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Minor adjustments
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parent
3474dac9d0
commit
0020ab5758
1 changed files with 5 additions and 5 deletions
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@ -148,7 +148,7 @@ void VkLightmap::RenderBakeImage()
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viewport.maxDepth = 1;
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viewport.width = (float)bakeImageSize;
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viewport.height = (float)bakeImageSize;
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fb->GetCommands()->GetTransferCommands()->setViewport(0, 1, &viewport);
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cmdbuffer->setViewport(0, 1, &viewport);
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for (int i = 0, count = selectedSurfaces.Size(); i < count; i++)
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{
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@ -223,8 +223,8 @@ void VkLightmap::RenderBakeImage()
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pc.LightStart = surface->LightListPos;
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pc.LightEnd = pc.LightStart + lightCount;
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fb->GetCommands()->GetTransferCommands()->pushConstants(raytrace.pipelineLayout.get(), VK_SHADER_STAGE_VERTEX_BIT | VK_SHADER_STAGE_FRAGMENT_BIT, 0, sizeof(LightmapPushConstants), &pc);
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fb->GetCommands()->GetTransferCommands()->drawIndexed(surface->numElements, 1, surface->startElementIndex, 0, 0);
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cmdbuffer->pushConstants(raytrace.pipelineLayout.get(), VK_SHADER_STAGE_VERTEX_BIT | VK_SHADER_STAGE_FRAGMENT_BIT, 0, sizeof(LightmapPushConstants), &pc);
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cmdbuffer->drawIndexed(surface->numElements, 1, surface->startElementIndex, 0, 0);
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}
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if (buffersFull)
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@ -240,7 +240,7 @@ void VkLightmap::RenderBakeImage()
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selectedSurface.Rendered = true;
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}
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fb->GetCommands()->GetTransferCommands()->endRenderPass();
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cmdbuffer->endRenderPass();
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}
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void VkLightmap::UploadUniforms()
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@ -437,7 +437,7 @@ void VkLightmap::CreateShaders()
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shaders.fragRaytrace = ShaderBuilder()
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.Type(ShaderType::Fragment)
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.AddSource("VersionBlock", traceprefix)
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.AddSource("frag.glsl", LoadPrivateShaderLump("shaders/lightmap/frag_raytrace.glsl").GetChars())
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.AddSource("frag_raytrace.glsl", LoadPrivateShaderLump("shaders/lightmap/frag_raytrace.glsl").GetChars())
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.DebugName("VkLightmap.FragRaytrace")
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.Create("VkLightmap.FragRaytrace", fb->GetDevice());
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