diff --git a/docs/rh-log.txt b/docs/rh-log.txt index 2badebb895..e6954d8e69 100644 --- a/docs/rh-log.txt +++ b/docs/rh-log.txt @@ -1,3 +1,10 @@ +December 13, 2006 (Changes by Graf Zahl) +- Fixed: The particle fountains' names were different than before +- Fixed: FTexture::CheckForTexture should return NULL if the texture it + finds is of type FTexture::TEX_Null. If this isn't done not all occurences + of AASHITTY being used to silence an editor's error checker will be handled + correctly. In particular the transparent door trick will break. + December 10, 2006 (Changes by Graf Zahl) - Fixed: When a DehackedPickup replacement object is created it must copy the state labels of the parent object. diff --git a/src/r_data.cpp b/src/r_data.cpp index d6134f8cc7..5e56ca0acd 100644 --- a/src/r_data.cpp +++ b/src/r_data.cpp @@ -116,7 +116,8 @@ int FTextureManager::CheckForTexture (const char *name, int usetype, BITFIELD fl // The name matches, so check the texture type if (usetype == FTexture::TEX_Any) { - return i; + // All NULL textures should actually return 0 + return tex->UseType==FTexture::TEX_Null? 0 : i; } else if ((flags & TEXMAN_Overridable) && tex->UseType == FTexture::TEX_Override) { diff --git a/wadsrc/decorate/shared/fountain.txt b/wadsrc/decorate/shared/fountain.txt index 4fa505d5d7..5f1e5521c6 100644 --- a/wadsrc/decorate/shared/fountain.txt +++ b/wadsrc/decorate/shared/fountain.txt @@ -1,35 +1,35 @@ -ACTOR ParticleFountainRed : ParticleFountain 9027 +ACTOR RedParticleFountain : ParticleFountain 9027 { Health 1 } -ACTOR ParticleFountainGreen : ParticleFountain 9028 +ACTOR GreenParticleFountain : ParticleFountain 9028 { Health 2 } -ACTOR ParticleFountainBlue : ParticleFountain 9029 +ACTOR BlueParticleFountain : ParticleFountain 9029 { Health 3 } -ACTOR ParticleFountainYellow : ParticleFountain 9030 +ACTOR YellowParticleFountain : ParticleFountain 9030 { Health 4 } -ACTOR ParticleFountainPurple : ParticleFountain 9031 +ACTOR PurpleParticleFountain : ParticleFountain 9031 { Health 5 } -ACTOR ParticleFountainBlack : ParticleFountain 9032 +ACTOR BlackParticleFountain : ParticleFountain 9032 { Health 6 } -ACTOR ParticleFountainWhite : ParticleFountain 9033 +ACTOR WhiteParticleFountain : ParticleFountain 9033 { Health 7 }