mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-11 15:21:51 +00:00
Fixed empty canvas in kdizd intermission screen
This commit is contained in:
parent
3089043b07
commit
000008e04d
1 changed files with 24 additions and 1 deletions
|
@ -370,7 +370,30 @@ void FSoftwareRenderer::RenderTextureView (FCanvasTexture *tex, AActor *viewpoin
|
|||
FTexture::FlipNonSquareBlockRemap(Pixels, Canvas->GetBuffer(), tex->GetWidth(), tex->GetHeight(), Canvas->GetPitch(), GPalette.Remap);
|
||||
}
|
||||
}
|
||||
tex->SetUpdated();
|
||||
|
||||
if (r_swtruecolor)
|
||||
{
|
||||
// True color render still sometimes uses palette textures (for sprites, mostly).
|
||||
// We need to make sure that both pixel buffers contain data:
|
||||
int width = tex->GetWidth();
|
||||
int height = tex->GetHeight();
|
||||
BYTE *palbuffer = (BYTE *)tex->GetPixels();
|
||||
uint32_t *bgrabuffer = (uint32_t*)tex->GetPixelsBgra();
|
||||
for (int x = 0; x < width; x++)
|
||||
{
|
||||
for (int y = 0; y < height; y++)
|
||||
{
|
||||
uint32_t color = bgrabuffer[y];
|
||||
int r = RPART(color);
|
||||
int g = GPART(color);
|
||||
int b = BPART(color);
|
||||
palbuffer[y] = RGB32k.RGB[r >> 3][g >> 3][b >> 3];
|
||||
}
|
||||
palbuffer += height;
|
||||
bgrabuffer += height;
|
||||
}
|
||||
}
|
||||
|
||||
fixedcolormap = savecolormap;
|
||||
realfixedcolormap = savecm;
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue