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- changed I_GetTimeFrac to return a double instead of a fixed_t.
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c83ad9df6c
commit
09d8b4af80
6 changed files with 13 additions and 15 deletions
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@ -186,7 +186,7 @@ unsigned int I_FPSTime()
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}
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fixed_t I_GetTimeFrac(uint32* ms)
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double I_GetTimeFrac(uint32* ms)
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{
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const uint32_t now = I_MSTime();
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@ -196,8 +196,8 @@ fixed_t I_GetTimeFrac(uint32* ms)
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}
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return 0 == s_ticStart
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? FRACUNIT
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: clamp<fixed_t>( (now - s_ticStart) * FRACUNIT * TICRATE / 1000, 0, FRACUNIT);
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? 1.
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: clamp<double>( (now - s_ticStart) * TICRATE / 1000., 0, 1);
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}
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@ -62,7 +62,7 @@ extern int (*I_WaitForTic) (int);
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// tic will never arrive (unless it's the current one).
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extern void (*I_FreezeTime) (bool frozen);
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fixed_t I_GetTimeFrac (uint32 *ms);
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double I_GetTimeFrac (uint32 *ms);
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// Return a seed value for the RNG.
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unsigned int I_MakeRNGSeed();
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@ -178,7 +178,7 @@ void I_SelectTimer()
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}
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// Returns the fractional amount of a tic passed since the most recent tic
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fixed_t I_GetTimeFrac (uint32 *ms)
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double I_GetTimeFrac (uint32 *ms)
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{
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DWORD now = SDL_GetTicks ();
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if (ms) *ms = TicStart + (1000 / TICRATE);
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@ -188,8 +188,7 @@ fixed_t I_GetTimeFrac (uint32 *ms)
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}
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else
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{
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fixed_t frac = clamp<fixed_t> ((now - TicStart)*FRACUNIT*TICRATE/1000, 0, FRACUNIT);
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return frac;
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return clamp<double>((now - TicStart) * TICRATE / 1000., 0, 1);
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}
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}
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@ -1006,12 +1006,12 @@ void R_SetupFrame (AActor *actor)
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iview->otic = nowtic;
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}
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r_TicFrac = I_GetTimeFrac (&r_FrameTime);
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r_TicFracF = I_GetTimeFrac (&r_FrameTime);
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if (cl_capfps || r_NoInterpolate)
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{
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r_TicFrac = FRACUNIT;
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r_TicFracF = 1.;
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}
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r_TicFracF = FIXED2DBL(r_TicFrac);
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r_TicFrac = FLOAT2FIXED(r_TicFracF);
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R_InterpolateView (player, r_TicFrac, iview);
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@ -468,7 +468,7 @@ static void CALLBACK TimerTicked(UINT id, UINT msg, DWORD_PTR user, DWORD_PTR dw
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//
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//==========================================================================
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fixed_t I_GetTimeFrac(uint32 *ms)
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double I_GetTimeFrac(uint32 *ms)
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{
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DWORD now = timeGetTime();
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if (ms != NULL)
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@ -478,12 +478,11 @@ fixed_t I_GetTimeFrac(uint32 *ms)
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DWORD step = TicNext - TicStart;
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if (step == 0)
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{
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return FRACUNIT;
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return 1.;
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}
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else
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{
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fixed_t frac = clamp<fixed_t> ((now - TicStart)*FRACUNIT/step, 0, FRACUNIT);
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return frac;
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return clamp<double>(double(now - TicStart) / step, 0, 1);
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}
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}
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@ -90,7 +90,7 @@ extern int (*I_WaitForTic) (int);
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// tic will never arrive (unless it's the current one).
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extern void (*I_FreezeTime) (bool frozen);
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fixed_t I_GetTimeFrac (uint32 *ms);
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double I_GetTimeFrac (uint32 *ms);
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// Return a seed value for the RNG.
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unsigned int I_MakeRNGSeed();
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