mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-23 04:22:34 +00:00
Default newradius in A_SetSize
This commit is contained in:
parent
709bbe3db0
commit
0441994106
2 changed files with 2 additions and 2 deletions
|
@ -6765,7 +6765,7 @@ DEFINE_ACTION_FUNCTION(AActor, A_CheckTerrain)
|
|||
DEFINE_ACTION_FUNCTION(AActor, A_SetSize)
|
||||
{
|
||||
PARAM_SELF_PROLOGUE(AActor);
|
||||
PARAM_FLOAT(newradius);
|
||||
PARAM_FLOAT_DEF(newradius);
|
||||
PARAM_FLOAT_DEF(newheight);
|
||||
PARAM_BOOL_DEF(testpos);
|
||||
|
||||
|
|
|
@ -1145,7 +1145,7 @@ class Actor : Thinker native
|
|||
native bool A_CopySpriteFrame(int from, int to, int flags = 0);
|
||||
native bool A_SetVisibleRotation(double anglestart = 0, double angleend = 0, double pitchstart = 0, double pitchend = 0, int flags = 0, int ptr = AAPTR_DEFAULT);
|
||||
native void A_SetTranslation(name transname);
|
||||
native bool A_SetSize(double newradius, double newheight = -1, bool testpos = false);
|
||||
native bool A_SetSize(double newradius = -1, double newheight = -1, bool testpos = false);
|
||||
native void A_SprayDecal(String name, double dist = 172);
|
||||
native void A_SetMugshotState(String name);
|
||||
|
||||
|
|
Loading…
Reference in a new issue