gzdoom/src/files.h

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/*
** files.h
** Implements classes for reading from files or memory blocks
**
**---------------------------------------------------------------------------
** Copyright 1998-2008 Randy Heit
** Copyright 2005-2008 Christoph Oelckers
** All rights reserved.
**
** Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions
** are met:
**
** 1. Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** 2. Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in the
** documentation and/or other materials provided with the distribution.
** 3. The name of the author may not be used to endorse or promote products
** derived from this software without specific prior written permission.
**
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
**---------------------------------------------------------------------------
**
*/
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#ifndef FILES_H
#define FILES_H
#include <stdio.h>
#include <zlib.h>
#include <functional>
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#include "bzlib.h"
#include "doomtype.h"
#include "m_swap.h"
class FileReaderBase
{
public:
virtual ~FileReaderBase() {}
virtual long Read (void *buffer, long len) = 0;
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FileReaderBase &operator>> (uint8_t &v)
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{
Read (&v, 1);
return *this;
}
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FileReaderBase &operator>> (int8_t &v)
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{
Read (&v, 1);
return *this;
}
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FileReaderBase &operator>> (uint16_t &v)
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{
Read (&v, 2);
v = LittleShort(v);
return *this;
}
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FileReaderBase &operator>> (int16_t &v)
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{
Read (&v, 2);
v = LittleShort(v);
return *this;
}
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FileReaderBase &operator>> (uint32_t &v)
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{
Read (&v, 4);
v = LittleLong(v);
return *this;
}
FileReaderBase &operator>> (int &v)
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{
Read (&v, 4);
v = LittleLong(v);
return *this;
}
};
class FileReader : public FileReaderBase
{
protected:
FILE *openfd(const char *filename);
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public:
FileReader ();
FileReader (const char *filename);
FileReader (FILE *file);
FileReader (FILE *file, long length);
bool Open (const char *filename);
void Close();
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virtual ~FileReader ();
virtual long Tell () const;
virtual long Seek (long offset, int origin);
virtual long Read (void *buffer, long len);
virtual char *Gets(char *strbuf, int len);
long GetLength () const { return Length; }
// If you use the underlying FILE without going through this class,
// you must call ResetFilePtr() before using this class again.
void ResetFilePtr ();
FILE *GetFile () const { return File; }
virtual const char *GetBuffer() const { return NULL; }
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FileReader &operator>> (uint8_t &v)
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{
Read (&v, 1);
return *this;
}
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FileReader &operator>> (int8_t &v)
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{
Read (&v, 1);
return *this;
}
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FileReader &operator>> (uint16_t &v)
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{
Read (&v, 2);
v = LittleShort(v);
return *this;
}
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FileReader &operator>> (int16_t &v)
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{
Read (&v, 2);
v = LittleShort(v);
return *this;
}
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FileReader &operator>> (uint32_t &v)
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{
Read (&v, 4);
v = LittleLong(v);
return *this;
}
protected:
FileReader (const FileReader &other, long length);
char *GetsFromBuffer(const char * bufptr, char *strbuf, int len);
FILE *File;
long Length;
long StartPos;
long FilePos;
private:
long CalcFileLen () const;
protected:
bool CloseOnDestruct;
};
// This will need a cleaner implementation once the outer interface is done.
// As a first step this only needs to work properly in the non-error case.
class FileReaderRedirect : public FileReader
{
FileReader *mReader;
public:
FileReaderRedirect(FileReader *parent, long start, long length)
{
mReader = parent;
StartPos = start;
Length = length;
}
virtual long Tell() const
{
auto l = mReader->Tell() - StartPos;
if (l < StartPos || l >= StartPos + Length) return -1; // out of scope
return l - StartPos;
}
virtual long Seek(long offset, int origin)
{
switch (origin)
{
case SEEK_SET:
offset += StartPos;
break;
case SEEK_END:
offset += StartPos + Length;
break;
case SEEK_CUR:
offset += mReader->Tell();
break;
}
if (offset < StartPos || offset >= StartPos + Length) return -1; // out of scope
return mReader->Seek(offset, SEEK_SET);
}
virtual long Read(void *buffer, long len)
{
// This still needs better range checks
return mReader->Read(buffer, len);
}
virtual char *Gets(char *strbuf, int len)
{
return mReader->Gets(strbuf, len);
}
long GetLength() const { return Length; }
};
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// Wraps around a FileReader to decompress a zlib stream
class FileReaderZ : public FileReaderBase
{
public:
FileReaderZ (FileReader &file, bool zip=false);
~FileReaderZ ();
virtual long Read (void *buffer, long len);
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FileReaderZ &operator>> (uint8_t &v)
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{
Read (&v, 1);
return *this;
}
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FileReaderZ &operator>> (int8_t &v)
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{
Read (&v, 1);
return *this;
}
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FileReaderZ &operator>> (uint16_t &v)
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{
Read (&v, 2);
v = LittleShort(v);
return *this;
}
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FileReaderZ &operator>> (int16_t &v)
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{
Read (&v, 2);
v = LittleShort(v);
return *this;
}
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FileReaderZ &operator>> (uint32_t &v)
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{
Read (&v, 4);
v = LittleLong(v);
return *this;
}
FileReaderZ &operator>> (int &v)
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{
Read (&v, 4);
v = LittleLong(v);
return *this;
}
private:
enum { BUFF_SIZE = 4096 };
FileReader &File;
bool SawEOF;
z_stream Stream;
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uint8_t InBuff[BUFF_SIZE];
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void FillBuffer ();
FileReaderZ &operator= (const FileReaderZ &) { return *this; }
};
// Wraps around a FileReader to decompress a bzip2 stream
class FileReaderBZ2 : public FileReaderBase
{
public:
FileReaderBZ2 (FileReader &file);
~FileReaderBZ2 ();
long Read (void *buffer, long len);
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FileReaderBZ2 &operator>> (uint8_t &v)
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{
Read (&v, 1);
return *this;
}
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FileReaderBZ2 &operator>> (int8_t &v)
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{
Read (&v, 1);
return *this;
}
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FileReaderBZ2 &operator>> (uint16_t &v)
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{
Read (&v, 2);
v = LittleShort(v);
return *this;
}
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FileReaderBZ2 &operator>> (int16_t &v)
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{
Read (&v, 2);
v = LittleShort(v);
return *this;
}
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FileReaderBZ2 &operator>> (uint32_t &v)
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{
Read (&v, 4);
v = LittleLong(v);
return *this;
}
FileReaderBZ2 &operator>> (int &v)
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{
Read (&v, 4);
v = LittleLong(v);
return *this;
}
private:
enum { BUFF_SIZE = 4096 };
FileReader &File;
bool SawEOF;
bz_stream Stream;
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uint8_t InBuff[BUFF_SIZE];
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void FillBuffer ();
FileReaderBZ2 &operator= (const FileReaderBZ2 &) { return *this; }
};
// Wraps around a FileReader to decompress a lzma stream
class FileReaderLZMA : public FileReaderBase
{
struct StreamPointer;
public:
FileReaderLZMA (FileReader &file, size_t uncompressed_size, bool zip);
~FileReaderLZMA ();
long Read (void *buffer, long len);
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FileReaderLZMA &operator>> (uint8_t &v)
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{
Read (&v, 1);
return *this;
}
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FileReaderLZMA &operator>> (int8_t &v)
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{
Read (&v, 1);
return *this;
}
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FileReaderLZMA &operator>> (uint16_t &v)
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{
Read (&v, 2);
v = LittleShort(v);
return *this;
}
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FileReaderLZMA &operator>> (int16_t &v)
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{
Read (&v, 2);
v = LittleShort(v);
return *this;
}
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FileReaderLZMA &operator>> (uint32_t &v)
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{
Read (&v, 4);
v = LittleLong(v);
return *this;
}
FileReaderLZMA &operator>> (int &v)
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{
Read (&v, 4);
v = LittleLong(v);
return *this;
}
private:
enum { BUFF_SIZE = 4096 };
FileReader &File;
bool SawEOF;
StreamPointer *Streamp; // anonymous pointer to LKZA decoder struct - to avoid including the LZMA headers globally
size_t Size;
size_t InPos, InSize;
size_t OutProcessed;
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uint8_t InBuff[BUFF_SIZE];
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void FillBuffer ();
FileReaderLZMA &operator= (const FileReaderLZMA &) { return *this; }
};
class MemoryReader : public FileReader
{
public:
MemoryReader (const char *buffer, long length);
~MemoryReader ();
virtual long Tell () const;
virtual long Seek (long offset, int origin);
virtual long Read (void *buffer, long len);
virtual char *Gets(char *strbuf, int len);
virtual const char *GetBuffer() const { return bufptr; }
protected:
const char * bufptr;
};
class MemoryArrayReader : public FileReader
{
public:
MemoryArrayReader (const char *buffer, long length);
~MemoryArrayReader ();
virtual long Tell () const;
virtual long Seek (long offset, int origin);
virtual long Read (void *buffer, long len);
virtual char *Gets(char *strbuf, int len);
virtual const char *GetBuffer() const { return (char*)&buf[0]; }
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TArray<uint8_t> &GetArray() { return buf; }
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void UpdateLength() { Length = buf.Size(); }
protected:
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TArray<uint8_t> buf;
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};
class FileWriter
{
protected:
bool OpenDirect(const char *filename);
FileWriter()
{
File = NULL;
}
public:
virtual ~FileWriter()
{
if (File != NULL) fclose(File);
}
static FileWriter *Open(const char *filename);
virtual size_t Write(const void *buffer, size_t len);
virtual long Tell();
virtual long Seek(long offset, int mode);
size_t Printf(const char *fmt, ...) GCCPRINTF(2,3);
protected:
FILE *File;
protected:
bool CloseOnDestruct;
};
class BufferWriter : public FileWriter
{
protected:
TArray<unsigned char> mBuffer;
public:
BufferWriter() {}
virtual size_t Write(const void *buffer, size_t len) override;
TArray<unsigned char> *GetBuffer() { return &mBuffer; }
};
class FileRdr // this is just a temporary name, until the old FileReader hierarchy can be made private.
{
FileReader *mReader = nullptr;
FileRdr(const FileRdr &r) = delete;
FileRdr &operator=(const FileRdr &r) = delete;
public:
enum ESeek
{
SeekSet = SEEK_SET,
SeekCur = SEEK_CUR,
SeekEnd = SEEK_END
};
typedef ptrdiff_t Size; // let's not use 'long' here.
FileRdr() {}
// These two functions are only needed as long as the FileReader has not been fully replaced throughout the code.
explicit FileRdr(FileReader *r)
{
mReader = r;
}
FileReader *Reader()
{
auto r = mReader;
mReader = nullptr;
return r;
}
FileRdr(FileRdr &&r)
{
mReader = r.mReader;
r.mReader = nullptr;
}
FileRdr& operator =(FileRdr &&r)
{
Close();
mReader = r.mReader;
r.mReader = nullptr;
return *this;
}
~FileRdr()
{
Close();
}
bool isOpen() const
{
return mReader != nullptr;
}
void Close()
{
if (mReader != nullptr) delete mReader;
mReader = nullptr;
}
bool OpenFile(const char *filename);
bool OpenFilePart(FileReader *parent, Size start, Size length); // later
bool OpenMemory(const void *mem, Size length); // read directly from the buffer
bool OpenMemoryArray(const void *mem, Size length); // read from a copy of the buffer.
bool OpenMemoryArray(std::function<bool(TArray<uint8_t>&)> getter); // read contents to a buffer and return a reader to it
Size Tell() const
{
return mReader->Tell();
}
Size Seek(Size offset, ESeek origin)
{
return mReader->Seek((long)offset, origin);
}
Size Read(void *buffer, Size len)
{
return mReader->Read(buffer, (long)len);
}
char *Gets(char *strbuf, Size len)
{
return mReader->Gets(strbuf, (int)len);
}
Size GetLength() const
{
return mReader->GetLength();
}
FileRdr &operator>> (uint8_t &v)
{
mReader->Read(&v, 1);
return *this;
}
FileRdr &operator>> (int8_t &v)
{
mReader->Read(&v, 1);
return *this;
}
FileRdr &operator>> (uint16_t &v)
{
mReader->Read(&v, 2);
v = LittleShort(v);
return *this;
}
FileRdr &operator>> (int16_t &v)
{
mReader->Read(&v, 2);
v = LittleShort(v);
return *this;
}
FileRdr &operator>> (uint32_t &v)
{
mReader->Read(&v, 4);
v = LittleLong(v);
return *this;
}
friend class FWadCollection;
};
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#endif