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- fixed height fudging for Heretic's sky textures.
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@ -2928,6 +2928,7 @@ static void CheckForHacks(BuildInfo& buildinfo)
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{
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// This must alter the size of both the texture image and the game texture.
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buildinfo.Height = buildinfo.Parts[0].TexImage->GetImage()->GetHeight();
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buildinfo.texture->SetSize(buildinfo.Width, buildinfo.Height);
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return;
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}
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