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72 lines
2.6 KiB
C
72 lines
2.6 KiB
C
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/*
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** gl_hqresize.h
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** Contains high quality upsampling functions.
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**
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**---------------------------------------------------------------------------
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** Copyright 2008 Benjamin Berkels
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** All rights reserved.
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**
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** Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions
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** are met:
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**
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** 1. Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** 2. Redistributions in binary form must reproduce the above copyright
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** notice, this list of conditions and the following disclaimer in the
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** documentation and/or other materials provided with the distribution.
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** 3. The name of the author may not be used to endorse or promote products
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** derived from this software without specific prior written permission.
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**
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** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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**---------------------------------------------------------------------------
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**
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*/
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#ifndef __GL_HQRESIZE_H__
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#define __GL_HQRESIZE_H__
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#include "r_defs.h"
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class FBrightmapTexture : public FTexture
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{
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public:
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FBrightmapTexture (FTexture *source);
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~FBrightmapTexture ();
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const BYTE *GetColumn (unsigned int column, const Span **spans_out);
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const BYTE *GetPixels ();
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void Unload ();
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int CopyTrueColorPixels(FBitmap *bmp, int x, int y, int rotate, FCopyInfo *inf);
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bool UseBasePalette() { return false; }
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protected:
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FTexture *SourcePic;
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//BYTE *Pixels;
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//Span **Spans;
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};
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void gl_GenerateGlobalBrightmapFromColormap();
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PalEntry averageColor(const DWORD *data, int size, fixed_t maxout);
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unsigned char *gl_CreateUpsampledTextureBuffer ( const FTexture *inputTexture, unsigned char *inputBuffer, const int inWidth, const int inHeight, int &outWidth, int &outHeight, bool hasAlpha );
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int CheckDDPK3(FTexture *tex);
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int CheckExternalFile(FTexture *tex, bool & hascolorkey);
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PalEntry averageColor(const DWORD *data, int size, fixed_t maxout);
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#endif // __GL_HQRESIZE_H__
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