- TNT.WAD fixes

This commit is contained in:
Erick Tenorio 2018-12-27 12:02:49 -06:00 committed by Christoph Oelckers
parent 9ee0271320
commit 0a6ec054d2

View file

@ -144,6 +144,12 @@ class LevelCompatibility play
SetLineActivation(959, SPAC_Cross);
SetLineSpecial(960, Floor_RaiseToNearest, 16, 32);
SetLineActivation(960, SPAC_Cross);
// Dropping into the holes themselves raises sectors
for(int i=0; i<9; i++)
{
SetLineSpecial(999+i, Floor_RaiseToNearest, 16, 32);
SetLineActivation(999+i, SPAC_Cross);
}
break;
}
@ -177,6 +183,7 @@ class LevelCompatibility play
}
case 'A53AE580A4AF2B5D0B0893F86914781E': // TNT: Evilution map31
case '55192065F7FAA7D161767145DA008293': // TNT Anthology/GOG MAP31
{
// The famous missing yellow key...
SetThingFlags(470, 2016);