- moved gl_load to common.

This commit is contained in:
Christoph Oelckers 2020-04-10 22:10:49 +02:00
parent 295fa1e73f
commit 0cb2a1b8e9
29 changed files with 41 additions and 38 deletions

View file

@ -614,6 +614,7 @@ file( GLOB HEADER_FILES
common/thirdparty/*.h
common/thirdparty/rapidjson/*.h
common/thirdparty/math/*h
common/rendering/gl_load/*.h
common/scripting/core/*h
common/scripting/vm/*h
common/scripting/jit/*h
@ -660,7 +661,6 @@ file( GLOB HEADER_FILES
rendering/gl/shaders/*.h
rendering/gl/system/*.h
rendering/gl/textures/*.h
rendering/gl_load/*.h
*.h
)
@ -764,7 +764,7 @@ set( FASTMATH_SOURCES
common/textures/hires/hqnx/hq4x.cpp
common/textures/hires/xbr/xbrz.cpp
common/textures/hires/xbr/xbrz_old.cpp
rendering/gl_load/gl_load.c
common/rendering/gl_load/gl_load.c
rendering/hwrenderer/postprocessing/hw_postprocess_cvars.cpp
rendering/hwrenderer/postprocessing/hw_postprocessshader.cpp
rendering/hwrenderer/dynlights/hw_dynlightdata.cpp
@ -949,7 +949,6 @@ set (PCH_SOURCES
rendering/gl/renderer/gl_scene.cpp
rendering/gl/shaders/gl_shader.cpp
rendering/gl/shaders/gl_shaderprogram.cpp
rendering/gl_load/gl_interface.cpp
rendering/gl/system/gl_framebuffer.cpp
rendering/gl/system/gl_debug.cpp
rendering/gl/system/gl_buffers.cpp
@ -1144,6 +1143,7 @@ set (PCH_SOURCES
common/objects/dobject.cpp
common/objects/dobjgc.cpp
common/objects/dobjtype.cpp
common/rendering/gl_load/gl_interface.cpp
common/scripting/core/dictionary.cpp
common/scripting/core/dynarrays.cpp
common/scripting/core/symbols.cpp
@ -1249,6 +1249,8 @@ include_directories( .
common/engine
common/fonts
common/objects
common/rendering
common/rendering/gl_load
common/scripting/vm
common/scripting/jit
common/scripting/core
@ -1407,7 +1409,6 @@ source_group("Rendering\\Vulkan Renderer\\Textures" REGULAR_EXPRESSION "^${CMAKE
source_group("Rendering\\Vulkan Renderer\\Third Party" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/rendering/vulkan/thirdparty/.+")
source_group("Rendering\\Vulkan Renderer\\Third Party\\Volk" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/rendering/vulkan/thirdparty/volk/.+")
source_group("Rendering\\Vulkan Renderer\\Third Party\\Vk_Mem_Alloc" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/rendering/vulkan/thirdparty/vk_mem_alloc.+")
source_group("Rendering\\OpenGL Loader" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/rendering/gl_load/.+")
source_group("Rendering\\OpenGL Renderer" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/rendering/gl/.+")
source_group("Rendering\\OpenGL Renderer\\Data" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/rendering/gl/data/.+")
source_group("Rendering\\OpenGL Renderer\\Dynamic Lights" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/rendering/gl/dynlights/.+")
@ -1461,6 +1462,8 @@ source_group("Common\\Scripting\\Backend" REGULAR_EXPRESSION "^${CMAKE_CURRENT_S
source_group("Common\\Scripting\\Core" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/common/scripting/core/.+")
source_group("Common\\Scripting\\JIT" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/common/scripting/jit/.+")
source_group("Common\\Scripting\\VM" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/common/scripting/vm/.+")
source_group("Common\\Rendering" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/rendering/.+")
source_group("Common\\Rendering\\OpenGL Loader" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/rendering/gl_load/.+")
source_group("Common\\Textures" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/common/textures/.+")
source_group("Common\\Textures\\Hires" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/common/textures/hires/.+")
source_group("Common\\Textures\\Hires\\HQ Resize" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/common/textures/hires/hqnx/.+")

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@ -32,7 +32,7 @@
**
*/
#include "gl_load/gl_system.h"
#include "gl_system.h"
#include "engineerrors.h"
#include "tarray.h"
#include "basics.h"
@ -40,7 +40,7 @@
#include "version.h"
#include "v_video.h"
#include "printf.h"
#include "gl_load/gl_interface.h"
#include "gl_interface.h"
static TArray<FString> m_Extensions;
RenderContext gl;

View file

@ -34,7 +34,7 @@ extern int sys_ostype;
#include "x86.h"
#include "version.h"
#include "v_video.h"
#include "gl_load/gl_interface.h"
#include "gl_interface.h"
CVAR(Int, sys_statsenabled, -1, CVAR_ARCHIVE | CVAR_GLOBALCONFIG | CVAR_NOSET)
CVAR(String, sys_statshost, "gzstats.drdteam.org", CVAR_ARCHIVE|CVAR_GLOBALCONFIG|CVAR_NOSET)

View file

@ -31,7 +31,7 @@
**
*/
#include "gl_load/gl_load.h"
#include "gl_load.h"
#ifdef HAVE_VULKAN
#define VK_USE_PLATFORM_MACOS_MVK

View file

@ -47,7 +47,7 @@
#include "hardware.h"
#include "gl_sysfb.h"
#include "gl_load/gl_system.h"
#include "gl_system.h"
#include "r_defs.h"
#include "gl/renderer/gl_renderer.h"

View file

@ -19,7 +19,7 @@
** 3. This notice may not be removed or altered from any source distribution.
*/
#include "gl_load/gl_system.h"
#include "gl_system.h"
#include "gi.h"
#include "m_png.h"
#include "r_utility.h"

View file

@ -20,8 +20,8 @@
*/
#include "templates.h"
#include "gl_load/gl_system.h"
#include "gl_load/gl_interface.h"
#include "gl_system.h"
#include "gl_interface.h"
#include "gl/renderer/gl_postprocessstate.h"
namespace OpenGLRenderer

View file

@ -2,7 +2,7 @@
#define __GL_POSTPROCESSSTATE_H
#include <string.h>
#include "gl_load/gl_interface.h"
#include "gl_interface.h"
#include "matrix.h"
#include "c_cvars.h"
#include "r_defs.h"

View file

@ -19,9 +19,9 @@
** 3. This notice may not be removed or altered from any source distribution.
*/
#include "gl_load/gl_system.h"
#include "gl_system.h"
#include "v_video.h"
#include "gl_load/gl_interface.h"
#include "gl_interface.h"
#include "hwrenderer/utility/hw_cvars.h"
#include "gl/system/gl_debug.h"
#include "gl/renderer/gl_renderer.h"

View file

@ -25,7 +25,7 @@
**
*/
#include "gl_load/gl_system.h"
#include "gl_system.h"
#include "files.h"
#include "v_video.h"
#include "m_png.h"
@ -40,7 +40,7 @@
#include "swrenderer/r_swscene.h"
#include "hwrenderer/utility/hw_clock.h"
#include "gl_load/gl_interface.h"
#include "gl_interface.h"
#include "gl/system/gl_framebuffer.h"
#include "hwrenderer/utility/hw_cvars.h"
#include "gl/system/gl_debug.h"

View file

@ -28,8 +28,8 @@
#include "templates.h"
#include "doomstat.h"
#include "r_data/colormaps.h"
#include "gl_load/gl_system.h"
#include "gl_load/gl_interface.h"
#include "gl_system.h"
#include "gl_interface.h"
#include "hwrenderer/utility/hw_cvars.h"
#include "hwrenderer/data/flatvertices.h"
#include "hwrenderer/scene/hw_skydome.h"

View file

@ -24,7 +24,7 @@
#define __GL_RENDERSTATE_H
#include <string.h>
#include "gl_load/gl_interface.h"
#include "gl_interface.h"
#include "matrix.h"
#include "hwrenderer/scene//hw_drawstructs.h"
#include "hwrenderer/scene//hw_renderstate.h"

View file

@ -25,7 +25,7 @@
**
*/
#include "gl_load/gl_system.h"
#include "gl_system.h"
#include "gi.h"
#include "m_png.h"
#include "doomstat.h"
@ -46,7 +46,7 @@
#include "hwrenderer/data/flatvertices.h"
#include "hwrenderer/dynlights/hw_lightbuffer.h"
#include "gl_load/gl_interface.h"
#include "gl_interface.h"
#include "gl/system/gl_framebuffer.h"
#include "gl/system/gl_debug.h"
#include "hwrenderer/utility/hw_cvars.h"

View file

@ -25,7 +25,7 @@
**
*/
#include "gl_load/gl_system.h"
#include "gl_system.h"
#include "gl/renderer/gl_renderer.h"
#include "gl/renderer/gl_renderbuffers.h"
#include "hwrenderer/utility/hw_vrmodes.h"

View file

@ -26,7 +26,7 @@
**
*/
#include "gl_load/gl_system.h"
#include "gl_system.h"
#include "c_cvars.h"
#include "v_video.h"
#include "filesystem.h"
@ -39,7 +39,7 @@
#include "hwrenderer/scene/hw_viewpointuniforms.h"
#include "hwrenderer/dynlights/hw_lightbuffer.h"
#include "gl_load/gl_interface.h"
#include "gl_interface.h"
#include "gl/system/gl_debug.h"
#include "matrix.h"
#include "gl/renderer/gl_renderer.h"

View file

@ -25,9 +25,9 @@
**
*/
#include "gl_load/gl_system.h"
#include "gl_system.h"
#include "v_video.h"
#include "gl_load/gl_interface.h"
#include "gl_interface.h"
#include "hwrenderer/utility/hw_cvars.h"
#include "gl/system/gl_debug.h"
#include "gl/shaders/gl_shaderprogram.h"

View file

@ -1,7 +1,7 @@
#pragma once
#include "gl_load/gl_system.h"
#include "gl_system.h"
#include "gl_shader.h"
#include "hwrenderer/postprocessing/hw_postprocess.h"

View file

@ -24,7 +24,7 @@
**
**/
#include "gl_load/gl_system.h"
#include "gl_system.h"
#include "gl_buffers.h"
#include "gl/renderer/gl_renderstate.h"
#include "v_video.h"

View file

@ -26,7 +26,7 @@
*/
#include "templates.h"
#include "gl_load/gl_system.h"
#include "gl_system.h"
#include "gl/system/gl_debug.h"
#include "stats.h"
#include <set>

View file

@ -2,7 +2,7 @@
#define __GL_DEBUG_H
#include <string.h>
#include "gl_load/gl_interface.h"
#include "gl_interface.h"
#include "c_cvars.h"
#include "r_defs.h"
#include "v_video.h"

View file

@ -26,12 +26,12 @@
**
*/
#include "gl_load/gl_system.h"
#include "gl_system.h"
#include "v_video.h"
#include "m_png.h"
#include "templates.h"
#include "gl_load/gl_interface.h"
#include "gl_interface.h"
#include "gl/system/gl_framebuffer.h"
#include "gl/renderer/gl_renderer.h"
#include "gl/renderer/gl_renderbuffers.h"

View file

@ -26,14 +26,14 @@
**
*/
#include "gl_load/gl_system.h"
#include "gl_system.h"
#include "templates.h"
#include "c_cvars.h"
#include "doomtype.h"
#include "r_data/colormaps.h"
#include "hw_material.h"
#include "gl_load/gl_interface.h"
#include "gl_interface.h"
#include "hwrenderer/utility/hw_cvars.h"
#include "gl/system/gl_debug.h"
#include "gl/renderer/gl_renderer.h"

View file

@ -10,7 +10,7 @@
#define DIRECT_PALETTE -2
#include "tarray.h"
#include "gl_load/gl_interface.h"
#include "gl_interface.h"
#include "hw_ihwtexture.h"
class FCanvasTexture;

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@ -20,10 +20,10 @@
//--------------------------------------------------------------------------
//
#include "gl_load/gl_system.h"
#include "gl_system.h"
#include "c_cvars.h"
#include "gl_load/gl_interface.h"
#include "gl_interface.h"
#include "hwrenderer/utility/hw_cvars.h"
#include "gl/system/gl_debug.h"
#include "gl/renderer/gl_renderer.h"