mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-23 12:32:34 +00:00
224 lines
4.9 KiB
Text
224 lines
4.9 KiB
Text
|
const PLAYER = 0;
|
||
|
|
||
|
const TROOPER = 1;
|
||
|
const SHOTGUY = 2;
|
||
|
const ARCHVILE = 3;
|
||
|
const REVENANT = 5;
|
||
|
const MANCUBUS = 8;
|
||
|
const CHAINGUY = 10;
|
||
|
const IMP = 11;
|
||
|
const DEMON = 12;
|
||
|
const SPECTRE = 13;
|
||
|
const CACODEMON = 14;
|
||
|
const BARONOFHELL = 15;
|
||
|
const HELLKNIGHT = 17;
|
||
|
const LOSTSOUL = 18;
|
||
|
const SPIDERMASTERMIND = 19;
|
||
|
const ARACHNOTRON = 20;
|
||
|
const CYBERDEMON = 21;
|
||
|
const PAINELEMENTAL = 22;
|
||
|
const WOLFSS = 23;
|
||
|
const KEEN = 24;
|
||
|
const BOSSBRAIN = 25;
|
||
|
const BOSSSPIT = 26;
|
||
|
const BOSSTARGET = 27;
|
||
|
|
||
|
const REVENANTMISL = 6;
|
||
|
const IMPSHOT = 31;
|
||
|
const CACOSHOT = 32;
|
||
|
const FLYINGROCKET = 33;
|
||
|
const FLYINGPLASMA = 34;
|
||
|
const FLYINGBFG = 35;
|
||
|
const ARACHPLAZ = 36;
|
||
|
const MANCUBUSSHOT = 9;
|
||
|
const BARONSHOT = 16;
|
||
|
const SPAWNSHOT = 28;
|
||
|
|
||
|
const PUFF = 37;
|
||
|
const BLOOD = 38;
|
||
|
const TFOG = 39;
|
||
|
const IFOG = 40;
|
||
|
const TELEPORTMAN = 41;
|
||
|
const EXTRABFG = 42;
|
||
|
const VILEFIRE = 4;
|
||
|
const SMOKE = 7;
|
||
|
const SPAWNFIRE = 29;
|
||
|
const PARTICLE = 145;
|
||
|
|
||
|
const GREENARMOR = 43;
|
||
|
const BLUEARMOR = 44;
|
||
|
const HEALTHPOTION = 45;
|
||
|
const ARMORHELMET = 46;
|
||
|
const STIMPACK = 53;
|
||
|
const MEDIKIT = 54;
|
||
|
|
||
|
const BLUEKEYCARD = 47;
|
||
|
const REDKEYCARD = 48;
|
||
|
const YELLOWKEYCARD = 49;
|
||
|
const YELLOWSKULLKEY = 50;
|
||
|
const REDSKULLKEY = 51;
|
||
|
const BLUESKULLKEY = 52;
|
||
|
|
||
|
const SUPERCHARGE = 55;
|
||
|
const INVULNERABILITY = 56;
|
||
|
const BESERKPACK = 57;
|
||
|
const INVISIBILITY = 58;
|
||
|
const RADSUIT = 59;
|
||
|
const AUTOMAP = 60;
|
||
|
const LITEAMP = 61;
|
||
|
const MEGASPHERE = 62;
|
||
|
|
||
|
const CLIP = 63;
|
||
|
const BULLETBOX = 64;
|
||
|
const ROCKET = 65;
|
||
|
const ROCKETBOX = 66;
|
||
|
const ECELL = 67;
|
||
|
const ECELLPACK = 68;
|
||
|
const SHELLS = 69;
|
||
|
const SHELLBOX = 70;
|
||
|
const BACKPACK = 71;
|
||
|
|
||
|
const BFG = 72;
|
||
|
const CHAINGUN = 73;
|
||
|
const CHAINSAW = 74;
|
||
|
const RLAUNCHER = 75;
|
||
|
const PLASMAGUN = 76;
|
||
|
const SHOTGUN = 77;
|
||
|
const SUPERSHOTGUN = 78;
|
||
|
|
||
|
const BARREL = 30;
|
||
|
const TALLTECHLAMP = 79;
|
||
|
const SHORTTECHLAMP = 80;
|
||
|
const FLOORLAMP = 81;
|
||
|
const TALLGRNPILLAR = 82;
|
||
|
const SHRTGRNPILLAR = 83;
|
||
|
const TALLREDPILLAR = 84;
|
||
|
const SHRTREDPILLAR = 85;
|
||
|
const SKULLCOLUMN = 86;
|
||
|
const HEARTCOLUMN = 87;
|
||
|
const EVILEYE = 88;
|
||
|
const SKULLROCK = 89;
|
||
|
const GRAYTREE = 90;
|
||
|
const TALLBLUFIRESTICK = 91;
|
||
|
const TALLGRNFIRESTICK = 92;
|
||
|
const TALLREDFIRESTICK = 93;
|
||
|
const SHRTBLUFIRESTICK = 94;
|
||
|
const SHRTGRNFIRESTICK = 95;
|
||
|
const SHRTREDFIRESTICK = 96;
|
||
|
const STALAGMITE = 97;
|
||
|
const TALLTECHPILLAR = 98;
|
||
|
const CANDLE = 99;
|
||
|
const CANDELABRA = 100;
|
||
|
const TREE = 126;
|
||
|
const BURNINGBARREL = 127;
|
||
|
|
||
|
const TWITCHCORPSE1 = 101;
|
||
|
const TWITCHCORPSE2 = 110;
|
||
|
const HANGINGMAN1 = 102;
|
||
|
const HANGINGMAN2 = 103;
|
||
|
const HANGINGMAN3 = 104;
|
||
|
const HANGINGMAN4 = 105;
|
||
|
const HANGINGMAN5 = 106;
|
||
|
const HANGINGMAN6 = 107;
|
||
|
const HANGINGMAN7 = 108;
|
||
|
const HANGINGMAN8 = 109;
|
||
|
const HANGINGMAN9 = 128;
|
||
|
const HANGINGMAN10 = 129;
|
||
|
const HANGINGMAN11 = 130;
|
||
|
const HANGINGMAN12 = 131;
|
||
|
const HANGINGMAN13 = 132;
|
||
|
const HANGINGMAN14 = 133;
|
||
|
|
||
|
const DEADCACO = 111;
|
||
|
const DEADPLAYER = 112;
|
||
|
const DEADTROOPER = 113;
|
||
|
const DEADDEMON = 114;
|
||
|
const DEADLOSTSOUL = 115;
|
||
|
const DEADIMP = 116;
|
||
|
const DEADSERGEANT = 117;
|
||
|
const SLOP = 118;
|
||
|
const SLOP2 = 119;
|
||
|
const SKULLPOLE1 = 120;
|
||
|
const SKULLPOLE2 = 122;
|
||
|
const BLOODPOOL1 = 121;
|
||
|
const SKULLPILE = 123;
|
||
|
const BLOODPOOL2 = 134;
|
||
|
const BLOODPOOL3 = 135;
|
||
|
const BLOODPOOL4 = 136;
|
||
|
|
||
|
const DEADCORPSE1 = 124;
|
||
|
const TWITCHCORPSE3 = 125;
|
||
|
|
||
|
const PUSH = 137;
|
||
|
const PULL = 138;
|
||
|
const DOGS = 139;
|
||
|
const MF_SPECIAL = 0;
|
||
|
const MF_SOLID = 1;
|
||
|
const MF_SHOOTABLE = 2;
|
||
|
const MF_NOSECTOR = 3;
|
||
|
const MF_NOBLOCKMAP = 4;
|
||
|
|
||
|
const MF_AMBUSH = 5;
|
||
|
const MF_JUSTHIT = 6;
|
||
|
const MF_JUSTATTACKED = 7;
|
||
|
const MF_SPAWNCEILING = 8;
|
||
|
const MF_NOGRAVITY = 9;
|
||
|
|
||
|
const MF_DROPOFF = 10;
|
||
|
const MF_PICKUP = 11;
|
||
|
const MF_NOCLIP = 12;
|
||
|
const MF_SLIDE = 13;
|
||
|
const MF_FLOAT = 14;
|
||
|
const MF_TELEPORT = 15;
|
||
|
const MF_MISSILE = 16;
|
||
|
const MF_DROPPED = 17;
|
||
|
const MF_SHADOW = 18;
|
||
|
const MF_NOBLOOD = 19;
|
||
|
const MF_CORPSE = 20;
|
||
|
const MF_INFLOAT = 21;
|
||
|
|
||
|
const MF_COUNTKILL = 22;
|
||
|
const MF_COUNTITEM = 23;
|
||
|
|
||
|
const MF_SKULLFLY = 24;
|
||
|
|
||
|
const MF_NOTDMATCH = 25;
|
||
|
|
||
|
const MF_TRANSLATION = 26;
|
||
|
|
||
|
|
||
|
const PLASMA_L = 1;
|
||
|
const PLASMAEXP_L = 2;
|
||
|
const ROCKET_L = 3;
|
||
|
const ROCKETEXP_L = 4;
|
||
|
const BFG_L = 5;
|
||
|
const BFGEXP_L = 6;
|
||
|
const BLUETALL_L = 7;
|
||
|
const GREENTALL_L = 8;
|
||
|
const REDTALL_L = 9;
|
||
|
const BLUESMALL_L = 10;
|
||
|
const GREENSMALL_L = 11;
|
||
|
const REDSMALL_L = 12;
|
||
|
const TECHLAMP_L = 13;
|
||
|
const TECHLAMP2_L = 14;
|
||
|
const COLUMN_L = 15;
|
||
|
const CANDLE_L = 16;
|
||
|
const CANDLEABRE_L = 17;
|
||
|
const REDBALL_L = 18;
|
||
|
const GREENBALL_L = 19;
|
||
|
const ROCKET2_L = 20;
|
||
|
|
||
|
const CORONA_TYPE = 0;
|
||
|
const CORONA_OFFX = 1;
|
||
|
const CORONA_OFFY = 2;
|
||
|
const CORONA_COLOR = 3;
|
||
|
const CORONA_SIZE = 4;
|
||
|
|
||
|
const LIGHT_COLOR = 5;
|
||
|
const LIGHT_RADIUS = 6;
|
||
|
const UNDEFINED_SPR = 0;
|
||
|
const CORONA_SPR = 1;
|
||
|
const DYNLIGHT_SPR = 2;
|
||
|
const LIGHT_SPR = 3;
|
||
|
const ROCKET_SPR = 19;
|
||
|
|