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- Added a new UDMF sidedef flag: lightfog.
SVN r3933 (trunk)
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d0c3c924d4
commit
0f0dcc08a2
5 changed files with 13 additions and 4 deletions
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@ -141,6 +141,9 @@ Note: All <bool> fields default to false unless mentioned otherwise.
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light = <integer>; // This side's light level. Default is 0.
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lightabsolute = <bool>; // true = 'light' is an absolute value. Default is
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// relative to the owning sector's light level.
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lightfog = <bool>; // true = This side's relative lighting is used even in
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// foggy sectors. Default is to disable relative
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// lighting in foggy sectors.
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nofakecontrast = <bool>; // Disables use of fake contrast on this sidedef.
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smoothlighting = <bool>; // Use smooth fake contrast.
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clipmidtex = <bool>; // Side's mid textures are clipped to floor and ceiling.
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@ -448,6 +448,7 @@ xx(scalex_bottom)
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xx(scaley_bottom)
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xx(light)
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xx(lightabsolute)
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xx(lightfog)
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xx(nofakecontrast)
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xx(smoothlighting)
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xx(blockprojectiles)
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@ -996,11 +996,11 @@ int side_t::GetLightLevel (bool foggy, int baselight, bool noabsolute, int *pfak
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baselight += rel;
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}
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}
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if (!(Flags & WALLF_ABSLIGHTING))
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}
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if (!(Flags & WALLF_ABSLIGHTING) && (!foggy || (Flags & WALLF_LIGHT_FOG)))
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{
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baselight += this->Light;
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}
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}
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return baselight;
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}
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@ -1053,6 +1053,10 @@ public:
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Flag(sd->Flags, WALLF_ABSLIGHTING, key);
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continue;
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case NAME_lightfog:
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Flag(sd->Flags, WALLF_LIGHT_FOG, key);
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continue;
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case NAME_nofakecontrast:
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Flag(sd->Flags, WALLF_NOFAKECONTRAST, key);
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continue;
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@ -744,6 +744,7 @@ enum
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WALLF_CLIP_MIDTEX = 16, // Like the line counterpart, but only for this side.
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WALLF_WRAP_MIDTEX = 32, // Like the line counterpart, but only for this side.
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WALLF_POLYOBJ = 64, // This wall belongs to a polyobject.
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WALLF_LIGHT_FOG = 128, // This wall's Light is used even in fog.
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};
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struct side_t
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