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- fixed: Uncrouching a player also needs to reset the viewheight to its default.
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@ -492,6 +492,7 @@ public:
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crouchdir = 0;
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crouchdir = 0;
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crouching = 0;
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crouching = 0;
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crouchviewdelta = 0;
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crouchviewdelta = 0;
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viewheight = mo->ViewHeight;
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}
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}
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bool CanCrouch() const
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bool CanCrouch() const
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