- Fixed: The render style table for old decorations was missing STYLE_Stencil so

STYLE_Translucent was mapped incorrectly.


SVN r727 (trunk)
This commit is contained in:
Christoph Oelckers 2008-01-31 21:00:34 +00:00
parent 78164aab40
commit 01e5ec251c
3 changed files with 5 additions and 6 deletions

View file

@ -1,3 +1,7 @@
January 31, 2008 (Changes by Graf Zahl)
- Fixed: The render style table for old decorations was missing STYLE_Stencil so
STYLE_Translucent was mapped incorrectly.
January 30, 2008 (Changes by Graf Zahl)
- Added support for AttackZOffset to P_RailAttack.
- Fixed: ParseDrawTextureTags read DTA_RenderStyle as ERenderStyle, not FRenderStyle.

View file

@ -3669,12 +3669,6 @@ void P_SpawnMapThing (mapthing2_t *mthing, int position)
int mask;
AActor *mobj;
fixed_t x, y, z;
static unsigned int classFlags[] =
{
MTF_FIGHTER,
MTF_CLERIC,
MTF_MAGE,
};
if (mthing->type == 0 || mthing->type == -1)
return;

View file

@ -122,6 +122,7 @@ static const char *RenderStyles[] =
"STYLE_Fuzzy",
"STYLE_SoulTrans",
"STYLE_OptFuzzy",
"STYLE_Stencil",
"STYLE_Translucent",
"STYLE_Add",
//"STYLE_Shaded",