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- Reimplemented rgb555 into all drawers in r_draw_pal.cpp including span drawers. All that remains now are the 4col drawers in r_drawt_pal.cpp.
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80482e98a3
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101108877a
4 changed files with 847 additions and 291 deletions
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@ -236,16 +236,22 @@ namespace swrenderer
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}
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if (flags & STYLEF_InvertSource)
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{
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dc_srcblend = Col2RGB8_Inverse[fglevel >> 10];
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dc_destblend = Col2RGB8_LessPrecision[bglevel >> 10];
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dc_srcalpha = fglevel;
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dc_destalpha = bglevel;
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}
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else if (op == STYLEOP_Add && fglevel + bglevel <= FRACUNIT)
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{
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dc_srcblend = Col2RGB8[fglevel >> 10];
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dc_destblend = Col2RGB8[bglevel >> 10];
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dc_srcalpha = fglevel;
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dc_destalpha = bglevel;
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}
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else
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{
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dc_srcblend = Col2RGB8_LessPrecision[fglevel >> 10];
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dc_destblend = Col2RGB8_LessPrecision[bglevel >> 10];
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dc_srcalpha = fglevel;
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dc_destalpha = bglevel;
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}
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1051
src/r_draw_pal.cpp
1051
src/r_draw_pal.cpp
File diff suppressed because it is too large
Load diff
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@ -1509,12 +1509,16 @@ void R_DrawNormalPlane (visplane_t *pl, double _xscale, double _yscale, fixed_t
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if (!additive)
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{
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spanfunc = R_DrawSpanMaskedTranslucent;
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dc_srcblend = Col2RGB8[alpha>>10];
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dc_destblend = Col2RGB8[(OPAQUE-alpha)>>10];
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dc_srcalpha = alpha;
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dc_destalpha = OPAQUE-alpha;
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}
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else
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{
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spanfunc = R_DrawSpanMaskedAddClamp;
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dc_srcblend = Col2RGB8_LessPrecision[alpha>>10];
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dc_destblend = Col2RGB8_LessPrecision[FRACUNIT>>10];
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dc_srcalpha = alpha;
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dc_destalpha = FRACUNIT;
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}
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@ -1531,12 +1535,16 @@ void R_DrawNormalPlane (visplane_t *pl, double _xscale, double _yscale, fixed_t
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if (!additive)
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{
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spanfunc = R_DrawSpanTranslucent;
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dc_srcblend = Col2RGB8[alpha>>10];
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dc_destblend = Col2RGB8[(OPAQUE-alpha)>>10];
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dc_srcalpha = alpha;
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dc_destalpha = OPAQUE-alpha;
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}
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else
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{
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spanfunc = R_DrawSpanAddClamp;
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dc_srcblend = Col2RGB8_LessPrecision[alpha>>10];
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dc_destblend = Col2RGB8_LessPrecision[FRACUNIT>>10];
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dc_srcalpha = alpha;
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dc_destalpha = FRACUNIT;
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}
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@ -72,6 +72,7 @@ EXTERN_CVAR(Int, r_drawfuzz)
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EXTERN_CVAR(Bool, r_deathcamera);
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EXTERN_CVAR(Bool, r_drawplayersprites)
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EXTERN_CVAR(Bool, r_drawvoxels)
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EXTERN_CVAR(Bool, r_blendmethod)
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CVAR(Bool, r_fullbrightignoresectorcolor, true, CVAR_ARCHIVE | CVAR_GLOBALCONFIG);
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//CVAR(Bool, r_splitsprites, true, CVAR_ARCHIVE)
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@ -2640,8 +2641,10 @@ static void R_DrawMaskedSegsBehindParticle (const vissprite_t *vis)
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void R_DrawParticle (vissprite_t *vis)
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{
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DWORD *bg2rgb;
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int spacing;
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BYTE *dest;
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DWORD fg;
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BYTE color = vis->Style.colormap[vis->startfrac];
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int yl = vis->y1;
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int ycount = vis->y2 - yl + 1;
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@ -2655,8 +2658,32 @@ void R_DrawParticle (vissprite_t *vis)
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// vis->renderflags holds translucency level (0-255)
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fixed_t fglevel, bglevel;
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fglevel = ((vis->renderflags + 1) << 8) & ~0x3ff;
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bglevel = FRACUNIT-fglevel;
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{
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DWORD *fg2rgb;
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fglevel = ((vis->renderflags + 1) << 8) & ~0x3ff;
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bglevel = FRACUNIT-fglevel;
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fg2rgb = Col2RGB8[fglevel>>10];
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bg2rgb = Col2RGB8[bglevel>>10];
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fg = fg2rgb[color];
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}
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/*
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spacing = RenderTarget->GetPitch() - countbase;
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dest = ylookup[yl] + x1 + dc_destorg;
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do
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{
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int count = countbase;
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do
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{
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DWORD bg = bg2rgb[*dest];
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bg = (fg+bg) | 0x1f07c1f;
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*dest++ = RGB32k.All[bg & (bg>>15)];
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} while (--count);
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dest += spacing;
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} while (--ycount);*/
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// original was row-wise
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// width = countbase
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@ -2664,20 +2691,40 @@ void R_DrawParticle (vissprite_t *vis)
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spacing = RenderTarget->GetPitch();
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for (int x = x1; x < (x1+countbase); x++)
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if (!r_blendmethod)
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{
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dc_x = x;
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if (R_ClipSpriteColumnWithPortals(vis))
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continue;
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dest = ylookup[yl] + x + dc_destorg;
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for (int y = 0; y < ycount; y++)
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for (int x = x1; x < (x1+countbase); x++)
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{
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uint32_t dest_r = MIN((GPalette.BaseColors[*dest].r * bglevel + GPalette.BaseColors[color].r * fglevel) >> 18, 63);
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uint32_t dest_g = MIN((GPalette.BaseColors[*dest].g * bglevel + GPalette.BaseColors[color].g * fglevel) >> 18, 63);
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uint32_t dest_b = MIN((GPalette.BaseColors[*dest].b * bglevel + GPalette.BaseColors[color].b * fglevel) >> 18, 63);
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dc_x = x;
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if (R_ClipSpriteColumnWithPortals(vis))
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continue;
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dest = ylookup[yl] + x + dc_destorg;
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for (int y = 0; y < ycount; y++)
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{
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DWORD bg = bg2rgb[*dest];
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bg = (fg+bg) | 0x1f07c1f;
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*dest = RGB32k.All[bg & (bg>>15)];
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dest += spacing;
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}
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}
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}
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else
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{
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for (int x = x1; x < (x1+countbase); x++)
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{
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dc_x = x;
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if (R_ClipSpriteColumnWithPortals(vis))
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continue;
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dest = ylookup[yl] + x + dc_destorg;
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for (int y = 0; y < ycount; y++)
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{
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uint32_t dest_r = MIN((GPalette.BaseColors[*dest].r * bglevel + GPalette.BaseColors[color].r * fglevel) >> 18, 63);
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uint32_t dest_g = MIN((GPalette.BaseColors[*dest].g * bglevel + GPalette.BaseColors[color].g * fglevel) >> 18, 63);
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uint32_t dest_b = MIN((GPalette.BaseColors[*dest].b * bglevel + GPalette.BaseColors[color].b * fglevel) >> 18, 63);
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*dest = RGB256k.RGB[dest_r][dest_g][dest_b];
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dest += spacing;
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*dest = RGB256k.RGB[dest_r][dest_g][dest_b];
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dest += spacing;
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}
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}
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}
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}
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