gzdoom/code/c_cmds.h

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#include "d_player.h"
void C_InstallCommands (void);
#define CMD(a) void a (player_t *plyr, int argc, char **argv);
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// am_map.c
CMD(Cmd_Togglemap)
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// d_main.c
CMD(Cmd_Endgame)
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// m_menu.c
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CMD(Cmd_Menu_Main)
CMD(Cmd_Menu_Load)
CMD(Cmd_Menu_Save)
CMD(Cmd_Menu_Help)
CMD(Cmd_Quicksave)
CMD(Cmd_Quickload)
CMD(Cmd_Menu_Endgame)
CMD(Cmd_Menu_Quit)
CMD(Cmd_Menu_Game)
CMD(Cmd_Menu_Options)
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CMD(Cmd_Menu_Player)
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CMD(Cmd_Bumpgamma)
CMD(Cmd_ToggleMessages)
// m_options.c
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CMD(Cmd_Sizedown)
CMD(Cmd_Sizeup)
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CMD(Cmd_Menu_Video)
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CMD(Cmd_Menu_Display)
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CMD(Cmd_Menu_Keys)
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CMD(Cmd_Menu_Gameplay)
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// g_game.c
CMD(Cmd_Impulse)
CMD(Cmd_CenterView)
CMD(Cmd_Pause)
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CMD(Cmd_WeapNext)
CMD(Cmd_WeapPrev)
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CMD(Cmd_Stop)
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CMD(Cmd_SpyNext)
CMD(Cmd_SpyPrev)
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CMD(Cmd_Turn180)
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CMD(Cmd_PlayDemo)
CMD(Cmd_TimeDemo)
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// g_level.c
CMD(Cmd_Map)
// c_dispch.c
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CMD(Cmd_Alias)
CMD(Cmd_Cmdlist)
CMD(Cmd_Key)
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// c_bindng.c
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CMD(Cmd_Bind)
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CMD(Cmd_BindDefaults)
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CMD(Cmd_Unbind)
CMD(Cmd_Unbindall)
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CMD(Cmd_DoubleBind)
CMD(Cmd_UnDoubleBind)
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// c_consol.c
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void C_ToggleConsole (void);
CMD(Cmd_History)
CMD(Cmd_Clear)
CMD(Cmd_Echo)
// c_cvars.c
CMD(Cmd_Set)
CMD(Cmd_Get)
CMD(Cmd_Toggle)
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CMD(Cmd_CvarList)
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// c_cmds.c
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CMD(Cmd_Give)
CMD(Cmd_God)
CMD(Cmd_Notarget)
CMD(Cmd_Noclip)
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CMD(Cmd_Chase)
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CMD(Cmd_ChangeMus)
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CMD(Cmd_idmus)
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CMD(Cmd_idclev)
CMD(Cmd_Gameversion)
CMD(Cmd_Exec)
CMD(Cmd_DumpHeap)
CMD(Cmd_Logfile)
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CMD(Cmd_Limits)
CMD(Cmd_ChangeMap)
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CMD(Cmd_Quit)
CMD(Cmd_Puke)
CMD(Cmd_Error)
// d_net.c
CMD(Cmd_Pings)
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// p_inter.c
CMD(Cmd_Kill)
// v_video.c
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CMD(Cmd_SetColor)
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CMD(Cmd_Vid_SetMode)
// m_misc.c
CMD(Cmd_Screenshot)
// hu_stuff.c
CMD(Cmd_MessageMode)
CMD(Cmd_Say)
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CMD(Cmd_MessageMode2)
CMD(Cmd_Say_Team)
// r_things.c
CMD(Cmd_Skins)
// s_sounds.c
CMD(Cmd_Soundlist)
CMD(Cmd_Soundlinks)
// z_zone.c
CMD(Cmd_Mem)
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#undef CMD