From 03d25b75da69bc7b1d08ecb2b01149bd46425c46 Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Sat, 26 Sep 2020 21:13:00 +0200 Subject: [PATCH] - fixed height fudging for Heretic's sky textures. --- src/d_main.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/d_main.cpp b/src/d_main.cpp index 33872d37e2..487b3b8ba3 100644 --- a/src/d_main.cpp +++ b/src/d_main.cpp @@ -2928,6 +2928,7 @@ static void CheckForHacks(BuildInfo& buildinfo) { // This must alter the size of both the texture image and the game texture. buildinfo.Height = buildinfo.Parts[0].TexImage->GetImage()->GetHeight(); + buildinfo.texture->SetSize(buildinfo.Width, buildinfo.Height); return; }