gzdoom/src/resourcefiles/file_directory.cpp

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/*
** file_directory.cpp
**
**---------------------------------------------------------------------------
** Copyright 2008-2009 Randy Heit
** Copyright 2009 Christoph Oelckers
** All rights reserved.
**
** Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions
** are met:
**
** 1. Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** 2. Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in the
** documentation and/or other materials provided with the distribution.
** 3. The name of the author may not be used to endorse or promote products
** derived from this software without specific prior written permission.
**
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
**---------------------------------------------------------------------------
**
**
*/
#include <sys/stat.h>
#include <sys/types.h>
#ifdef _WIN32
#include <io.h>
#define stat _stat
#else
#include <dirent.h>
#include <fts.h>
#endif
#include <stdio.h>
#include <string.h>
#include <ctype.h>
#include <errno.h>
#include <stdlib.h>
#include <time.h>
#include "doomtype.h"
#include "tarray.h"
#include "resourcefile.h"
#include "zstring.h"
#include "cmdlib.h"
#include "doomerrors.h"
//==========================================================================
//
// Zip Lump
//
//==========================================================================
struct FDirectoryLump : public FResourceLump
{
virtual FileReader *NewReader();
virtual int FillCache();
private:
};
//==========================================================================
//
// Zip file
//
//==========================================================================
class FDirectory : public FResourceFile
{
TArray<FDirectoryLump> Lumps;
static int STACK_ARGS lumpcmp(const void * a, const void * b);
int AddDirectory(const char *dirpath);
void AddEntry(const char *fullpath, int size);
public:
FDirectory(const char * dirname);
bool Open(bool quiet);
virtual FResourceLump *GetLump(int no) { return ((unsigned)no < NumLumps)? &Lumps[no] : NULL; }
};
//==========================================================================
//
//
//
//==========================================================================
FDirectory::FDirectory(const char * directory)
: FResourceFile(NULL, NULL)
{
FString dirname;
#ifdef _WIN32
directory = _fullpath(NULL, directory, _MAX_PATH);
#else
// Todo for Linux: Resolve the path befire using it
#endif
dirname = directory;
dirname.ReplaceChars('\\', '/');
if (dirname[dirname.Len()-1] != '/') dirname += '/';
free((void*)directory);
Filename = copystring(dirname);
}
//==========================================================================
//
//
//
//==========================================================================
int STACK_ARGS FDirectory::lumpcmp(const void * a, const void * b)
{
FDirectoryLump * rec1 = (FDirectoryLump *)a;
FDirectoryLump * rec2 = (FDirectoryLump *)b;
return stricmp(rec1->FullName, rec2->FullName);
}
#ifdef _WIN32
//==========================================================================
//
// Windows version
//
//==========================================================================
int FDirectory::AddDirectory(const char *dirpath)
{
struct _finddata_t fileinfo;
intptr_t handle;
FString dirmatch;
int count = 0;
dirmatch = dirpath;
dirmatch += '*';
if ((handle = _findfirst(dirmatch, &fileinfo)) == -1)
{
Printf("Could not scan '%s': %s\n", dirpath, strerror(errno));
}
else
{
do
{
if (fileinfo.attrib & _A_HIDDEN)
{
// Skip hidden files and directories. (Prevents SVN bookkeeping
// info from being included.)
continue;
}
if (fileinfo.attrib & _A_SUBDIR)
{
if (fileinfo.name[0] == '.' &&
(fileinfo.name[1] == '\0' ||
(fileinfo.name[1] == '.' && fileinfo.name[2] == '\0')))
{
// Do not record . and .. directories.
continue;
}
FString newdir = dirpath;
newdir << fileinfo.name << '/';
count += AddDirectory(newdir);
}
else
{
if (strstr(fileinfo.name, ".orig") || strstr(fileinfo.name, ".bak"))
{
// We shuuldn't add backup files to the lump directory
continue;
}
AddEntry(FString(dirpath) + fileinfo.name, fileinfo.size);
count++;
}
} while (_findnext(handle, &fileinfo) == 0);
_findclose(handle);
}
return count;
}
#else
//==========================================================================
//
// add_dirs
// 4.4BSD version
//
//==========================================================================
int FDirectory::AddDirectory(const char *dirpath)
{
char *argv [2] = {dirpath, NULL };
FTS *fts;
FTSENT *ent;
int count = 0;
fts = fts_open(argv, FTS_LOGICAL, NULL);
if (fts == NULL)
{
Printf "Failed to start directory traversal: %s\n", strerror(errno));
return NULL;
}
while ((ent = fts_read(fts)) != NULL)
{
if (ent->fts_info == FTS_D && ent->fts_name[0] == '.')
{
// Skip hidden directories. (Prevents SVN bookkeeping
// info from being included.)
fts_set(fts, ent, FTS_SKIP);
}
if (ent->fts_info == FTS_D && ent->fts_level == 0)
{
continue;
}
if (ent->fts_info != FTS_F)
{
// We're only interested in remembering files.
continue;
}
AddEntry(ent->fts_path, ent->fts_statp->st_size);
count++;
}
fts_close(fts);
return count;
}
#endif
//==========================================================================
//
//
//
//==========================================================================
bool FDirectory::Open(bool quiet)
{
NumLumps = AddDirectory(Filename);
if (!quiet) Printf(", %d lumps\n", NumLumps);
// Entries in Zips are sorted alphabetically.
qsort(&Lumps[0], NumLumps, sizeof(FDirectoryLump), lumpcmp);
return true;
}
//==========================================================================
//
//
//
//==========================================================================
void FDirectory::AddEntry(const char *fullpath, int size)
{
FDirectoryLump *lump_p = &Lumps[Lumps.Reserve(1)];
// The lump's name is only the part relative to the main directory
lump_p->LumpNameSetup(fullpath + strlen(Filename));
lump_p->LumpSize = size;
lump_p->Owner = this;
lump_p->Flags = 0;
lump_p->CheckEmbedded();
}
//==========================================================================
//
//
//
//==========================================================================
FileReader *FDirectoryLump::NewReader()
{
try
{
FString fullpath = Owner->Filename;
fullpath += FullName;
return new FileReader(fullpath);
}
catch (CRecoverableError &)
{
return NULL;
}
}
//==========================================================================
//
//
//
//==========================================================================
int FDirectoryLump::FillCache()
{
Cache = new char[LumpSize];
FileReader *reader = NewReader();
reader->Read(Cache, LumpSize);
delete reader;
RefCount = 1;
return 1;
}
//==========================================================================
//
// File open
//
//==========================================================================
FResourceFile *CheckDir(const char *filename, FileReader *file, bool quiet)
{
FResourceFile *rf = new FDirectory(filename);
if (rf->Open(quiet)) return rf;
delete rf;
return NULL;
}