This commit is contained in:
Rachael Alexanderson 2016-12-05 14:57:37 -05:00
commit 113cdb8466

View file

@ -253,8 +253,9 @@ Note: All <bool> fields default to false unless mentioned otherwise.
renderstyle = <string>; // Set per-actor render style, overriding the class default. Possible values can be "normal", renderstyle = <string>; // Set per-actor render style, overriding the class default. Possible values can be "normal",
// "none", "add" or "additive", "subtract" or "subtractive", "stencil", "translucentstencil", // "none", "add" or "additive", "subtract" or "subtractive", "stencil", "translucentstencil",
// "translucent", "fuzzy", "optfuzzy", "soultrans". Default is an empty string for no change. // "addstencil", "shaded", "addshaded", "translucent", "fuzzy", "optfuzzy", "soultrans" and "shadow".
fillcolor = <integer>; // Fill color used by the "stencil" and "translucentstencil" rendestyles, as RRGGBB value, default = 0x000000. // Default is an empty string for no change.
fillcolor = <integer>; // Fill color used by the "stencil", "addstencil" and "translucentstencil" rendestyles, as RRGGBB value, default = 0x000000.
alpha = <float>; // Translucency of this actor (if applicable to renderstyle), default is 1.0. alpha = <float>; // Translucency of this actor (if applicable to renderstyle), default is 1.0.
score = <int>; // Score value of this actor, overriding the class default if not null. Default = 0. score = <int>; // Score value of this actor, overriding the class default if not null. Default = 0.
pitch = <integer>; // Pitch of thing in degrees. Default = 0 (horizontal). pitch = <integer>; // Pitch of thing in degrees. Default = 0 (horizontal).