2016-11-14 13:19:48 +00:00
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/*
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2017-09-02 15:14:02 +00:00
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** Polygon Doom software renderer
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2016-11-14 13:19:48 +00:00
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** Copyright (c) 2016 Magnus Norddahl
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**
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** This software is provided 'as-is', without any express or implied
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** warranty. In no event will the authors be held liable for any damages
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** arising from the use of this software.
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**
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** Permission is granted to anyone to use this software for any purpose,
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** including commercial applications, and to alter it and redistribute it
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** freely, subject to the following restrictions:
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**
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** 1. The origin of this software must not be misrepresented; you must not
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** claim that you wrote the original software. If you use this software
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** in a product, an acknowledgment in the product documentation would be
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** appreciated but is not required.
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** 2. Altered source versions must be plainly marked as such, and must not be
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** misrepresented as being the original software.
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** 3. This notice may not be removed or altered from any source distribution.
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**
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*/
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#pragma once
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2016-12-27 05:31:55 +00:00
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#include "polyrenderer/drawers/poly_triangle.h"
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2016-11-17 00:29:08 +00:00
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#include "p_effect.h"
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2016-11-14 13:19:48 +00:00
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class RenderPolyParticle
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{
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public:
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2018-04-23 21:09:11 +00:00
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void Render(PolyRenderThread *thread, particle_t *particle, subsector_t *sub, uint32_t stencilValue);
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2017-03-27 09:33:16 +00:00
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private:
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static uint8_t *GetParticleTexture();
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enum
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{
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NumParticleTextures = 3,
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ParticleTextureSize = 64
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};
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2016-11-14 13:19:48 +00:00
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};
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2017-09-02 16:17:55 +00:00
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class PolyTranslucentParticle : public PolyTranslucentObject
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{
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public:
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PolyTranslucentParticle(particle_t *particle, subsector_t *sub, uint32_t subsectorDepth, uint32_t stencilValue) : PolyTranslucentObject(subsectorDepth, 0.0), particle(particle), sub(sub), StencilValue(stencilValue) { }
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2018-04-23 21:09:11 +00:00
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void Render(PolyRenderThread *thread) override
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2017-09-02 16:17:55 +00:00
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{
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RenderPolyParticle spr;
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2018-04-23 21:09:11 +00:00
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spr.Render(thread, particle, sub, StencilValue + 1);
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2017-09-02 16:17:55 +00:00
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}
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particle_t *particle = nullptr;
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subsector_t *sub = nullptr;
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uint32_t StencilValue = 0;
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};
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