- fixed some mess in the graphics organization for the Strife status bar.

This alternatingly loaded two different patch sets but it was entirely unclear which was supposed to be loaded when so they now are merged into one. It should have been two different variables from the start.
This commit is contained in:
Christoph Oelckers 2017-02-20 00:22:36 +01:00
parent b134ea5b4f
commit 051a394f47
2 changed files with 5 additions and 26 deletions

View file

@ -404,16 +404,6 @@ public:
double CrosshairSize;
double Displacement;
enum
{
imgLAME = 0,
imgNEGATIVE = 1,
imgINumbers = 2,
imgBNEGATIVE = 12,
imgBNumbers = 13,
imgSmNumbers = 23,
NUM_BASESB_IMAGES = 33
};
FImageCollection Images;
player_t *CPlayer;

View file

@ -186,18 +186,6 @@ class DStrifeStatusBar : public DBaseStatusBar
public:
DStrifeStatusBar () : DBaseStatusBar (32)
{
static const char *sharedLumpNames[] =
{
NULL, NULL, "INVFONY0", "INVFONY1", "INVFONY2",
"INVFONY3", "INVFONY4", "INVFONY5", "INVFONY6", "INVFONY7",
"INVFONY8", "INVFONY9", NULL, NULL, NULL,
NULL, NULL, NULL, NULL, NULL,
NULL, NULL, NULL, "INVFONG0", "INVFONG1",
"INVFONG2", "INVFONG3", "INVFONG4", "INVFONG5", "INVFONG6",
"INVFONG7", "INVFONG8", "INVFONG9"
};
DBaseStatusBar::Images.Init (sharedLumpNames, NUM_BASESB_IMAGES);
DoCommonInit ();
}
@ -301,10 +289,11 @@ private:
"INVFONY0", "INVFONY1", "INVFONY2", "INVFONY3", "INVFONY4",
"INVFONY5", "INVFONY6", "INVFONY7", "INVFONY8", "INVFONY9",
"INVFONY%",
"I_COMM", "I_MDKT", "I_ARM1", "I_ARM2"
"I_COMM", "I_MDKT", "I_ARM1", "I_ARM2", nullptr
};
Images.Init (strifeLumpNames, NUM_STRIFESB_IMAGES);
Images.Init (strifeLumpNames, countof(strifeLumpNames));
CursorImage = Images[imgINVCURS] != NULL ? imgINVCURS : imgCURSOR01;
@ -834,8 +823,8 @@ private:
imgMEDI,
imgARM1,
imgARM2,
NUM_STRIFESB_IMAGES
imgNEGATIVE,
imgINumbers = imgFONG0,
};
FImageCollection Images;