added missing file size validation in the voxel loader, anything below 772 bytes cannot be a valid KVX file.

This commit is contained in:
Professor Hastig 2024-04-08 09:47:46 +02:00 committed by Christoph Oelckers
parent f796e55c0d
commit 0c5780cc41

View file

@ -164,6 +164,7 @@ FVoxel *R_LoadKVX(int lumpnum)
auto lump = fileSystem.ReadFile(lumpnum); // FileData adds an extra 0 byte to the end.
auto rawvoxel = lump.bytes();
int voxelsize = (int)(lump.size());
if (voxelsize <= 768 + 4) return nullptr;
// Oh, KVX, why couldn't you have a proper header? We'll just go through
// and collect each MIP level, doing lots of range checking, and if the