Revert "Fixed: A_SetInventory with an amount of 0 was not truly eliminating the actor."

This reverts commit 02435b46a0.
This commit is contained in:
Christoph Oelckers 2016-11-14 15:52:49 +01:00
parent 109558d74d
commit 0111ec451a

View file

@ -2666,11 +2666,7 @@ DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_SetInventory)
else if (amount <= 0)
{
//Remove it all.
if (item)
{
item->DepleteOrDestroy();
res = true;
}
res = (mobj->TakeInventory(itemtype, item->Amount, true, false));
ACTION_RETURN_BOOL(res);
}
else if (amount < item->Amount)