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Naive change to get latest version to compile.
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1 changed files with 2 additions and 1 deletions
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@ -402,7 +402,8 @@ bool OpenGLFrameBuffer::Begin2D(bool)
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//
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//
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//==========================================================================
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//==========================================================================
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void STACK_ARGS OpenGLFrameBuffer::DrawTextureParms(FTexture *img, DrawParms &parms)
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// void STACK_ARGS OpenGLFrameBuffer::DrawTextureParms(FTexture *img, DrawParms &parms)
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void OpenGLFrameBuffer::DrawTextureParms(FTexture *img, DrawParms &parms)
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{
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{
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if (GLRenderer != NULL) GLRenderer->DrawTexture(img, parms);
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if (GLRenderer != NULL) GLRenderer->DrawTexture(img, parms);
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}
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}
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