Added A_LogFloat

This commit is contained in:
Randy Heit 2016-04-03 15:36:23 -05:00
parent 1011e26eb9
commit 0cc2705b99
2 changed files with 17 additions and 0 deletions

View file

@ -2761,6 +2761,22 @@ DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_LogInt)
return 0; return 0;
} }
//=========================================================================
//
// A_LogFloat
//
//===========================================================================
DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_LogFloat)
{
PARAM_ACTION_PROLOGUE;
PARAM_FLOAT(num);
IGNORE_FORMAT_PRE
Printf("%H\n", num);
IGNORE_FORMAT_POST
return 0;
}
//=========================================================================== //===========================================================================
// //
// A_SetTranslucent // A_SetTranslucent

View file

@ -203,6 +203,7 @@ ACTOR Actor native //: Thinker
action native A_PrintBold(string whattoprint, float time = 0, name fontname = ""); action native A_PrintBold(string whattoprint, float time = 0, name fontname = "");
action native A_Log(string whattoprint); action native A_Log(string whattoprint);
action native A_LogInt(int whattoprint); action native A_LogInt(int whattoprint);
action native A_LogFloat(float whattoprint);
action native A_SetTranslucent(float alpha, int style = 0); action native A_SetTranslucent(float alpha, int style = 0);
action native A_FadeIn(float reduce = 0.1, int flags = 0); action native A_FadeIn(float reduce = 0.1, int flags = 0);
action native A_FadeOut(float reduce = 0.1, int flags = 1); //bool remove == true action native A_FadeOut(float reduce = 0.1, int flags = 1); //bool remove == true