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/*
* * types . cpp
* * Implements the VM type hierarchy
* *
* * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
* * Copyright 2008 - 2016 Randy Heit
* * Copyright 2016 - 2017 Cheistoph Oelckers
* * All rights reserved .
* *
* * Redistribution and use in source and binary forms , with or without
* * modification , are permitted provided that the following conditions
* * are met :
* *
* * 1. Redistributions of source code must retain the above copyright
* * notice , this list of conditions and the following disclaimer .
* * 2. Redistributions in binary form must reproduce the above copyright
* * notice , this list of conditions and the following disclaimer in the
* * documentation and / or other materials provided with the distribution .
* * 3. The name of the author may not be used to endorse or promote products
* * derived from this software without specific prior written permission .
* *
* * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ` ` AS IS ' ' AND ANY EXPRESS OR
* * IMPLIED WARRANTIES , INCLUDING , BUT NOT LIMITED TO , THE IMPLIED WARRANTIES
* * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED .
* * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT , INDIRECT ,
* * INCIDENTAL , SPECIAL , EXEMPLARY , OR CONSEQUENTIAL DAMAGES ( INCLUDING , BUT
* * NOT LIMITED TO , PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES ; LOSS OF USE ,
* * DATA , OR PROFITS ; OR BUSINESS INTERRUPTION ) HOWEVER CAUSED AND ON ANY
* * THEORY OF LIABILITY , WHETHER IN CONTRACT , STRICT LIABILITY , OR TORT
* * ( INCLUDING NEGLIGENCE OR OTHERWISE ) ARISING IN ANY WAY OUT OF THE USE OF
* * THIS SOFTWARE , EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE .
* * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
* *
*/
# include "vmintern.h"
# include "s_sound.h"
# include "dthinker.h"
# include "types.h"
FTypeTable TypeTable ;
PErrorType * TypeError ;
PErrorType * TypeAuto ;
PVoidType * TypeVoid ;
PInt * TypeSInt8 , * TypeUInt8 ;
PInt * TypeSInt16 , * TypeUInt16 ;
PInt * TypeSInt32 , * TypeUInt32 ;
PBool * TypeBool ;
PFloat * TypeFloat32 , * TypeFloat64 ;
PString * TypeString ;
PName * TypeName ;
PSound * TypeSound ;
PColor * TypeColor ;
PTextureID * TypeTextureID ;
PSpriteID * TypeSpriteID ;
PStatePointer * TypeState ;
PPointer * TypeFont ;
PStateLabel * TypeStateLabel ;
PStruct * TypeVector2 ;
PStruct * TypeVector3 ;
PStruct * TypeColorStruct ;
PStruct * TypeStringStruct ;
PPointer * TypeNullPtr ;
PPointer * TypeVoidPtr ;
// CODE --------------------------------------------------------------------
void DumpTypeTable ( )
{
int used = 0 ;
int min = INT_MAX ;
int max = 0 ;
int all = 0 ;
int lens [ 10 ] = { 0 } ;
for ( size_t i = 0 ; i < countof ( TypeTable . TypeHash ) ; + + i )
{
int len = 0 ;
Printf ( " %4zu: " , i ) ;
for ( PType * ty = TypeTable . TypeHash [ i ] ; ty ! = nullptr ; ty = ty - > HashNext )
{
Printf ( " -> %s " , ty - > DescriptiveName ( ) ) ;
len + + ;
all + + ;
}
if ( len ! = 0 )
{
used + + ;
if ( len < min )
min = len ;
if ( len > max )
max = len ;
}
if ( len < ( int ) countof ( lens ) )
{
lens [ len ] + + ;
}
Printf ( " \n " ) ;
}
Printf ( " Used buckets: %d/%lu (%.2f%%) for %d entries \n " , used , countof ( TypeTable . TypeHash ) , double ( used ) / countof ( TypeTable . TypeHash ) * 100 , all ) ;
Printf ( " Min bucket size: %d \n " , min ) ;
Printf ( " Max bucket size: %d \n " , max ) ;
Printf ( " Avg bucket size: %.2f \n " , double ( all ) / used ) ;
int j , k ;
for ( k = countof ( lens ) - 1 ; k > 0 ; - - k )
if ( lens [ k ] )
break ;
for ( j = 0 ; j < = k ; + + j )
Printf ( " Buckets of len %d: %d (%.2f%%) \n " , j , lens [ j ] , j ! = 0 ? double ( lens [ j ] ) / used * 100 : - 1.0 ) ;
}
/* PType ******************************************************************/
//==========================================================================
//
// PType Parameterized Constructor
//
//==========================================================================
PType : : PType ( unsigned int size , unsigned int align )
: Size ( size ) , Align ( align ) , HashNext ( nullptr )
{
mDescriptiveName = " Type " ;
loadOp = OP_NOP ;
storeOp = OP_NOP ;
moveOp = OP_NOP ;
RegType = REGT_NIL ;
RegCount = 1 ;
}
//==========================================================================
//
// PType Destructor
//
//==========================================================================
PType : : ~ PType ( )
{
}
//==========================================================================
//
// PType :: WriteValue
//
//==========================================================================
void PType : : WriteValue ( FSerializer & ar , const char * key , const void * addr ) const
{
assert ( 0 & & " Cannot write value for this type " ) ;
}
//==========================================================================
//
// PType :: ReadValue
//
//==========================================================================
bool PType : : ReadValue ( FSerializer & ar , const char * key , void * addr ) const
{
assert ( 0 & & " Cannot read value for this type " ) ;
return false ;
}
//==========================================================================
//
// PType :: SetDefaultValue
//
//==========================================================================
void PType : : SetDefaultValue ( void * base , unsigned offset , TArray < FTypeAndOffset > * stroffs )
{
}
//==========================================================================
//
// PType :: SetDefaultValue
//
//==========================================================================
void PType : : SetPointer ( void * base , unsigned offset , TArray < size_t > * stroffs )
{
}
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void PType : : SetPointerArray ( void * base , unsigned offset , TArray < size_t > * stroffs )
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{
}
//==========================================================================
//
// PType :: InitializeValue
//
//==========================================================================
void PType : : InitializeValue ( void * addr , const void * def ) const
{
}
//==========================================================================
//
// PType :: DestroyValue
//
//==========================================================================
void PType : : DestroyValue ( void * addr ) const
{
}
//==========================================================================
//
// PType :: SetValue
//
//==========================================================================
void PType : : SetValue ( void * addr , int val )
{
assert ( 0 & & " Cannot set int value for this type " ) ;
}
void PType : : SetValue ( void * addr , double val )
{
assert ( 0 & & " Cannot set float value for this type " ) ;
}
//==========================================================================
//
// PType :: GetValue
//
//==========================================================================
int PType : : GetValueInt ( void * addr ) const
{
assert ( 0 & & " Cannot get value for this type " ) ;
return 0 ;
}
double PType : : GetValueFloat ( void * addr ) const
{
assert ( 0 & & " Cannot get value for this type " ) ;
return 0 ;
}
//==========================================================================
//
// PType :: IsMatch
//
//==========================================================================
bool PType : : IsMatch ( intptr_t id1 , intptr_t id2 ) const
{
return false ;
}
//==========================================================================
//
// PType :: GetTypeIDs
//
//==========================================================================
void PType : : GetTypeIDs ( intptr_t & id1 , intptr_t & id2 ) const
{
id1 = 0 ;
id2 = 0 ;
}
//==========================================================================
//
// PType :: GetTypeIDs
//
//==========================================================================
const char * PType : : DescriptiveName ( ) const
{
return mDescriptiveName . GetChars ( ) ;
}
//==========================================================================
//
// PType :: StaticInit STATIC
//
//==========================================================================
void PType : : StaticInit ( )
{
// Create types and add them type the type table.
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TypeTable . AddType ( TypeError = new PErrorType , NAME_None ) ;
TypeTable . AddType ( TypeAuto = new PErrorType ( 2 ) , NAME_None ) ;
TypeTable . AddType ( TypeVoid = new PVoidType , NAME_Void ) ;
TypeTable . AddType ( TypeSInt8 = new PInt ( 1 , false ) , NAME_Int ) ;
TypeTable . AddType ( TypeUInt8 = new PInt ( 1 , true ) , NAME_Int ) ;
TypeTable . AddType ( TypeSInt16 = new PInt ( 2 , false ) , NAME_Int ) ;
TypeTable . AddType ( TypeUInt16 = new PInt ( 2 , true ) , NAME_Int ) ;
TypeTable . AddType ( TypeSInt32 = new PInt ( 4 , false ) , NAME_Int ) ;
TypeTable . AddType ( TypeUInt32 = new PInt ( 4 , true ) , NAME_Int ) ;
TypeTable . AddType ( TypeBool = new PBool , NAME_Bool ) ;
TypeTable . AddType ( TypeFloat32 = new PFloat ( 4 ) , NAME_Float ) ;
TypeTable . AddType ( TypeFloat64 = new PFloat ( 8 ) , NAME_Float ) ;
TypeTable . AddType ( TypeString = new PString , NAME_String ) ;
TypeTable . AddType ( TypeName = new PName , NAME_Name ) ;
TypeTable . AddType ( TypeSound = new PSound , NAME_Sound ) ;
TypeTable . AddType ( TypeColor = new PColor , NAME_Color ) ;
TypeTable . AddType ( TypeState = new PStatePointer , NAME_Pointer ) ;
TypeTable . AddType ( TypeStateLabel = new PStateLabel , NAME_Label ) ;
TypeTable . AddType ( TypeNullPtr = new PPointer , NAME_Pointer ) ;
TypeTable . AddType ( TypeSpriteID = new PSpriteID , NAME_SpriteID ) ;
TypeTable . AddType ( TypeTextureID = new PTextureID , NAME_TextureID ) ;
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TypeVoidPtr = NewPointer ( TypeVoid , false ) ;
TypeColorStruct = NewStruct ( " @ColorStruct " , nullptr ) ; //This name is intentionally obfuscated so that it cannot be used explicitly. The point of this type is to gain access to the single channels of a color value.
TypeStringStruct = NewStruct ( " Stringstruct " , nullptr , true ) ;
TypeFont = NewPointer ( NewStruct ( " Font " , nullptr , true ) ) ;
# ifdef __BIG_ENDIAN__
TypeColorStruct - > AddField ( NAME_a , TypeUInt8 ) ;
TypeColorStruct - > AddField ( NAME_r , TypeUInt8 ) ;
TypeColorStruct - > AddField ( NAME_g , TypeUInt8 ) ;
TypeColorStruct - > AddField ( NAME_b , TypeUInt8 ) ;
# else
TypeColorStruct - > AddField ( NAME_b , TypeUInt8 ) ;
TypeColorStruct - > AddField ( NAME_g , TypeUInt8 ) ;
TypeColorStruct - > AddField ( NAME_r , TypeUInt8 ) ;
TypeColorStruct - > AddField ( NAME_a , TypeUInt8 ) ;
# endif
TypeVector2 = new PStruct ( NAME_Vector2 , nullptr ) ;
TypeVector2 - > AddField ( NAME_X , TypeFloat64 ) ;
TypeVector2 - > AddField ( NAME_Y , TypeFloat64 ) ;
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TypeTable . AddType ( TypeVector2 , NAME_Struct ) ;
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TypeVector2 - > loadOp = OP_LV2 ;
TypeVector2 - > storeOp = OP_SV2 ;
TypeVector2 - > moveOp = OP_MOVEV2 ;
TypeVector2 - > RegType = REGT_FLOAT ;
TypeVector2 - > RegCount = 2 ;
TypeVector3 = new PStruct ( NAME_Vector3 , nullptr ) ;
TypeVector3 - > AddField ( NAME_X , TypeFloat64 ) ;
TypeVector3 - > AddField ( NAME_Y , TypeFloat64 ) ;
TypeVector3 - > AddField ( NAME_Z , TypeFloat64 ) ;
// allow accessing xy as a vector2. This is not supposed to be serialized so it's marked transient
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TypeVector3 - > Symbols . AddSymbol ( Create < PField > ( NAME_XY , TypeVector2 , VARF_Transient , 0 ) ) ;
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TypeTable . AddType ( TypeVector3 , NAME_Struct ) ;
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TypeVector3 - > loadOp = OP_LV3 ;
TypeVector3 - > storeOp = OP_SV3 ;
TypeVector3 - > moveOp = OP_MOVEV3 ;
TypeVector3 - > RegType = REGT_FLOAT ;
TypeVector3 - > RegCount = 3 ;
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Namespaces . GlobalNamespace - > Symbols . AddSymbol ( Create < PSymbolType > ( NAME_sByte , TypeSInt8 ) ) ;
Namespaces . GlobalNamespace - > Symbols . AddSymbol ( Create < PSymbolType > ( NAME_Byte , TypeUInt8 ) ) ;
Namespaces . GlobalNamespace - > Symbols . AddSymbol ( Create < PSymbolType > ( NAME_Short , TypeSInt16 ) ) ;
Namespaces . GlobalNamespace - > Symbols . AddSymbol ( Create < PSymbolType > ( NAME_uShort , TypeUInt16 ) ) ;
Namespaces . GlobalNamespace - > Symbols . AddSymbol ( Create < PSymbolType > ( NAME_Int , TypeSInt32 ) ) ;
Namespaces . GlobalNamespace - > Symbols . AddSymbol ( Create < PSymbolType > ( NAME_uInt , TypeUInt32 ) ) ;
Namespaces . GlobalNamespace - > Symbols . AddSymbol ( Create < PSymbolType > ( NAME_Bool , TypeBool ) ) ;
Namespaces . GlobalNamespace - > Symbols . AddSymbol ( Create < PSymbolType > ( NAME_Float , TypeFloat64 ) ) ;
Namespaces . GlobalNamespace - > Symbols . AddSymbol ( Create < PSymbolType > ( NAME_Double , TypeFloat64 ) ) ;
Namespaces . GlobalNamespace - > Symbols . AddSymbol ( Create < PSymbolType > ( NAME_Float32 , TypeFloat32 ) ) ;
Namespaces . GlobalNamespace - > Symbols . AddSymbol ( Create < PSymbolType > ( NAME_Float64 , TypeFloat64 ) ) ;
Namespaces . GlobalNamespace - > Symbols . AddSymbol ( Create < PSymbolType > ( NAME_String , TypeString ) ) ;
Namespaces . GlobalNamespace - > Symbols . AddSymbol ( Create < PSymbolType > ( NAME_Name , TypeName ) ) ;
Namespaces . GlobalNamespace - > Symbols . AddSymbol ( Create < PSymbolType > ( NAME_Sound , TypeSound ) ) ;
Namespaces . GlobalNamespace - > Symbols . AddSymbol ( Create < PSymbolType > ( NAME_Color , TypeColor ) ) ;
Namespaces . GlobalNamespace - > Symbols . AddSymbol ( Create < PSymbolType > ( NAME_State , TypeState ) ) ;
Namespaces . GlobalNamespace - > Symbols . AddSymbol ( Create < PSymbolType > ( NAME_Vector2 , TypeVector2 ) ) ;
Namespaces . GlobalNamespace - > Symbols . AddSymbol ( Create < PSymbolType > ( NAME_Vector3 , TypeVector3 ) ) ;
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}
/* PBasicType *************************************************************/
//==========================================================================
//
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// PBasicType Parameterized Constructor
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//
//==========================================================================
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PBasicType : : PBasicType ( unsigned int size , unsigned int align )
: PType ( size , align )
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{
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mDescriptiveName = " BasicType " ;
Flags | = TYPE_Scalar ;
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}
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/* PCompoundType **********************************************************/
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//==========================================================================
//
// PBasicType Parameterized Constructor
//
//==========================================================================
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PCompoundType : : PCompoundType ( unsigned int size , unsigned int align )
: PType ( size , align )
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{
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mDescriptiveName = " CompoundType " ;
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}
/* PContainerType *************************************************************/
//==========================================================================
//
// PContainerType :: IsMatch
//
//==========================================================================
bool PContainerType : : IsMatch ( intptr_t id1 , intptr_t id2 ) const
{
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const PTypeBase * outer = ( const PTypeBase * ) id1 ;
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FName name = ( ENamedName ) ( intptr_t ) id2 ;
return Outer = = outer & & TypeName = = name ;
}
//==========================================================================
//
// PContainerType :: GetTypeIDs
//
//==========================================================================
void PContainerType : : GetTypeIDs ( intptr_t & id1 , intptr_t & id2 ) const
{
id1 = ( intptr_t ) Outer ;
id2 = TypeName ;
}
/* PInt *******************************************************************/
//==========================================================================
//
// PInt Parameterized Constructor
//
//==========================================================================
PInt : : PInt ( unsigned int size , bool unsign , bool compatible )
: PBasicType ( size , size ) , Unsigned ( unsign ) , IntCompatible ( compatible )
{
mDescriptiveName . Format ( " %cInt%d " , unsign ? ' U ' : ' S ' , size ) ;
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Flags | = TYPE_Int ;
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MemberOnly = ( size < 4 ) ;
if ( ! unsign )
{
int maxval = ( 1u < < ( ( 8 * size ) - 1 ) ) - 1 ; // compute as unsigned to prevent overflow before -1
int minval = - maxval - 1 ;
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Symbols . AddSymbol ( Create < PSymbolConstNumeric > ( NAME_Min , this , minval ) ) ;
Symbols . AddSymbol ( Create < PSymbolConstNumeric > ( NAME_Max , this , maxval ) ) ;
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}
else
{
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Symbols . AddSymbol ( Create < PSymbolConstNumeric > ( NAME_Min , this , 0u ) ) ;
Symbols . AddSymbol ( Create < PSymbolConstNumeric > ( NAME_Max , this , ( 1u < < ( ( 8 * size ) - 1 ) ) ) ) ;
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}
SetOps ( ) ;
}
void PInt : : SetOps ( )
{
moveOp = OP_MOVE ;
RegType = REGT_INT ;
if ( Size = = 4 )
{
storeOp = OP_SW ;
loadOp = OP_LW ;
}
else if ( Size = = 1 )
{
storeOp = OP_SB ;
loadOp = Unsigned ? OP_LBU : OP_LB ;
}
else if ( Size = = 2 )
{
storeOp = OP_SH ;
loadOp = Unsigned ? OP_LHU : OP_LH ;
}
else
{
assert ( 0 & & " Unhandled integer size " ) ;
storeOp = OP_NOP ;
}
}
//==========================================================================
//
// PInt :: WriteValue
//
//==========================================================================
void PInt : : WriteValue ( FSerializer & ar , const char * key , const void * addr ) const
{
if ( Size = = 8 & & Unsigned )
{
// this is a special case that cannot be represented by an int64_t.
uint64_t val = * ( uint64_t * ) addr ;
ar ( key , val ) ;
}
else
{
int64_t val ;
switch ( Size )
{
case 1 :
val = Unsigned ? * ( uint8_t * ) addr : * ( int8_t * ) addr ;
break ;
case 2 :
val = Unsigned ? * ( uint16_t * ) addr : * ( int16_t * ) addr ;
break ;
case 4 :
val = Unsigned ? * ( uint32_t * ) addr : * ( int32_t * ) addr ;
break ;
case 8 :
val = * ( int64_t * ) addr ;
break ;
default :
return ; // something invalid
}
ar ( key , val ) ;
}
}
//==========================================================================
//
// PInt :: ReadValue
//
//==========================================================================
bool PInt : : ReadValue ( FSerializer & ar , const char * key , void * addr ) const
{
NumericValue val ;
ar ( key , val ) ;
if ( val . type = = NumericValue : : NM_invalid ) return false ; // not found or usable
if ( val . type = = NumericValue : : NM_float ) val . signedval = ( int64_t ) val . floatval ;
// No need to check the unsigned state here. Downcasting to smaller types will yield the same result for both.
switch ( Size )
{
case 1 :
* ( uint8_t * ) addr = ( uint8_t ) val . signedval ;
break ;
case 2 :
* ( uint16_t * ) addr = ( uint16_t ) val . signedval ;
break ;
case 4 :
* ( uint32_t * ) addr = ( uint32_t ) val . signedval ;
break ;
case 8 :
* ( uint64_t * ) addr = ( uint64_t ) val . signedval ;
break ;
default :
return false ; // something invalid
}
return true ;
}
//==========================================================================
//
// PInt :: SetValue
//
//==========================================================================
void PInt : : SetValue ( void * addr , int val )
{
assert ( ( ( intptr_t ) addr & ( Align - 1 ) ) = = 0 & & " unaligned address " ) ;
if ( Size = = 4 )
{
* ( int * ) addr = val ;
}
else if ( Size = = 1 )
{
* ( uint8_t * ) addr = val ;
}
else if ( Size = = 2 )
{
* ( uint16_t * ) addr = val ;
}
else if ( Size = = 8 )
{
* ( uint64_t * ) addr = val ;
}
else
{
assert ( 0 & & " Unhandled integer size " ) ;
}
}
void PInt : : SetValue ( void * addr , double val )
{
SetValue ( addr , ( int ) val ) ;
}
//==========================================================================
//
// PInt :: GetValueInt
//
//==========================================================================
int PInt : : GetValueInt ( void * addr ) const
{
assert ( ( ( intptr_t ) addr & ( Align - 1 ) ) = = 0 & & " unaligned address " ) ;
if ( Size = = 4 )
{
return * ( int * ) addr ;
}
else if ( Size = = 1 )
{
return Unsigned ? * ( uint8_t * ) addr : * ( int8_t * ) addr ;
}
else if ( Size = = 2 )
{
return Unsigned ? * ( uint16_t * ) addr : * ( int16_t * ) addr ;
}
else if ( Size = = 8 )
{ // truncated output
return ( int ) * ( uint64_t * ) addr ;
}
else
{
assert ( 0 & & " Unhandled integer size " ) ;
return 0 ;
}
}
//==========================================================================
//
// PInt :: GetValueFloat
//
//==========================================================================
double PInt : : GetValueFloat ( void * addr ) const
{
return GetValueInt ( addr ) ;
}
//==========================================================================
//
// PInt :: GetStoreOp
//
//==========================================================================
/* PBool ******************************************************************/
//==========================================================================
//
// PInt :: SetValue
//
//==========================================================================
void PBool : : SetValue ( void * addr , int val )
{
* ( bool * ) addr = ! ! val ;
}
void PBool : : SetValue ( void * addr , double val )
{
* ( bool * ) addr = val ! = 0. ;
}
int PBool : : GetValueInt ( void * addr ) const
{
return * ( bool * ) addr ;
}
double PBool : : GetValueFloat ( void * addr ) const
{
return * ( bool * ) addr ;
}
//==========================================================================
//
// PBool Default Constructor
//
//==========================================================================
PBool : : PBool ( )
: PInt ( sizeof ( bool ) , true )
{
mDescriptiveName = " Bool " ;
MemberOnly = false ;
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Flags | = TYPE_IntNotInt ;
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}
/* PFloat *****************************************************************/
//==========================================================================
//
// PFloat Parameterized Constructor
//
//==========================================================================
PFloat : : PFloat ( unsigned int size )
: PBasicType ( size , size )
{
mDescriptiveName . Format ( " Float%d " , size ) ;
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Flags | = TYPE_Float ;
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if ( size = = 8 )
{
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if ( sizeof ( void * ) = = 4 )
{
// Some ABIs for 32-bit platforms define alignment of double type as 4 bytes
// Intel POSIX (System V ABI) and PowerPC Macs are examples of those
struct AlignmentCheck { uint8_t i ; double d ; } ;
Align = static_cast < unsigned int > ( offsetof ( AlignmentCheck , d ) ) ;
}
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SetDoubleSymbols ( ) ;
}
else
{
assert ( size = = 4 ) ;
MemberOnly = true ;
SetSingleSymbols ( ) ;
}
SetOps ( ) ;
}
//==========================================================================
//
// PFloat :: SetDoubleSymbols
//
// Setup constant values for 64-bit floats.
//
//==========================================================================
void PFloat : : SetDoubleSymbols ( )
{
static const SymbolInitF symf [ ] =
{
{ NAME_Min_Normal , DBL_MIN } ,
{ NAME_Max , DBL_MAX } ,
{ NAME_Epsilon , DBL_EPSILON } ,
{ NAME_NaN , std : : numeric_limits < double > : : quiet_NaN ( ) } ,
{ NAME_Infinity , std : : numeric_limits < double > : : infinity ( ) } ,
{ NAME_Min_Denormal , std : : numeric_limits < double > : : denorm_min ( ) }
} ;
static const SymbolInitI symi [ ] =
{
{ NAME_Dig , DBL_DIG } ,
{ NAME_Min_Exp , DBL_MIN_EXP } ,
{ NAME_Max_Exp , DBL_MAX_EXP } ,
{ NAME_Mant_Dig , DBL_MANT_DIG } ,
{ NAME_Min_10_Exp , DBL_MIN_10_EXP } ,
{ NAME_Max_10_Exp , DBL_MAX_10_EXP }
} ;
SetSymbols ( symf , countof ( symf ) ) ;
SetSymbols ( symi , countof ( symi ) ) ;
}
//==========================================================================
//
// PFloat :: SetSingleSymbols
//
// Setup constant values for 32-bit floats.
//
//==========================================================================
void PFloat : : SetSingleSymbols ( )
{
static const SymbolInitF symf [ ] =
{
{ NAME_Min_Normal , FLT_MIN } ,
{ NAME_Max , FLT_MAX } ,
{ NAME_Epsilon , FLT_EPSILON } ,
{ NAME_NaN , std : : numeric_limits < float > : : quiet_NaN ( ) } ,
{ NAME_Infinity , std : : numeric_limits < float > : : infinity ( ) } ,
{ NAME_Min_Denormal , std : : numeric_limits < float > : : denorm_min ( ) }
} ;
static const SymbolInitI symi [ ] =
{
{ NAME_Dig , FLT_DIG } ,
{ NAME_Min_Exp , FLT_MIN_EXP } ,
{ NAME_Max_Exp , FLT_MAX_EXP } ,
{ NAME_Mant_Dig , FLT_MANT_DIG } ,
{ NAME_Min_10_Exp , FLT_MIN_10_EXP } ,
{ NAME_Max_10_Exp , FLT_MAX_10_EXP }
} ;
SetSymbols ( symf , countof ( symf ) ) ;
SetSymbols ( symi , countof ( symi ) ) ;
}
//==========================================================================
//
// PFloat :: SetSymbols
//
//==========================================================================
void PFloat : : SetSymbols ( const PFloat : : SymbolInitF * sym , size_t count )
{
for ( size_t i = 0 ; i < count ; + + i )
{
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Symbols . AddSymbol ( Create < PSymbolConstNumeric > ( sym [ i ] . Name , this , sym [ i ] . Value ) ) ;
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}
}
void PFloat : : SetSymbols ( const PFloat : : SymbolInitI * sym , size_t count )
{
for ( size_t i = 0 ; i < count ; + + i )
{
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Symbols . AddSymbol ( Create < PSymbolConstNumeric > ( sym [ i ] . Name , this , sym [ i ] . Value ) ) ;
2017-04-12 23:12:04 +00:00
}
}
//==========================================================================
//
// PFloat :: WriteValue
//
//==========================================================================
void PFloat : : WriteValue ( FSerializer & ar , const char * key , const void * addr ) const
{
if ( Size = = 8 )
{
ar ( key , * ( double * ) addr ) ;
}
else
{
ar ( key , * ( float * ) addr ) ;
}
}
//==========================================================================
//
// PFloat :: ReadValue
//
//==========================================================================
bool PFloat : : ReadValue ( FSerializer & ar , const char * key , void * addr ) const
{
NumericValue val ;
ar ( key , val ) ;
if ( val . type = = NumericValue : : NM_invalid ) return false ; // not found or usable
else if ( val . type = = NumericValue : : NM_signed ) val . floatval = ( double ) val . signedval ;
else if ( val . type = = NumericValue : : NM_unsigned ) val . floatval = ( double ) val . unsignedval ;
if ( Size = = 8 )
{
* ( double * ) addr = val . floatval ;
}
else
{
* ( float * ) addr = ( float ) val . floatval ;
}
return true ;
}
//==========================================================================
//
// PFloat :: SetValue
//
//==========================================================================
void PFloat : : SetValue ( void * addr , int val )
{
return SetValue ( addr , ( double ) val ) ;
}
void PFloat : : SetValue ( void * addr , double val )
{
assert ( ( ( intptr_t ) addr & ( Align - 1 ) ) = = 0 & & " unaligned address " ) ;
if ( Size = = 4 )
{
* ( float * ) addr = ( float ) val ;
}
else
{
assert ( Size = = 8 ) ;
* ( double * ) addr = val ;
}
}
//==========================================================================
//
// PFloat :: GetValueInt
//
//==========================================================================
int PFloat : : GetValueInt ( void * addr ) const
{
return xs_ToInt ( GetValueFloat ( addr ) ) ;
}
//==========================================================================
//
// PFloat :: GetValueFloat
//
//==========================================================================
double PFloat : : GetValueFloat ( void * addr ) const
{
assert ( ( ( intptr_t ) addr & ( Align - 1 ) ) = = 0 & & " unaligned address " ) ;
if ( Size = = 4 )
{
return * ( float * ) addr ;
}
else
{
assert ( Size = = 8 ) ;
return * ( double * ) addr ;
}
}
//==========================================================================
//
// PFloat :: GetStoreOp
//
//==========================================================================
void PFloat : : SetOps ( )
{
if ( Size = = 4 )
{
storeOp = OP_SSP ;
loadOp = OP_LSP ;
}
else
{
assert ( Size = = 8 ) ;
storeOp = OP_SDP ;
loadOp = OP_LDP ;
}
moveOp = OP_MOVEF ;
RegType = REGT_FLOAT ;
}
/* PString ****************************************************************/
//==========================================================================
//
// PString Default Constructor
//
//==========================================================================
PString : : PString ( )
: PBasicType ( sizeof ( FString ) , alignof ( FString ) )
{
mDescriptiveName = " String " ;
storeOp = OP_SS ;
loadOp = OP_LS ;
moveOp = OP_MOVES ;
RegType = REGT_STRING ;
}
//==========================================================================
//
// PString :: WriteValue
//
//==========================================================================
void PString : : WriteValue ( FSerializer & ar , const char * key , const void * addr ) const
{
ar ( key , * ( FString * ) addr ) ;
}
//==========================================================================
//
// PString :: ReadValue
//
//==========================================================================
bool PString : : ReadValue ( FSerializer & ar , const char * key , void * addr ) const
{
const char * cptr ;
ar . StringPtr ( key , cptr ) ;
if ( cptr = = nullptr )
{
return false ;
}
else
{
* ( FString * ) addr = cptr ;
return true ;
}
}
//==========================================================================
//
// PString :: SetDefaultValue
//
//==========================================================================
void PString : : SetDefaultValue ( void * base , unsigned offset , TArray < FTypeAndOffset > * special )
{
if ( base ! = nullptr ) new ( ( uint8_t * ) base + offset ) FString ;
if ( special ! = nullptr )
{
special - > Push ( std : : make_pair ( this , offset ) ) ;
}
}
//==========================================================================
//
// PString :: InitializeValue
//
//==========================================================================
void PString : : InitializeValue ( void * addr , const void * def ) const
{
if ( def ! = nullptr )
{
new ( addr ) FString ( * ( FString * ) def ) ;
}
else
{
new ( addr ) FString ;
}
}
//==========================================================================
//
// PString :: DestroyValue
//
//==========================================================================
void PString : : DestroyValue ( void * addr ) const
{
( ( FString * ) addr ) - > ~ FString ( ) ;
}
/* PName ******************************************************************/
//==========================================================================
//
// PName Default Constructor
//
//==========================================================================
PName : : PName ( )
: PInt ( sizeof ( FName ) , true , false )
{
mDescriptiveName = " Name " ;
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Flags | = TYPE_IntNotInt ;
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assert ( sizeof ( FName ) = = alignof ( FName ) ) ;
}
//==========================================================================
//
// PName :: WriteValue
//
//==========================================================================
void PName : : WriteValue ( FSerializer & ar , const char * key , const void * addr ) const
{
const char * cptr = ( ( const FName * ) addr ) - > GetChars ( ) ;
ar . StringPtr ( key , cptr ) ;
}
//==========================================================================
//
// PName :: ReadValue
//
//==========================================================================
bool PName : : ReadValue ( FSerializer & ar , const char * key , void * addr ) const
{
const char * cptr ;
ar . StringPtr ( key , cptr ) ;
if ( cptr = = nullptr )
{
return false ;
}
else
{
* ( FName * ) addr = FName ( cptr ) ;
return true ;
}
}
/* PSpriteID ******************************************************************/
//==========================================================================
//
// PName Default Constructor
//
//==========================================================================
PSpriteID : : PSpriteID ( )
: PInt ( sizeof ( int ) , true , true )
{
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Flags | = TYPE_IntNotInt ;
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mDescriptiveName = " SpriteID " ;
}
//==========================================================================
//
// PName :: WriteValue
//
//==========================================================================
void PSpriteID : : WriteValue ( FSerializer & ar , const char * key , const void * addr ) const
{
int32_t val = * ( int * ) addr ;
ar . Sprite ( key , val , nullptr ) ;
}
//==========================================================================
//
// PName :: ReadValue
//
//==========================================================================
bool PSpriteID : : ReadValue ( FSerializer & ar , const char * key , void * addr ) const
{
int32_t val ;
ar . Sprite ( key , val , nullptr ) ;
* ( int * ) addr = val ;
return true ;
}
/* PTextureID ******************************************************************/
//==========================================================================
//
// PTextureID Default Constructor
//
//==========================================================================
PTextureID : : PTextureID ( )
: PInt ( sizeof ( FTextureID ) , true , false )
{
mDescriptiveName = " TextureID " ;
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Flags | = TYPE_IntNotInt ;
2017-04-12 23:12:04 +00:00
assert ( sizeof ( FTextureID ) = = alignof ( FTextureID ) ) ;
}
//==========================================================================
//
// PTextureID :: WriteValue
//
//==========================================================================
void PTextureID : : WriteValue ( FSerializer & ar , const char * key , const void * addr ) const
{
FTextureID val = * ( FTextureID * ) addr ;
ar ( key , val ) ;
}
//==========================================================================
//
// PTextureID :: ReadValue
//
//==========================================================================
bool PTextureID : : ReadValue ( FSerializer & ar , const char * key , void * addr ) const
{
FTextureID val ;
ar ( key , val ) ;
* ( FTextureID * ) addr = val ;
return true ;
}
/* PSound *****************************************************************/
//==========================================================================
//
// PSound Default Constructor
//
//==========================================================================
PSound : : PSound ( )
: PInt ( sizeof ( FSoundID ) , true )
{
mDescriptiveName = " Sound " ;
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Flags | = TYPE_IntNotInt ;
2017-04-12 23:12:04 +00:00
assert ( sizeof ( FSoundID ) = = alignof ( FSoundID ) ) ;
}
//==========================================================================
//
// PSound :: WriteValue
//
//==========================================================================
void PSound : : WriteValue ( FSerializer & ar , const char * key , const void * addr ) const
{
const char * cptr = * ( const FSoundID * ) addr ;
ar . StringPtr ( key , cptr ) ;
}
//==========================================================================
//
// PSound :: ReadValue
//
//==========================================================================
bool PSound : : ReadValue ( FSerializer & ar , const char * key , void * addr ) const
{
const char * cptr ;
ar . StringPtr ( key , cptr ) ;
if ( cptr = = nullptr )
{
return false ;
}
else
{
* ( FSoundID * ) addr = FSoundID ( cptr ) ;
return true ;
}
}
/* PColor *****************************************************************/
//==========================================================================
//
// PColor Default Constructor
//
//==========================================================================
PColor : : PColor ( )
: PInt ( sizeof ( PalEntry ) , true )
{
mDescriptiveName = " Color " ;
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Flags | = TYPE_IntNotInt ;
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assert ( sizeof ( PalEntry ) = = alignof ( PalEntry ) ) ;
}
/* PStateLabel *****************************************************************/
//==========================================================================
//
// PStateLabel Default Constructor
//
//==========================================================================
PStateLabel : : PStateLabel ( )
: PInt ( sizeof ( int ) , false , false )
{
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Flags | = TYPE_IntNotInt ;
2017-04-12 23:12:04 +00:00
mDescriptiveName = " StateLabel " ;
}
/* PPointer ***************************************************************/
//==========================================================================
//
// PPointer - Default Constructor
//
//==========================================================================
PPointer : : PPointer ( )
: PBasicType ( sizeof ( void * ) , alignof ( void * ) ) , PointedType ( nullptr ) , IsConst ( false )
{
mDescriptiveName = " NullPointer " ;
loadOp = OP_LP ;
storeOp = OP_SP ;
moveOp = OP_MOVEA ;
RegType = REGT_POINTER ;
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Flags | = TYPE_Pointer ;
2017-04-12 23:12:04 +00:00
}
//==========================================================================
//
// PPointer - Parameterized Constructor
//
//==========================================================================
PPointer : : PPointer ( PType * pointsat , bool isconst )
: PBasicType ( sizeof ( void * ) , alignof ( void * ) ) , PointedType ( pointsat ) , IsConst ( isconst )
{
if ( pointsat ! = nullptr )
{
mDescriptiveName . Format ( " Pointer<%s%s> " , pointsat - > DescriptiveName ( ) , isconst ? " readonly " : " " ) ;
mVersion = pointsat - > mVersion ;
}
else
{
mDescriptiveName = " Pointer " ;
mVersion = 0 ;
}
loadOp = OP_LP ;
storeOp = OP_SP ;
moveOp = OP_MOVEA ;
RegType = REGT_POINTER ;
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Flags | = TYPE_Pointer ;
2017-04-12 23:12:04 +00:00
}
//==========================================================================
//
// PPointer :: IsMatch
//
//==========================================================================
bool PPointer : : IsMatch ( intptr_t id1 , intptr_t id2 ) const
{
assert ( id2 = = 0 | | id2 = = 1 ) ;
PType * pointat = ( PType * ) id1 ;
return pointat = = PointedType & & ( ! ! id2 ) = = IsConst ;
}
//==========================================================================
//
// PPointer :: GetTypeIDs
//
//==========================================================================
void PPointer : : GetTypeIDs ( intptr_t & id1 , intptr_t & id2 ) const
{
id1 = ( intptr_t ) PointedType ;
id2 = 0 ;
}
//==========================================================================
//
// PPointer :: WriteValue
//
//==========================================================================
void PPointer : : WriteValue ( FSerializer & ar , const char * key , const void * addr ) const
{
if ( writer ! = nullptr )
{
writer ( ar , key , addr ) ;
}
else
{
I_Error ( " Attempt to save pointer to unhandled type %s " , PointedType - > DescriptiveName ( ) ) ;
}
}
//==========================================================================
//
// PPointer :: ReadValue
//
//==========================================================================
bool PPointer : : ReadValue ( FSerializer & ar , const char * key , void * addr ) const
{
if ( reader ! = nullptr )
{
return reader ( ar , key , addr ) ;
}
return false ;
}
/* PObjectPointer **********************************************************/
//==========================================================================
//
// PPointer :: GetStoreOp
//
//==========================================================================
PObjectPointer : : PObjectPointer ( PClass * cls , bool isconst )
: PPointer ( cls - > VMType , isconst )
{
loadOp = OP_LO ;
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Flags | = TYPE_ObjectPointer ;
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// Non-destroyed thinkers are always guaranteed to be linked into the thinker chain so we don't need the write barrier for them.
if ( cls & & ! cls - > IsDescendantOf ( RUNTIME_CLASS ( DThinker ) ) ) storeOp = OP_SO ;
}
//==========================================================================
//
// PPointer :: SetPointer
//
//==========================================================================
void PObjectPointer : : SetPointer ( void * base , unsigned offset , TArray < size_t > * special )
{
// Add to the list of pointers for this class.
special - > Push ( offset ) ;
}
//==========================================================================
//
// PPointer :: WriteValue
//
//==========================================================================
void PObjectPointer : : WriteValue ( FSerializer & ar , const char * key , const void * addr ) const
{
ar ( key , * ( DObject * * ) addr ) ;
}
//==========================================================================
//
// PPointer :: ReadValue
//
//==========================================================================
bool PObjectPointer : : ReadValue ( FSerializer & ar , const char * key , void * addr ) const
{
bool res ;
: : Serialize ( ar , key , * ( DObject * * ) addr , nullptr , & res ) ;
return res ;
}
//==========================================================================
//
// NewPointer
//
// Returns a PPointer to an object of the specified type
//
//==========================================================================
PPointer * NewPointer ( PType * type , bool isconst )
{
2017-04-13 13:44:51 +00:00
auto cp = PType : : toClass ( type ) ;
2017-04-12 23:12:04 +00:00
if ( cp ) return NewPointer ( cp - > Descriptor , isconst ) ;
size_t bucket ;
2017-04-13 13:44:51 +00:00
PType * ptype = TypeTable . FindType ( NAME_Pointer , ( intptr_t ) type , isconst ? 1 : 0 , & bucket ) ;
2017-04-12 23:12:04 +00:00
if ( ptype = = nullptr )
{
ptype = new PPointer ( type , isconst ) ;
2017-04-13 13:44:51 +00:00
TypeTable . AddType ( ptype , NAME_Pointer , ( intptr_t ) type , isconst ? 1 : 0 , bucket ) ;
2017-04-12 23:12:04 +00:00
}
return static_cast < PPointer * > ( ptype ) ;
}
PPointer * NewPointer ( PClass * cls , bool isconst )
{
assert ( cls - > VMType ! = nullptr ) ;
auto type = cls - > VMType ;
size_t bucket ;
2017-04-13 13:44:51 +00:00
PType * ptype = TypeTable . FindType ( NAME_Pointer , ( intptr_t ) type , isconst ? 1 : 0 , & bucket ) ;
2017-04-12 23:12:04 +00:00
if ( ptype = = nullptr )
{
ptype = new PObjectPointer ( cls , isconst ) ;
2017-04-13 13:44:51 +00:00
TypeTable . AddType ( ptype , NAME_Pointer , ( intptr_t ) type , isconst ? 1 : 0 , bucket ) ;
2017-04-12 23:12:04 +00:00
}
return static_cast < PPointer * > ( ptype ) ;
}
/* PStatePointer **********************************************************/
//==========================================================================
//
// PStatePointer Default Constructor
//
//==========================================================================
PStatePointer : : PStatePointer ( )
{
mDescriptiveName = " Pointer<State> " ;
PointedType = NewStruct ( NAME_State , nullptr , true ) ;
IsConst = true ;
}
//==========================================================================
//
// PStatePointer :: WriteValue
//
//==========================================================================
void PStatePointer : : WriteValue ( FSerializer & ar , const char * key , const void * addr ) const
{
ar ( key , * ( FState * * ) addr ) ;
}
//==========================================================================
//
// PStatePointer :: ReadValue
//
//==========================================================================
bool PStatePointer : : ReadValue ( FSerializer & ar , const char * key , void * addr ) const
{
bool res = false ;
: : Serialize ( ar , key , * ( FState * * ) addr , nullptr , & res ) ;
return res ;
}
/* PClassPointer **********************************************************/
//==========================================================================
//
// PClassPointer - Parameterized Constructor
//
//==========================================================================
PClassPointer : : PClassPointer ( PClass * restrict )
: PPointer ( restrict - > VMType ) , ClassRestriction ( restrict )
{
if ( restrict ) mDescriptiveName . Format ( " ClassPointer<%s> " , restrict - > TypeName . GetChars ( ) ) ;
else mDescriptiveName = " ClassPointer " ;
loadOp = OP_LP ;
storeOp = OP_SP ;
2017-04-13 13:13:14 +00:00
Flags | = TYPE_ClassPointer ;
2017-04-12 23:12:04 +00:00
mVersion = restrict - > VMType - > mVersion ;
}
//==========================================================================
//
// PPointer :: WriteValue
//
//==========================================================================
void PClassPointer : : WriteValue ( FSerializer & ar , const char * key , const void * addr ) const
{
ar ( key , * ( PClass * * ) addr ) ;
}
//==========================================================================
//
// PPointer :: ReadValue
//
//==========================================================================
bool PClassPointer : : ReadValue ( FSerializer & ar , const char * key , void * addr ) const
{
: : Serialize ( ar , key , * ( PClass * * ) addr , ( PClass * * ) nullptr ) ;
return false ;
}
//==========================================================================
//
// PClassPointer - isCompatible
//
//==========================================================================
bool PClassPointer : : isCompatible ( PType * type )
{
2017-04-13 13:44:51 +00:00
auto other = PType : : toClassPointer ( type ) ;
2017-04-12 23:12:04 +00:00
return ( other ! = nullptr & & other - > ClassRestriction - > IsDescendantOf ( ClassRestriction ) ) ;
}
//==========================================================================
//
// PClassPointer :: SetPointer
//
//==========================================================================
void PClassPointer : : SetPointer ( void * base , unsigned offset , TArray < size_t > * special )
{
}
//==========================================================================
//
// PClassPointer :: IsMatch
//
//==========================================================================
bool PClassPointer : : IsMatch ( intptr_t id1 , intptr_t id2 ) const
{
const PClass * classat = ( const PClass * ) id2 ;
return classat = = ClassRestriction ;
}
//==========================================================================
//
// PClassPointer :: GetTypeIDs
//
//==========================================================================
void PClassPointer : : GetTypeIDs ( intptr_t & id1 , intptr_t & id2 ) const
{
id1 = 0 ;
id2 = ( intptr_t ) ClassRestriction ;
}
//==========================================================================
//
// NewClassPointer
//
// Returns a PClassPointer for the restricted type.
//
//==========================================================================
PClassPointer * NewClassPointer ( PClass * restrict )
{
size_t bucket ;
2017-04-13 13:44:51 +00:00
PType * ptype = TypeTable . FindType ( NAME_Class , 0 , ( intptr_t ) restrict , & bucket ) ;
2017-04-12 23:12:04 +00:00
if ( ptype = = nullptr )
{
ptype = new PClassPointer ( restrict ) ;
2017-04-13 13:44:51 +00:00
TypeTable . AddType ( ptype , NAME_Class , 0 , ( intptr_t ) restrict , bucket ) ;
2017-04-12 23:12:04 +00:00
}
return static_cast < PClassPointer * > ( ptype ) ;
}
/* PEnum ******************************************************************/
//==========================================================================
//
// PEnum - Parameterized Constructor
//
//==========================================================================
PEnum : : PEnum ( FName name , PTypeBase * outer )
2018-08-18 23:14:15 +00:00
: PInt ( 4 , false ) , Outer ( outer ) , EnumName ( name )
2017-04-12 23:12:04 +00:00
{
2017-04-13 13:13:14 +00:00
Flags | = TYPE_IntNotInt ;
2017-04-12 23:12:04 +00:00
mDescriptiveName . Format ( " Enum<%s> " , name . GetChars ( ) ) ;
}
//==========================================================================
//
// NewEnum
//
// Returns a PEnum for the given name and container, making sure not to
// create duplicates.
//
//==========================================================================
PEnum * NewEnum ( FName name , PTypeBase * outer )
{
size_t bucket ;
if ( outer = = nullptr ) outer = Namespaces . GlobalNamespace ;
2017-04-13 13:44:51 +00:00
PType * etype = TypeTable . FindType ( NAME_Enum , ( intptr_t ) outer , ( intptr_t ) name , & bucket ) ;
2017-04-12 23:12:04 +00:00
if ( etype = = nullptr )
{
etype = new PEnum ( name , outer ) ;
2017-04-13 13:44:51 +00:00
TypeTable . AddType ( etype , NAME_Enum , ( intptr_t ) outer , ( intptr_t ) name , bucket ) ;
2017-04-12 23:12:04 +00:00
}
return static_cast < PEnum * > ( etype ) ;
}
/* PArray *****************************************************************/
//==========================================================================
//
// PArray - Parameterized Constructor
//
//==========================================================================
PArray : : PArray ( PType * etype , unsigned int ecount )
: ElementType ( etype ) , ElementCount ( ecount )
{
mDescriptiveName . Format ( " Array<%s>[%d] " , etype - > DescriptiveName ( ) , ecount ) ;
Align = etype - > Align ;
// Since we are concatenating elements together, the element size should
// also be padded to the nearest alignment.
ElementSize = ( etype - > Size + ( etype - > Align - 1 ) ) & ~ ( etype - > Align - 1 ) ;
Size = ElementSize * ecount ;
2017-04-13 13:13:14 +00:00
Flags | = TYPE_Array ;
2017-04-12 23:12:04 +00:00
}
//==========================================================================
//
// PArray :: IsMatch
//
//==========================================================================
bool PArray : : IsMatch ( intptr_t id1 , intptr_t id2 ) const
{
const PType * elemtype = ( const PType * ) id1 ;
unsigned int count = ( unsigned int ) ( intptr_t ) id2 ;
return elemtype = = ElementType & & count = = ElementCount ;
}
//==========================================================================
//
// PArray :: GetTypeIDs
//
//==========================================================================
void PArray : : GetTypeIDs ( intptr_t & id1 , intptr_t & id2 ) const
{
id1 = ( intptr_t ) ElementType ;
id2 = ElementCount ;
}
//==========================================================================
//
// PArray :: WriteValue
//
//==========================================================================
void PArray : : WriteValue ( FSerializer & ar , const char * key , const void * addr ) const
{
if ( ar . BeginArray ( key ) )
{
const uint8_t * addrb = ( const uint8_t * ) addr ;
for ( unsigned i = 0 ; i < ElementCount ; + + i )
{
ElementType - > WriteValue ( ar , nullptr , addrb ) ;
addrb + = ElementSize ;
}
ar . EndArray ( ) ;
}
}
//==========================================================================
//
// PArray :: ReadValue
//
//==========================================================================
bool PArray : : ReadValue ( FSerializer & ar , const char * key , void * addr ) const
{
if ( ar . BeginArray ( key ) )
{
bool readsomething = false ;
unsigned count = ar . ArraySize ( ) ;
unsigned loop = MIN ( count , ElementCount ) ;
uint8_t * addrb = ( uint8_t * ) addr ;
for ( unsigned i = 0 ; i < loop ; i + + )
{
readsomething | = ElementType - > ReadValue ( ar , nullptr , addrb ) ;
addrb + = ElementSize ;
}
if ( loop < count )
{
DPrintf ( DMSG_WARNING , " Array on disk (%u) is bigger than in memory (%u) \n " ,
count , ElementCount ) ;
}
ar . EndArray ( ) ;
return readsomething ;
}
return false ;
}
//==========================================================================
//
// PArray :: SetDefaultValue
//
//==========================================================================
void PArray : : SetDefaultValue ( void * base , unsigned offset , TArray < FTypeAndOffset > * special )
{
for ( unsigned i = 0 ; i < ElementCount ; + + i )
{
ElementType - > SetDefaultValue ( base , offset + i * ElementSize , special ) ;
}
}
//==========================================================================
//
// PArray :: SetDefaultValue
//
//==========================================================================
void PArray : : SetPointer ( void * base , unsigned offset , TArray < size_t > * special )
{
for ( unsigned i = 0 ; i < ElementCount ; + + i )
{
ElementType - > SetPointer ( base , offset + i * ElementSize , special ) ;
}
}
2018-07-27 15:16:48 +00:00
//==========================================================================
//
// PArray :: SetPointerArray
//
//==========================================================================
void PArray : : SetPointerArray ( void * base , unsigned offset , TArray < size_t > * special )
{
if ( ElementType - > isStruct ( ) )
{
for ( unsigned int i = 0 ; i < ElementCount ; + + i )
{
ElementType - > SetPointerArray ( base , offset + ElementSize * i , special ) ;
}
}
}
2017-04-12 23:12:04 +00:00
//==========================================================================
//
// NewArray
//
// Returns a PArray for the given type and size, making sure not to create
// duplicates.
//
//==========================================================================
PArray * NewArray ( PType * type , unsigned int count )
{
size_t bucket ;
2017-04-13 13:44:51 +00:00
PType * atype = TypeTable . FindType ( NAME_Array , ( intptr_t ) type , count , & bucket ) ;
2017-04-12 23:12:04 +00:00
if ( atype = = nullptr )
{
atype = new PArray ( type , count ) ;
2017-04-13 13:44:51 +00:00
TypeTable . AddType ( atype , NAME_Array , ( intptr_t ) type , count , bucket ) ;
2017-04-12 23:12:04 +00:00
}
return ( PArray * ) atype ;
}
/* PArray *****************************************************************/
//==========================================================================
//
// PArray - Parameterized Constructor
//
//==========================================================================
PStaticArray : : PStaticArray ( PType * etype )
: PArray ( etype , 0 )
{
mDescriptiveName . Format ( " ResizableArray<%s> " , etype - > DescriptiveName ( ) ) ;
}
//==========================================================================
//
// PArray :: IsMatch
//
//==========================================================================
bool PStaticArray : : IsMatch ( intptr_t id1 , intptr_t id2 ) const
{
const PType * elemtype = ( const PType * ) id1 ;
unsigned int count = ( unsigned int ) ( intptr_t ) id2 ;
return elemtype = = ElementType & & count = = 0 ;
}
//==========================================================================
//
// PArray :: GetTypeIDs
//
//==========================================================================
void PStaticArray : : GetTypeIDs ( intptr_t & id1 , intptr_t & id2 ) const
{
id1 = ( intptr_t ) ElementType ;
id2 = 0 ;
}
//==========================================================================
//
// NewStaticArray
//
// Returns a PArray for the given type and size, making sure not to create
// duplicates.
//
//==========================================================================
PStaticArray * NewStaticArray ( PType * type )
{
size_t bucket ;
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PType * atype = TypeTable . FindType ( NAME_StaticArray , ( intptr_t ) type , 0 , & bucket ) ;
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if ( atype = = nullptr )
{
atype = new PStaticArray ( type ) ;
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TypeTable . AddType ( atype , NAME_StaticArray , ( intptr_t ) type , 0 , bucket ) ;
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}
return ( PStaticArray * ) atype ;
}
/* PDynArray **************************************************************/
//==========================================================================
//
// PDynArray - Parameterized Constructor
//
//==========================================================================
PDynArray : : PDynArray ( PType * etype , PStruct * backing )
: ElementType ( etype ) , BackingType ( backing )
{
mDescriptiveName . Format ( " DynArray<%s> " , etype - > DescriptiveName ( ) ) ;
Size = sizeof ( FArray ) ;
Align = alignof ( FArray ) ;
}
//==========================================================================
//
// PDynArray :: IsMatch
//
//==========================================================================
bool PDynArray : : IsMatch ( intptr_t id1 , intptr_t id2 ) const
{
assert ( id2 = = 0 ) ;
const PType * elemtype = ( const PType * ) id1 ;
return elemtype = = ElementType ;
}
//==========================================================================
//
// PDynArray :: GetTypeIDs
//
//==========================================================================
void PDynArray : : GetTypeIDs ( intptr_t & id1 , intptr_t & id2 ) const
{
id1 = ( intptr_t ) ElementType ;
id2 = 0 ;
}
//==========================================================================
//
// PDynArray :: InitializeValue
//
//==========================================================================
void PDynArray : : InitializeValue ( void * addr , const void * deff ) const
{
const FArray * def = ( const FArray * ) deff ;
FArray * aray = ( FArray * ) addr ;
if ( def = = nullptr | | def - > Count = = 0 )
{
// Empty arrays do not need construction.
* aray = { nullptr , 0 , 0 } ;
}
else if ( ElementType - > GetRegType ( ) ! = REGT_STRING )
{
// These are just integral values which can be done without any constructor hackery.
size_t blocksize = ElementType - > Size * def - > Count ;
aray - > Array = M_Malloc ( blocksize ) ;
memcpy ( aray - > Array , def - > Array , blocksize ) ;
aray - > Most = aray - > Count = def - > Count ;
}
else
{
// non-empty string arrays require explicit construction.
new ( addr ) TArray < FString > ( * ( TArray < FString > * ) def ) ;
}
}
//==========================================================================
//
// PDynArray :: DestroyValue
//
//==========================================================================
void PDynArray : : DestroyValue ( void * addr ) const
{
FArray * aray = ( FArray * ) addr ;
if ( aray - > Array ! = nullptr )
{
if ( ElementType - > GetRegType ( ) ! = REGT_STRING )
{
M_Free ( aray - > Array ) ;
}
else
{
// Damn those cursed strings again. :(
( ( TArray < FString > * ) addr ) - > ~ TArray < FString > ( ) ;
}
}
aray - > Count = aray - > Most = 0 ;
aray - > Array = nullptr ;
}
//==========================================================================
//
// PDynArray :: SetDefaultValue
//
//==========================================================================
void PDynArray : : SetDefaultValue ( void * base , unsigned offset , TArray < FTypeAndOffset > * special )
{
if ( base ! = nullptr ) memset ( ( char * ) base + offset , 0 , sizeof ( FArray ) ) ; // same as constructing an empty array.
if ( special ! = nullptr )
{
special - > Push ( std : : make_pair ( this , offset ) ) ;
}
}
//==========================================================================
//
// PDynArray :: SetPointer
//
//==========================================================================
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void PDynArray : : SetPointerArray ( void * base , unsigned offset , TArray < size_t > * special )
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{
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if ( ElementType - > isObjectPointer ( ) )
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{
// Add to the list of pointer arrays for this class.
special - > Push ( offset ) ;
}
}
//==========================================================================
//
// PDynArray :: WriteValue
//
//==========================================================================
void PDynArray : : WriteValue ( FSerializer & ar , const char * key , const void * addr ) const
{
FArray * aray = ( FArray * ) addr ;
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// We may skip an empty array only if it gets stored under a named key.
// If no name is given, i.e. it's part of an outer array's element list, even empty arrays must be stored,
// because otherwise the array would lose its entry.
if ( aray - > Count > 0 | | key = = nullptr )
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{
if ( ar . BeginArray ( key ) )
{
const uint8_t * addrb = ( const uint8_t * ) aray - > Array ;
for ( unsigned i = 0 ; i < aray - > Count ; + + i )
{
ElementType - > WriteValue ( ar , nullptr , addrb ) ;
addrb + = ElementType - > Size ;
}
ar . EndArray ( ) ;
}
}
}
//==========================================================================
//
// PDynArray :: ReadValue
//
//==========================================================================
bool PDynArray : : ReadValue ( FSerializer & ar , const char * key , void * addr ) const
{
FArray * aray = ( FArray * ) addr ;
DestroyValue ( addr ) ; // note that even after calling this we still got a validly constructed empty array.
if ( ar . BeginArray ( key ) )
{
bool readsomething = false ;
unsigned count = ar . ArraySize ( ) ;
size_t blocksize = ElementType - > Size * count ;
aray - > Array = M_Malloc ( blocksize ) ;
memset ( aray - > Array , 0 , blocksize ) ;
aray - > Most = aray - > Count = count ;
uint8_t * addrb = ( uint8_t * ) aray - > Array ;
for ( unsigned i = 0 ; i < count ; i + + )
{
// Strings must be constructed first.
if ( ElementType - > GetRegType ( ) = = REGT_STRING ) new ( addrb ) FString ;
readsomething | = ElementType - > ReadValue ( ar , nullptr , addrb ) ;
addrb + = ElementType - > Size ;
}
ar . EndArray ( ) ;
return readsomething ;
}
return false ;
}
//==========================================================================
//
// NewDynArray
//
// Creates a new DynArray of the given type, making sure not to create a
// duplicate.
//
//==========================================================================
PDynArray * NewDynArray ( PType * type )
{
size_t bucket ;
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PType * atype = TypeTable . FindType ( NAME_DynArray , ( intptr_t ) type , 0 , & bucket ) ;
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if ( atype = = nullptr )
{
FString backingname ;
switch ( type - > GetRegType ( ) )
{
case REGT_INT :
backingname . Format ( " DynArray_I%d " , type - > Size * 8 ) ;
break ;
case REGT_FLOAT :
backingname . Format ( " DynArray_F%d " , type - > Size * 8 ) ;
break ;
case REGT_STRING :
backingname = " DynArray_String " ;
break ;
case REGT_POINTER :
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if ( type - > isObjectPointer ( ) )
backingname = " DynArray_Obj " ;
else
backingname = " DynArray_Ptr " ;
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break ;
default :
I_Error ( " Unsupported dynamic array requested " ) ;
break ;
}
auto backing = NewStruct ( backingname , nullptr , true ) ;
atype = new PDynArray ( type , backing ) ;
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TypeTable . AddType ( atype , NAME_DynArray , ( intptr_t ) type , 0 , bucket ) ;
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}
return ( PDynArray * ) atype ;
}
/* PMap *******************************************************************/
//==========================================================================
//
// PMap - Parameterized Constructor
//
//==========================================================================
PMap : : PMap ( PType * keytype , PType * valtype )
: KeyType ( keytype ) , ValueType ( valtype )
{
mDescriptiveName . Format ( " Map<%s, %s> " , keytype - > DescriptiveName ( ) , valtype - > DescriptiveName ( ) ) ;
Size = sizeof ( FMap ) ;
Align = alignof ( FMap ) ;
}
//==========================================================================
//
// PMap :: IsMatch
//
//==========================================================================
bool PMap : : IsMatch ( intptr_t id1 , intptr_t id2 ) const
{
const PType * keyty = ( const PType * ) id1 ;
const PType * valty = ( const PType * ) id2 ;
return keyty = = KeyType & & valty = = ValueType ;
}
//==========================================================================
//
// PMap :: GetTypeIDs
//
//==========================================================================
void PMap : : GetTypeIDs ( intptr_t & id1 , intptr_t & id2 ) const
{
id1 = ( intptr_t ) KeyType ;
id2 = ( intptr_t ) ValueType ;
}
//==========================================================================
//
// NewMap
//
// Returns a PMap for the given key and value types, ensuring not to create
// duplicates.
//
//==========================================================================
PMap * NewMap ( PType * keytype , PType * valuetype )
{
size_t bucket ;
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PType * maptype = TypeTable . FindType ( NAME_Map , ( intptr_t ) keytype , ( intptr_t ) valuetype , & bucket ) ;
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if ( maptype = = nullptr )
{
maptype = new PMap ( keytype , valuetype ) ;
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TypeTable . AddType ( maptype , NAME_Map , ( intptr_t ) keytype , ( intptr_t ) valuetype , bucket ) ;
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}
return ( PMap * ) maptype ;
}
/* PStruct ****************************************************************/
//==========================================================================
//
// PStruct - Parameterized Constructor
//
//==========================================================================
PStruct : : PStruct ( FName name , PTypeBase * outer , bool isnative )
: PContainerType ( name , outer )
{
mDescriptiveName . Format ( " %sStruct<%s> " , isnative ? " Native " : " " , name . GetChars ( ) ) ;
Size = 0 ;
isNative = isnative ;
}
//==========================================================================
//
// PStruct :: SetDefaultValue
//
//==========================================================================
void PStruct : : SetDefaultValue ( void * base , unsigned offset , TArray < FTypeAndOffset > * special )
{
auto it = Symbols . GetIterator ( ) ;
PSymbolTable : : MapType : : Pair * pair ;
while ( it . NextPair ( pair ) )
{
auto field = dyn_cast < PField > ( pair - > Value ) ;
if ( field & & ! ( field - > Flags & VARF_Transient ) )
{
field - > Type - > SetDefaultValue ( base , unsigned ( offset + field - > Offset ) , special ) ;
}
}
}
//==========================================================================
//
// PStruct :: SetPointer
//
//==========================================================================
void PStruct : : SetPointer ( void * base , unsigned offset , TArray < size_t > * special )
{
auto it = Symbols . GetIterator ( ) ;
PSymbolTable : : MapType : : Pair * pair ;
while ( it . NextPair ( pair ) )
{
auto field = dyn_cast < PField > ( pair - > Value ) ;
if ( field & & ! ( field - > Flags & VARF_Transient ) )
{
field - > Type - > SetPointer ( base , unsigned ( offset + field - > Offset ) , special ) ;
}
}
}
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//==========================================================================
//
// PStruct :: SetPointerArray
//
//==========================================================================
void PStruct : : SetPointerArray ( void * base , unsigned offset , TArray < size_t > * special )
{
auto it = Symbols . GetIterator ( ) ;
PSymbolTable : : MapType : : Pair * pair ;
while ( it . NextPair ( pair ) )
{
auto field = dyn_cast < PField > ( pair - > Value ) ;
if ( field & & ! ( field - > Flags & VARF_Transient ) )
{
field - > Type - > SetPointerArray ( base , unsigned ( offset + field - > Offset ) , special ) ;
}
}
}
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//==========================================================================
//
// PStruct :: WriteValue
//
//==========================================================================
void PStruct : : WriteValue ( FSerializer & ar , const char * key , const void * addr ) const
{
if ( ar . BeginObject ( key ) )
{
Symbols . WriteFields ( ar , addr ) ;
ar . EndObject ( ) ;
}
}
//==========================================================================
//
// PStruct :: ReadValue
//
//==========================================================================
bool PStruct : : ReadValue ( FSerializer & ar , const char * key , void * addr ) const
{
if ( ar . BeginObject ( key ) )
{
bool ret = Symbols . ReadFields ( ar , addr , DescriptiveName ( ) ) ;
ar . EndObject ( ) ;
return ret ;
}
return false ;
}
//==========================================================================
//
// PStruct :: AddField
//
// Appends a new field to the end of a struct. Returns either the new field
// or nullptr if a symbol by that name already exists.
//
//==========================================================================
PField * PStruct : : AddField ( FName name , PType * type , uint32_t flags )
{
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assert ( type - > Size > 0 ) ;
2017-04-12 23:12:04 +00:00
return Symbols . AddField ( name , type , flags , Size , & Align ) ;
}
//==========================================================================
//
// PStruct :: AddField
//
// Appends a new native field to the struct. Returns either the new field
// or nullptr if a symbol by that name already exists.
//
//==========================================================================
PField * PStruct : : AddNativeField ( FName name , PType * type , size_t address , uint32_t flags , int bitvalue )
{
return Symbols . AddNativeField ( name , type , address , flags , bitvalue ) ;
}
//==========================================================================
//
// NewStruct
// Returns a PStruct for the given name and container, making sure not to
// create duplicates.
//
//==========================================================================
PStruct * NewStruct ( FName name , PTypeBase * outer , bool native )
{
size_t bucket ;
if ( outer = = nullptr ) outer = Namespaces . GlobalNamespace ;
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PType * stype = TypeTable . FindType ( NAME_Struct , ( intptr_t ) outer , ( intptr_t ) name , & bucket ) ;
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if ( stype = = nullptr )
{
stype = new PStruct ( name , outer , native ) ;
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TypeTable . AddType ( stype , NAME_Struct , ( intptr_t ) outer , ( intptr_t ) name , bucket ) ;
2017-04-12 23:12:04 +00:00
}
return static_cast < PStruct * > ( stype ) ;
}
/* PPrototype *************************************************************/
//==========================================================================
//
// PPrototype - Parameterized Constructor
//
//==========================================================================
PPrototype : : PPrototype ( const TArray < PType * > & rettypes , const TArray < PType * > & argtypes )
: ArgumentTypes ( argtypes ) , ReturnTypes ( rettypes )
{
}
//==========================================================================
//
// PPrototype :: IsMatch
//
//==========================================================================
bool PPrototype : : IsMatch ( intptr_t id1 , intptr_t id2 ) const
{
const TArray < PType * > * args = ( const TArray < PType * > * ) id1 ;
const TArray < PType * > * rets = ( const TArray < PType * > * ) id2 ;
return * args = = ArgumentTypes & & * rets = = ReturnTypes ;
}
//==========================================================================
//
// PPrototype :: GetTypeIDs
//
//==========================================================================
void PPrototype : : GetTypeIDs ( intptr_t & id1 , intptr_t & id2 ) const
{
id1 = ( intptr_t ) & ArgumentTypes ;
id2 = ( intptr_t ) & ReturnTypes ;
}
//==========================================================================
//
// NewPrototype
//
// Returns a PPrototype for the given return and argument types, making sure
// not to create duplicates.
//
//==========================================================================
PPrototype * NewPrototype ( const TArray < PType * > & rettypes , const TArray < PType * > & argtypes )
{
size_t bucket ;
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PType * proto = TypeTable . FindType ( NAME_Prototype , ( intptr_t ) & argtypes , ( intptr_t ) & rettypes , & bucket ) ;
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if ( proto = = nullptr )
{
proto = new PPrototype ( rettypes , argtypes ) ;
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TypeTable . AddType ( proto , NAME_Prototype , ( intptr_t ) & argtypes , ( intptr_t ) & rettypes , bucket ) ;
2017-04-12 23:12:04 +00:00
}
return static_cast < PPrototype * > ( proto ) ;
}
/* PClass *****************************************************************/
//==========================================================================
//
//
//
//==========================================================================
PClassType : : PClassType ( PClass * cls )
{
assert ( cls - > VMType = = nullptr ) ;
Descriptor = cls ;
TypeName = cls - > TypeName ;
if ( cls - > ParentClass ! = nullptr )
{
ParentType = cls - > ParentClass - > VMType ;
assert ( ParentType ! = nullptr ) ;
Symbols . SetParentTable ( & ParentType - > Symbols ) ;
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ScopeFlags = ParentType - > ScopeFlags ;
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}
cls - > VMType = this ;
mDescriptiveName . Format ( " Class<%s> " , cls - > TypeName . GetChars ( ) ) ;
}
//==========================================================================
//
// PClass :: AddField
//
//==========================================================================
PField * PClassType : : AddField ( FName name , PType * type , uint32_t flags )
{
return Descriptor - > AddField ( name , type , flags ) ;
}
//==========================================================================
//
// PClass :: AddNativeField
//
//==========================================================================
PField * PClassType : : AddNativeField ( FName name , PType * type , size_t address , uint32_t flags , int bitvalue )
{
auto field = Symbols . AddNativeField ( name , type , address , flags , bitvalue ) ;
if ( field ! = nullptr ) Descriptor - > Fields . Push ( field ) ;
return field ;
}
//==========================================================================
//
//
//
//==========================================================================
PClassType * NewClassType ( PClass * cls )
{
size_t bucket ;
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PType * ptype = TypeTable . FindType ( NAME_Object , 0 , ( intptr_t ) cls - > TypeName , & bucket ) ;
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if ( ptype = = nullptr )
{
ptype = new PClassType ( cls ) ;
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TypeTable . AddType ( ptype , NAME_Object , 0 , ( intptr_t ) cls - > TypeName , bucket ) ;
2017-04-12 23:12:04 +00:00
}
return static_cast < PClassType * > ( ptype ) ;
}
/* FTypeTable **************************************************************/
//==========================================================================
//
// FTypeTable :: FindType
//
//==========================================================================
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PType * FTypeTable : : FindType ( FName type_name , intptr_t parm1 , intptr_t parm2 , size_t * bucketnum )
2017-04-12 23:12:04 +00:00
{
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size_t bucket = Hash ( type_name , parm1 , parm2 ) % HASH_SIZE ;
2017-04-12 23:12:04 +00:00
if ( bucketnum ! = nullptr )
{
* bucketnum = bucket ;
}
for ( PType * type = TypeHash [ bucket ] ; type ! = nullptr ; type = type - > HashNext )
{
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if ( type - > TypeTableType = = type_name & & type - > IsMatch ( parm1 , parm2 ) )
2017-04-12 23:12:04 +00:00
{
return type ;
}
}
return nullptr ;
}
//==========================================================================
//
// FTypeTable :: AddType - Fully Parameterized Version
//
//==========================================================================
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void FTypeTable : : AddType ( PType * type , FName type_name , intptr_t parm1 , intptr_t parm2 , size_t bucket )
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{
# ifdef _DEBUG
size_t bucketcheck ;
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assert ( FindType ( type_name , parm1 , parm2 , & bucketcheck ) = = nullptr & & " Type must not be inserted more than once " ) ;
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assert ( bucketcheck = = bucket & & " Passed bucket was wrong " ) ;
# endif
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type - > TypeTableType = type_name ;
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type - > HashNext = TypeHash [ bucket ] ;
TypeHash [ bucket ] = type ;
}
//==========================================================================
//
// FTypeTable :: AddType - Simple Version
//
//==========================================================================
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void FTypeTable : : AddType ( PType * type , FName type_name )
2017-04-12 23:12:04 +00:00
{
intptr_t parm1 , parm2 ;
size_t bucket ;
// Type table stuff id only needed to let all classes hash to the same group. For all other types this is pointless.
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type - > TypeTableType = type_name ;
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type - > GetTypeIDs ( parm1 , parm2 ) ;
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bucket = Hash ( type_name , parm1 , parm2 ) % HASH_SIZE ;
assert ( FindType ( type_name , parm1 , parm2 , nullptr ) = = nullptr & & " Type must not be inserted more than once " ) ;
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type - > HashNext = TypeHash [ bucket ] ;
TypeHash [ bucket ] = type ;
}
//==========================================================================
//
// FTypeTable :: Hash STATIC
//
//==========================================================================
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size_t FTypeTable : : Hash ( FName p1 , intptr_t p2 , intptr_t p3 )
2017-04-12 23:12:04 +00:00
{
size_t i1 = ( size_t ) p1 ;
// Swap the high and low halves of i1. The compiler should be smart enough
// to transform this into a ROR or ROL.
i1 = ( i1 > > ( sizeof ( size_t ) * 4 ) ) | ( i1 < < ( sizeof ( size_t ) * 4 ) ) ;
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if ( p1 ! = NAME_Prototype )
2017-04-12 23:12:04 +00:00
{
size_t i2 = ( size_t ) p2 ;
size_t i3 = ( size_t ) p3 ;
return ( ~ i1 ^ i2 ) + i3 * 961748927 ; // i3 is multiplied by a prime
}
else
{ // Prototypes need to hash the TArrays at p2 and p3
const TArray < PType * > * a2 = ( const TArray < PType * > * ) p2 ;
const TArray < PType * > * a3 = ( const TArray < PType * > * ) p3 ;
for ( unsigned i = 0 ; i < a2 - > Size ( ) ; + + i )
{
i1 = ( i1 * 961748927 ) + ( size_t ) ( ( * a2 ) [ i ] ) ;
}
for ( unsigned i = 0 ; i < a3 - > Size ( ) ; + + i )
{
i1 = ( i1 * 961748927 ) + ( size_t ) ( ( * a3 ) [ i ] ) ;
}
return i1 ;
}
}
//==========================================================================
//
// FTypeTable :: Clear
//
//==========================================================================
void FTypeTable : : Clear ( )
{
for ( size_t i = 0 ; i < countof ( TypeTable . TypeHash ) ; + + i )
{
for ( PType * ty = TypeTable . TypeHash [ i ] ; ty ! = nullptr ; )
{
auto next = ty - > HashNext ;
delete ty ;
ty = next ;
}
}
memset ( TypeHash , 0 , sizeof ( TypeHash ) ) ;
}
# include "c_dispatch.h"
CCMD ( typetable )
{
DumpTypeTable ( ) ;
}