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- fixed yet another place where VS did not warn about improper use of NULL.
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@ -3084,7 +3084,7 @@ void FinishDehPatch ()
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break; // State has already been checked so we reached a loop
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}
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StateVisited[state] = true;
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for(unsigned j = 0; AmmoPerAttacks[j].func != NULL; j++)
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for(unsigned j = 0; AmmoPerAttacks[j].func != NAME_None; j++)
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{
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if (AmmoPerAttacks[i].ptr == nullptr)
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{
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