This commit is contained in:
Christoph Oelckers 2014-10-25 15:07:06 +02:00
commit 0124d41931

View file

@ -5016,10 +5016,11 @@ void P_SpawnBlood (fixed_t x, fixed_t y, fixed_t z, angle_t dir, int damage, AAc
cls = cls->ParentClass; cls = cls->ParentClass;
} }
} }
}
statedone: statedone:
if (!(bloodtype <= 1)) th->renderflags |= RF_INVISIBLE; if (!(bloodtype <= 1)) th->renderflags |= RF_INVISIBLE;
}
if (bloodtype >= 1) if (bloodtype >= 1)
P_DrawSplash2 (40, x, y, z, dir, 2, bloodcolor); P_DrawSplash2 (40, x, y, z, dir, 2, bloodcolor);
} }