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619 lines
13 KiB
C++
619 lines
13 KiB
C++
![]() |
/*
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** i_video.cpp: Low level DOOM graphics routines.
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** This version uses PTC. (Prometheus True Color)
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*/
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#include "ptc.h"
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extern "C" {
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#include <dos.h>
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#include <sys/nearptr.h>
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#include "doomtype.h"
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#include "c_dispch.h"
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#include "c_consol.h"
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#include "doomstat.h"
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#include "cmdlib.h"
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#include "i_system.h"
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#include "i_input.h"
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#include "i_video.h"
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#include "v_video.h"
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#include "v_text.h"
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#include "m_argv.h"
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#include "d_main.h"
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#include "m_alloc.h"
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#include "c_consol.h"
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#include "c_cvars.h"
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#include "c_dispch.h"
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#include "st_stuff.h"
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#include "doomdef.h"
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#include "z_zone.h"
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#define STATUS_REGISTER_1 0x3da
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#define PEL_WRITE_ADR 0x3c8
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#define PEL_DATA 0x3c9
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#define _outbyte(x,y) (outp(x,y))
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extern BOOL vidactive; // Checked to avoid annoying flashes on console
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// during startup if developer is true.
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extern BOOL setmodeneeded;
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extern int NewWidth, NewHeight, NewID;
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cvar_t *I_ShowFPS;
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cvar_t *ticker;
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cvar_t *win_stretchx;
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cvar_t *win_stretchy;
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struct player_s;
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static void Cmd_Vid_DescribeModes (struct player_s*,int,char**);
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static void Cmd_Vid_DescribeCurrentMode (struct player_s*,int,char**);
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BOOL Fullscreen;
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static struct CmdDispatcher VidCommands[] = {
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{ "vid_currentmode", Cmd_Vid_DescribeCurrentMode },
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{ "vid_listmodes", Cmd_Vid_DescribeModes },
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{ NULL, }
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};
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char *IdStrings[22] = {
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"ARGB8888",
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"ABGR8888",
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"BGRA8888",
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"RGBA8888",
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"RGB888",
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"BGR888",
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"RGB565",
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"BGR565",
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"ARGB1555",
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"ABGR1555",
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"INDEX8",
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"FAKEMODE1A",
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"FAKEMODE1B",
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"FAKEMODE1C",
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"FAKEMODE2A",
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"FAKEMODE2B",
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"FAKEMODE2C",
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"FAKEMODE3A",
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"FAKEMODE3B",
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"FAKEMODE3C",
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"GREY8",
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"RGB332"
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};
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byte IdTobpp[22] = {
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32, 32, 32, 32, 24, 24, 16, 16, 15, 15, 8,
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18, 18, 18, 14, 14, 14, 12, 12, 12, 8, 8
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};
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struct screenchain {
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screen_t *scr;
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struct screenchain *next;
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} *chain;
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typedef struct modelist_s {
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modelist_s *next;
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int width, height, bpp;
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int id;
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} modelist_t;
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static modelist_t *Modes = NULL;
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int DisplayID;
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// Number of bits-per-pixel of output device
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int DisplayBPP;
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// Display size
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int DisplayWidth, DisplayHeight;
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}
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static int nummodes = 0;
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/* The PTC interface object */
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PTC ptc;
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/* The display palette */
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Palette *DisPal;
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static void addmode (int x, int y, int bpp, int id, modelist_t **lastmode)
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{
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modelist_t *newmode = (modelist_t *)Z_Malloc (sizeof (modelist_t), PU_STATIC, 0);
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nummodes++;
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newmode->next = NULL;
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newmode->width = x;
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newmode->height = y;
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newmode->bpp = bpp;
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newmode->id = id;
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(*lastmode)->next = newmode;
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*lastmode = newmode;
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}
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static void MakeModesList (void)
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{
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modelist_t *lastmode = (modelist_t *)&Modes;
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// get ptc modelist
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List<MODE> list;
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ptc.GetModeList(list);
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// modelist iterator
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List<MODE>::Iterator iterator = list.first();
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MODE *ptcmode = iterator.current();
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while (ptcmode) {
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// Filter out modes taller than 1024 pixels since the
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// assembly routines will choke on them. (Besides, they
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// are really slow so why use them?)
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if (ptcmode->y <= 1024 && ptcmode->format.id == INDEX8) {
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nummodes++;
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addmode (ptcmode->x, ptcmode->y, ptcmode->format.bits, ptcmode->format.id, &lastmode);
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}
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ptcmode = iterator.next ();
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}
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}
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static char *GetFormatName (const int id)
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{
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return IdStrings[id-1000];
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}
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extern "C" {
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void I_ShutdownGraphics (void)
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{
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{
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modelist_t *mode = Modes, *tempmode;
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while (mode) {
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tempmode = mode;
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mode = mode->next;
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Z_Free (tempmode);
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}
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Modes = NULL;
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}
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while (chain) {
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I_FreeScreen (chain->scr);
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}
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if (DisPal) {
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delete DisPal;
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DisPal = NULL;
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}
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ptc.Close ();
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}
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//
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// [RH] I_BeginUpdate
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//
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void I_BeginUpdate (void)
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{
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V_LockScreen (&screens[0]);
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}
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//
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// I_FinishUpdateNoBlit
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//
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void I_FinishUpdateNoBlit (void)
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{
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V_UnlockScreen (&screens[0]);
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}
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//
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// I_FinishUpdate
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//
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void I_FinishUpdate (void)
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{
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static int lasttic ;
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int tics;
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int i;
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// draws little dots on the bottom of the screen
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if (ticker->value) {
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i = I_GetTime();
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tics = i - lasttic;
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lasttic = i;
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if (tics > 20) tics = 20;
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for (i = 0; i < tics * 2; i += 2)
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screens[0].buffer[ (screens[0].height-1)*screens[0].pitch + i] = 0xff;
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for (; i < 20*2; i +=2 )
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screens[0].buffer[ (screens[0].height-1)*screens[0].pitch + i] = 0x0;
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}
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V_UnlockScreen (&screens[0]);
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((Surface *)(screens[0].impdata))->Update ();
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}
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//
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// I_ReadScreen
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//
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void I_ReadScreen (byte *scr)
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{
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int x, y;
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byte *source;
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V_LockScreen (&screens[0]);
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for (y = 0; y < screens[0].height; y++) {
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source = screens[0].buffer + y * screens[0].pitch;
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for (x = 0; x < screens[0].width; x++) {
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*scr++ = *source++;
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}
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}
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V_UnlockScreen (&screens[0]);
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}
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//
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// I_SetPalette
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//
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void I_SetPalette (unsigned int *pal)
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{
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if (!pal)
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return;
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uint *palentries;
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if (!DisPal)
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return;
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palentries = (uint *)DisPal->Lock ();
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if (!palentries) {
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DPrintf ("Failed to set palette\n");
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return;
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}
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memcpy (palentries, pal, 256*sizeof(uint));
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DisPal->Unlock ();
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if (screens[0].is8bit)
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((Surface *)(screens[0].impdata))->SetPalette (*DisPal);
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// Only set the display palette if it is indexed color
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FORMAT format = ptc.GetFormat ();
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if (format.type == INDEXED && format.model != GREYSCALE)
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ptc.SetPalette (*DisPal);
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}
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void I_SetMode (int width, int height, int id)
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{
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/*
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if (((id >= FAKEMODE1A && id <= FAKEMODE3C) ||
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(DisplayID < FAKEMODE1A || DisplayID > FAKEMODE3C))
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(DisplayID >= FAKEMODE1A && DisplayID <= FAKEMODE3C) &&
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(id < FAKEMODE1A || id > FAKEMODE3C))
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ptc.Init (width, height, id);
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else
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*/
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DisplayWidth = width;
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DisplayHeight = height;
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DisplayID = id;
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ptc.SetMode (width, height, id);
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{
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MODE mode = ptc.GetMode();
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DisplayBPP = mode.format.bits;
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if (developer->value && vidactive)
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Printf (PRINT_HIGH, "Mode set: %dx%d (%s)\n",
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mode.x, mode.y, IdStrings[DisplayID-1000]);
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}
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// cheapo hack to make sure current display BPP is stored in screens[0]
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screens[0].Bpp = IdTobpp[DisplayID-1000] >> 3;
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}
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static void refreshDisplay (void) {
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NewWidth = DisplayWidth;
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NewHeight = DisplayHeight;
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NewID = DisplayID;
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setmodeneeded = true;
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}
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void I_InitGraphics(void)
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{
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char num[8];
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I_ShowFPS = cvar ("vid_fps", "0", 0); // unused for DOS
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num[0] = '0' + !!M_CheckParm ("-devparm");
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num[1] = 0;
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ticker = cvar ("ticker", num, 0);
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Fullscreen = true;
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C_RegisterCommands (VidCommands);
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MakeModesList ();
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sprintf (num, "%d", nummodes);
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cvar ("vid_nummodes", num, CVAR_NOSET);
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if (!ptc.Init (320,200,INDEX8))
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I_FatalError ("Could not initialize PTC");
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if (!(DisPal = new Palette))
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I_FatalError ("Could not create palette");
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atexit (I_ShutdownGraphics);
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}
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BOOL I_CheckResolution (int width, int height, int id)
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{
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modelist_t *mode = Modes;
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while (mode) {
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if (mode->width == width && mode->height == height && mode->id == id)
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return true;
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mode = mode->next;
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}
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return false;
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}
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static modelist_t *IteratorMode;
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static int IteratorID;
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void I_StartModeIterator (int id)
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{
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IteratorMode = Modes;
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IteratorID = id;
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}
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BOOL I_NextMode (int *width, int *height)
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{
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if (IteratorMode) {
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while (IteratorMode && IteratorMode->id != IteratorID)
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IteratorMode = IteratorMode->next;
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if (IteratorMode) {
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*width = IteratorMode->width;
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*height = IteratorMode->height;
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IteratorMode = IteratorMode->next;
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return true;
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}
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}
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return false;
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}
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void Cmd_Vid_DescribeModes (struct player_s *p, int argc, char **argv)
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{
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modelist_t *mode = Modes;
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while (mode)
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{
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// print accumulated mode info
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Printf (PRINT_HIGH, "%4dx%-4d %2dbit %10s\n",
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mode->width,
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mode->height,
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mode->bpp,
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IdStrings[mode->id - 1000]);
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// go to next mode
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mode = mode->next;
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}
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}
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void Cmd_Vid_DescribeCurrentMode (struct player_s *p, int argc, char **argv)
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{
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Printf (PRINT_HIGH, "%dx%d (%s)\n", screens[0].width, screens[0].height, IdStrings[DisplayID-1000]);
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}
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// [RH] New routines to handle screens as surfaces.
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BOOL I_AllocateScreen (screen_t *scrn, int width, int height, int Bpp)
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{
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Surface *surface;
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if (scrn->impdata) {
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I_FreeScreen (scrn);
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}
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scrn->width = width;
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scrn->height = height;
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scrn->is8bit = (Bpp == 8) ? true : false;
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scrn->lockcount = 0;
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scrn->Bpp = IdTobpp[DisplayID-1000] >> 3;
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scrn->palette = NULL;
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if (scrn == &screens[0]) {
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surface = new Surface (ptc, width, height, (Bpp == 8) ? INDEX8 : ARGB8888);
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} else {
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surface = new Surface (width, height, (Bpp == 8) ? INDEX8 : ARGB8888);
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}
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if (surface) {
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screenchain *tracer = (screenchain *)Malloc (sizeof(struct screenchain));
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scrn->impdata = surface;
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tracer->scr = scrn;
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tracer->next = chain;
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chain = tracer;
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if (developer->value && vidactive) {
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Printf_Bold ("Allocated new surface. (%dx%dx%d)\n",
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surface->GetWidth (),
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surface->GetHeight (),
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surface->GetBitsPerPixel ());
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Printf (PRINT_HIGH, "Orientation: %d\n", surface->GetOrientation ());
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Printf (PRINT_HIGH, "Layout: %d\n", surface->GetLayout ());
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Printf (PRINT_HIGH, "Advance: %d\n", surface->GetAdvance ());
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Printf (PRINT_HIGH, "Pitch: %d\n", surface->GetPitch ());
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Printf (PRINT_HIGH, "Format: %s\n\n", GetFormatName ((surface->GetFormat ()).id));
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}
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return true;
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} else {
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return false;
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}
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}
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void I_FreeScreen (screen_t *scrn)
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{
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struct screenchain *thisone, *prev;
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if (scrn->impdata) {
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// Make sure the surface is unlocked
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if (scrn->lockcount)
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|
((Surface *)(scrn->impdata))->Unlock ();
|
||
|
|
||
|
// Release it
|
||
|
delete (Surface *)(scrn->impdata);
|
||
|
scrn->impdata = NULL;
|
||
|
}
|
||
|
|
||
|
V_DetachPalette (scrn);
|
||
|
|
||
|
thisone = chain;
|
||
|
prev = NULL;
|
||
|
while (thisone) {
|
||
|
if (thisone->scr == scrn) {
|
||
|
if (prev) {
|
||
|
prev->next = thisone->next;
|
||
|
} else {
|
||
|
chain = thisone->next;
|
||
|
}
|
||
|
free (thisone);
|
||
|
break;
|
||
|
} else {
|
||
|
prev = thisone;
|
||
|
thisone = thisone->next;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void I_LockScreen (screen_t *scrn)
|
||
|
{
|
||
|
if (scrn->impdata) {
|
||
|
scrn->buffer = (byte *)((Surface *)(scrn->impdata))->Lock ();
|
||
|
|
||
|
if (scrn->buffer == NULL)
|
||
|
I_FatalError ("Could not lock surface");
|
||
|
|
||
|
scrn->pitch = ((Surface *)(scrn->impdata))->GetPitch ();
|
||
|
} else {
|
||
|
scrn->lockcount--;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void I_UnlockScreen (screen_t *scrn)
|
||
|
{
|
||
|
if (scrn->impdata) {
|
||
|
((Surface *)(scrn->impdata))->Unlock ();
|
||
|
scrn->buffer = NULL;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void I_Blit (screen_t *src, int srcx, int srcy, int srcwidth, int srcheight,
|
||
|
screen_t *dest, int destx, int desty, int destwidth, int destheight)
|
||
|
{
|
||
|
if (!src->impdata || !dest->impdata)
|
||
|
return;
|
||
|
/*
|
||
|
Funny problem with calling BitBlt() here. The more I do, the slower it gets.
|
||
|
It also doesn't give me quite the right dimensions. (?) For now, I just do
|
||
|
the conversion and copying myself.
|
||
|
*/
|
||
|
#if 0
|
||
|
RECTANGLE srcrect (srcx, srcy, srcx + srcwidth, srcy + srcheight);
|
||
|
RECTANGLE destrect (destx, desty, destx + destwidth, desty + destheight);
|
||
|
|
||
|
((Surface *)(src->impdata))->BitBlt (*(Surface *)(dest->impdata),
|
||
|
srcrect, destrect);
|
||
|
#else
|
||
|
fixed_t fracxstep, fracystep;
|
||
|
fixed_t fracx, fracy;
|
||
|
int x, y;
|
||
|
|
||
|
if (!src->lockcount)
|
||
|
I_LockScreen (src);
|
||
|
if (!dest->lockcount)
|
||
|
I_LockScreen (dest);
|
||
|
|
||
|
fracy = srcy << FRACBITS;
|
||
|
fracystep = (srcheight << FRACBITS) / destheight;
|
||
|
fracxstep = (srcwidth << FRACBITS) / destwidth;
|
||
|
|
||
|
if (src->is8bit == dest->is8bit) {
|
||
|
// INDEX8 -> INDEX8 or ARGB8888 -> ARGB8888
|
||
|
|
||
|
byte *destline, *srcline;
|
||
|
|
||
|
if (!dest->is8bit) {
|
||
|
destwidth <<= 2;
|
||
|
srcwidth <<= 2;
|
||
|
srcx <<= 2;
|
||
|
destx <<= 2;
|
||
|
}
|
||
|
|
||
|
if (fracxstep == FRACUNIT) {
|
||
|
for (y = desty; y < desty + destheight; y++, fracy += fracystep) {
|
||
|
memcpy (dest->buffer + y * dest->pitch + destx,
|
||
|
src->buffer + (fracy >> FRACBITS) * src->pitch + srcx,
|
||
|
destwidth);
|
||
|
}
|
||
|
} else {
|
||
|
for (y = desty; y < desty + destheight; y++, fracy += fracystep) {
|
||
|
srcline = src->buffer + (fracy >> FRACBITS) * src->pitch + srcx;
|
||
|
destline = dest->buffer + y * dest->pitch + destx;
|
||
|
for (x = fracx = 0; x < destwidth; x++, fracx += fracxstep) {
|
||
|
destline[x] = srcline[fracx >> FRACBITS];
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
} else if (!src->is8bit && dest->is8bit) {
|
||
|
// ARGB8888 -> INDEX8
|
||
|
I_FatalError ("Can't I_Blit() an ARGB8888 source to\nan INDEX8 destination");
|
||
|
} else {
|
||
|
// INDEX8 -> ARGB8888 (Palette set in V_Palette)
|
||
|
uint *destline;
|
||
|
byte *srcline;
|
||
|
|
||
|
if (fracxstep == FRACUNIT) {
|
||
|
// No X-scaling
|
||
|
for (y = desty; y < desty + destheight; y++, fracy += fracystep) {
|
||
|
srcline = src->buffer + (fracy >> FRACBITS) * src->pitch + srcx;
|
||
|
destline = (uint *)(dest->buffer + y * dest->pitch) + destx;
|
||
|
for (x = 0; x < destwidth; x++) {
|
||
|
destline[x] = V_Palette[srcline[x]];
|
||
|
}
|
||
|
}
|
||
|
} else {
|
||
|
// With X-scaling
|
||
|
for (y = desty; y < desty + destheight; y++, fracy += fracystep) {
|
||
|
srcline = src->buffer + (fracy >> FRACBITS) * src->pitch + srcx;
|
||
|
destline = (uint *)(dest->buffer + y * dest->pitch) + destx;
|
||
|
for (x = fracx = 0; x < destwidth; x++, fracx += fracxstep) {
|
||
|
destline[x] = V_Palette[srcline[fracx >> FRACBITS]];
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (!src->lockcount)
|
||
|
I_UnlockScreen (src);
|
||
|
if (!dest->lockcount)
|
||
|
I_UnlockScreen (dest);
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
} // extern "C"
|