy;
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native Actor LastLookActor;
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native Actor LastLookActor;
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