mirror of
https://github.com/ZDoom/gzdoom.git
synced 2025-04-29 22:10:59 +00:00
- fixed height fudging for Heretic's sky textures.
This commit is contained in:
parent
668ebd9be1
commit
03d25b75da
1 changed files with 1 additions and 0 deletions
|
@ -2928,6 +2928,7 @@ static void CheckForHacks(BuildInfo& buildinfo)
|
||||||
{
|
{
|
||||||
// This must alter the size of both the texture image and the game texture.
|
// This must alter the size of both the texture image and the game texture.
|
||||||
buildinfo.Height = buildinfo.Parts[0].TexImage->GetImage()->GetHeight();
|
buildinfo.Height = buildinfo.Parts[0].TexImage->GetImage()->GetHeight();
|
||||||
|
buildinfo.texture->SetSize(buildinfo.Width, buildinfo.Height);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue