- exposed xBRZ scaler options as CVARs

Added 5 xbrz_... CVARs to control various settings of upscaling process

Added xbrz_colorformat CVAR for buffered (zero) and unbuffered (any other value) color format
The first one requires a restart because settings are applied once to a precalculated buffer
The second one has reduced performance with ability to apply settings on-the-fly
This commit is contained in:
alexey.lysiuk 2019-08-14 23:00:53 +03:00
parent afab181505
commit 06e0c88622
1 changed files with 61 additions and 4 deletions

View File

@ -93,6 +93,34 @@ CUSTOM_CVAR(Int, gl_texture_hqresize_mt_height, 4, CVAR_ARCHIVE | CVAR_GLOBALCON
if (self > 1024) self = 1024;
}
CVAR(Int, xbrz_colorformat, 0, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
static void xbrzApplyOptions()
{
if (gl_texture_hqresizemult != 0 && (gl_texture_hqresizemode == 4 || gl_texture_hqresizemode == 5))
{
if (xbrz_colorformat == 0)
{
Printf("Changing xBRZ options requires a restart when buffered color format is used.\n"
"To avoid this at cost of scaling performance, set xbrz_colorformat CVAR to non-zero value.");
}
else
{
TexMan.FlushAll();
}
}
}
#define XBRZ_CVAR(NAME, VALUE) \
CUSTOM_CVAR(Float, xbrz_##NAME, VALUE, CVAR_ARCHIVE | CVAR_GLOBALCONFIG | CVAR_NOINITCALL) { xbrzApplyOptions(); }
XBRZ_CVAR(luminanceweight, 1.f)
XBRZ_CVAR(equalcolortolerance, 30.f)
XBRZ_CVAR(centerdirectionbias, 4.f)
XBRZ_CVAR(dominantdirectionthreshold, 3.6f)
XBRZ_CVAR(steepdirectionthreshold, 2.2f)
#undef XBRZ_CVAR
static void scale2x ( uint32_t* inputBuffer, uint32_t* outputBuffer, int inWidth, int inHeight )
{
@ -302,6 +330,28 @@ static unsigned char *hqNxHelper( void (HQX_CALLCONV *hqNxFunction) ( unsigned*,
}
template <typename ConfigType>
void xbrzSetupConfig(ConfigType& cfg);
template <>
void xbrzSetupConfig(xbrz::ScalerCfg& cfg)
{
cfg.luminanceWeight = xbrz_luminanceweight;
cfg.equalColorTolerance = xbrz_equalcolortolerance;
cfg.centerDirectionBias = xbrz_centerdirectionbias;
cfg.dominantDirectionThreshold = xbrz_dominantdirectionthreshold;
cfg.steepDirectionThreshold = xbrz_steepdirectionthreshold;
}
template <>
void xbrzSetupConfig(xbrz_old::ScalerCfg& cfg)
{
cfg.luminanceWeight_ = xbrz_luminanceweight;
cfg.equalColorTolerance_ = xbrz_equalcolortolerance;
cfg.dominantDirectionThreshold = xbrz_dominantdirectionthreshold;
cfg.steepDirectionThreshold = xbrz_steepdirectionthreshold;
}
template <typename ConfigType>
static unsigned char *xbrzHelper( void (*xbrzFunction) ( size_t, const uint32_t*, uint32_t*, int, int, xbrz::ColorFormat, const ConfigType&, int, int ),
const int N,
@ -318,21 +368,28 @@ static unsigned char *xbrzHelper( void (*xbrzFunction) ( size_t, const uint32_t*
const int thresholdWidth = gl_texture_hqresize_mt_width;
const int thresholdHeight = gl_texture_hqresize_mt_height;
ConfigType cfg;
xbrzSetupConfig(cfg);
const xbrz::ColorFormat colorFormat = xbrz_colorformat == 0
? xbrz::ColorFormat::ARGB
: xbrz::ColorFormat::ARGB_UNBUFFERED;
if (gl_texture_hqresize_multithread
&& inWidth > thresholdWidth
&& inHeight > thresholdHeight)
{
parallel_for(inHeight, thresholdHeight, [=](int sliceY)
parallel_for(inHeight, thresholdHeight, [=, &cfg](int sliceY)
{
xbrzFunction(N, reinterpret_cast<uint32_t*>(inputBuffer), reinterpret_cast<uint32_t*>(newBuffer),
inWidth, inHeight, xbrz::ColorFormat::ARGB, ConfigType(), sliceY, sliceY + thresholdHeight);
inWidth, inHeight, colorFormat, cfg, sliceY, sliceY + thresholdHeight);
});
}
else
{
xbrzFunction(N, reinterpret_cast<uint32_t*>(inputBuffer), reinterpret_cast<uint32_t*>(newBuffer),
inWidth, inHeight, xbrz::ColorFormat::ARGB, ConfigType(), 0, std::numeric_limits<int>::max());
inWidth, inHeight, colorFormat, cfg, 0, std::numeric_limits<int>::max());
}
delete[] inputBuffer;