gzdoom/src/gamedata/a_keys.h

15 lines
319 B
C
Raw Normal View History

2016-03-01 15:47:10 +00:00
#ifndef A_KEYS_H
#define A_KEYS_H
class AActor;
class PClassActor;
2016-03-01 15:47:10 +00:00
int P_CheckKeys (AActor *owner, int keynum, bool remote, bool quiet = false);
2016-03-01 15:47:10 +00:00
void P_InitKeyMessages ();
int P_GetMapColorForLock (int lock);
int P_GetMapColorForKey (AActor *key);
int P_GetKeyTypeCount();
PClassActor *P_GetKeyType(int num);
2016-03-01 15:47:10 +00:00
#endif