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- Fixed uninitialized variable in A_AlertMonsters.
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@ -150,7 +150,7 @@ DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_AlertMonsters)
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ACTION_PARAM_FIXED(maxdist, 0);
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ACTION_PARAM_INT(Flags, 1);
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AActor * target;
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AActor * target = NULL;
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AActor * emitter = self;
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if (self->player != NULL || (Flags & AMF_TARGETEMITTER))
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