diff --git a/src/version.h b/src/version.h index 837ef4eeee..3ff0d7fa98 100644 --- a/src/version.h +++ b/src/version.h @@ -41,17 +41,17 @@ const char *GetVersionString(); /** Lots of different version numbers **/ -#define VERSIONSTR "0.2pre" +#define VERSIONSTR "0.1.1" // The version as seen in the Windows resource -#define RC_FILEVERSION 0,1,9999,0 -#define RC_PRODUCTVERSION 0,1,9999,0 -#define RC_PRODUCTVERSION2 "0.2pre" +#define RC_FILEVERSION 0,1,1,0 +#define RC_PRODUCTVERSION 0,1,1,0 +#define RC_PRODUCTVERSION2 "0.1.1" // Version identifier for network games. // Bump it every time you do a release unless you're certain you // didn't change anything that will affect sync. -#define NETGAMEVERSION 233 +#define NETGAMEVERSION 234 // Version stored in the ini's [LastRun] section. // Bump it if you made some configuration change that you want to