gzdoom/src/win32/i_cd.cpp

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/*
** i_cd.cpp
** Functions for controlling CD playback
**
**---------------------------------------------------------------------------
** Copyright 1998-2006 Randy Heit
** All rights reserved.
**
** Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions
** are met:
**
** 1. Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** 2. Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in the
** documentation and/or other materials provided with the distribution.
** 3. The name of the author may not be used to endorse or promote products
** derived from this software without specific prior written permission.
**
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
**---------------------------------------------------------------------------
**
*/
#define _WIN32_WINNT 0x0400
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include <mmsystem.h>
#include <ctype.h>
#include <stdlib.h>
#define USE_WINDOWS_DWORD
#include "doomtype.h"
#include "c_cvars.h"
#include "c_dispatch.h"
#include "m_argv.h"
#include "i_system.h"
#include "i_cd.h"
#include "helperthread.h"
extern HWND Window;
extern HINSTANCE g_hInst;
enum
{
CDM_Init, // parm1 = device
CDM_Close,
CDM_Play, // parm1 = track, parm2 = 1:looping
CDM_PlayCD, // parm1 = 1:looping
CDM_Replay, // Redos the most recent CDM_Play(CD)
CDM_Stop,
CDM_Eject,
CDM_UnEject,
CDM_Pause,
CDM_Resume,
CDM_GetMode,
CDM_CheckTrack, // parm1 = track
CDM_GetMediaIdentity,
CDM_GetMediaUPC
};
class FCDThread : public FHelperThread
{
public:
FCDThread ();
protected:
bool Init ();
void Deinit ();
const char *ThreadName ();
DWORD Dispatch (DWORD method, DWORD parm1=0, DWORD parm2=0, DWORD parm3=0);
void DefaultDispatch ();
bool IsTrackAudio (DWORD track) const;
DWORD GetTrackLength (DWORD track) const;
DWORD GetNumTracks () const;
static LRESULT CALLBACK CD_WndProc (HWND hWnd, UINT message,
WPARAM wParam, LPARAM lParam);
WNDCLASS CD_WindowClass;
HWND CD_Window;
ATOM CD_WindowAtom;
bool Looping;
DWORD PlayFrom;
DWORD PlayTo;
UINT DeviceID;
};
#define NOT_INITED ((signed)0x80000000)
static FCDThread *CDThread;
static int Inited = NOT_INITED;
//==========================================================================
//
// CVAR: cd_enabled
//
// Use the CD device? Can be overridden with -nocdaudio on the command line
//
//==========================================================================
CUSTOM_CVAR (Bool, cd_enabled, true, CVAR_ARCHIVE|CVAR_NOINITCALL|CVAR_GLOBALCONFIG)
{
if (self)
CD_Init ();
else
CD_Close ();
}
//==========================================================================
//
// CVAR: cd_drive
//
// Which drive (letter) to use for CD audio. If not a valid drive letter,
// let the operating system decide for us.
//
//==========================================================================
CUSTOM_CVAR (String, cd_drive, "", CVAR_ARCHIVE|CVAR_NOINITCALL|CVAR_GLOBALCONFIG)
{
CD_Init ();
}
//==========================================================================
//
// ---Constructor---
//
//==========================================================================
FCDThread::FCDThread ()
{
memset (&CD_WindowClass, 0, sizeof(CD_WindowClass));
CD_Window = NULL;
CD_WindowAtom = 0;
Inited = NOT_INITED;
Looping = false;
PlayFrom = 0;
PlayTo = 0;
DeviceID = 0;
LaunchThread ();
}
//==========================================================================
//
// ThreadName
//
//==========================================================================
const char *FCDThread::ThreadName ()
{
return "CD Player";
}
//==========================================================================
//
// Init
//
//==========================================================================
bool FCDThread::Init ()
{
CD_WindowClass.style = CS_NOCLOSE;
CD_WindowClass.lpfnWndProc = CD_WndProc;
CD_WindowClass.hInstance = g_hInst;
CD_WindowClass.lpszClassName = "ZDoom CD Player";
CD_WindowAtom = RegisterClass (&CD_WindowClass);
if (CD_WindowAtom == 0)
return false;
CD_Window = CreateWindow (
(LPCTSTR)(INT_PTR)(int)CD_WindowAtom,
"ZDoom CD Player",
0,
0, 0, 10, 10,
NULL,
NULL,
g_hInst,
NULL);
if (CD_Window == NULL)
{
UnregisterClass ((LPCTSTR)(INT_PTR)(int)CD_WindowAtom, g_hInst);
CD_WindowAtom = 0;
return false;
}
Note: I have not tried compiling these recent changes under Linux. I wouldn't be surprised if it doesn't work. - Reorganized the network startup loops so now they are event driven. There is a single function that gets called to drive it, and it uses callbacks to perform the different stages of the synchronization. This lets me have a nice, responsive abort button instead of the previous unannounced hit-escape-to- abort behavior, and I think the rearranged code is slightly easier to understand too. - Increased the number of bytes for version info during D_ArbitrateNetStart(), in preparation for the day when NETGAMEVERSION requires more than one byte. - I noticed an issue with Vista RC1 and the new fatal error setup. Even after releasing a DirectDraw or Direct3D interface, the DWM can still use the last image drawn using them when it composites the window. It doesn't always do it but it does often enough that it is a real problem. At this point, I don't know if it's a problem with the release version of Vista or not. After messing around, I discovered the problem was caused by ~Win32Video() hiding the window and then having it immediately shown soon after. The DWM kept an image of the window to do the transition effect with, and then when it didn't get a chance to do the transition, it didn't properly forget about its saved image and kept plastering it on top of everything else underneath. - Added a network synchronization panel to the window during netgame startup. - Fixed: PClass::CreateDerivedClass() must initialize StateList to NULL. Otherwise, classic DECORATE definitions generate a big, fat crash. - Resurrected the R_Init progress bar, now as a standard Windows control. - Removed the sound failure dialog. The FMOD setup already defaulted to no sound if initialization failed, so this only applies when snd_output is set to "alternate" which now also falls back to no sound. In addition, it wasn't working right, and I didn't feel like fixing it for the probably 0% of users it affected. - Fixed: The edit control used for logging output added text in reverse order on Win9x. - Went back to the roots and made graphics initialization one of the last things to happen during setup. Now the startup text is visible again. More importantly, the main window is no longer created invisible, which seems to cause trouble with it not always appearing in the taskbar. The fatal error dialog is now also embedded in the main window instead of being a separate modal dialog, so you can play with the log window to see any problems that might be reported there. Rather than completely restoring the original startup order, I tried to keep things as close to the way they were with early graphics startup. In particular, V_Init() now creates a dummy screen so that things that need screen dimensions can get them. It gets replaced by the real screen later in I_InitGraphics(). Will need to check this under Linux to make sure it didn't cause any problems there. - Removed the following stubs that just called functions in Video: - I_StartModeIterator() - I_NextMode() - I_DisplayType() I_FullscreenChanged() was also removed, and a new fullscreen parameter was added to IVideo::StartModeIterator(), since that's all it controlled. - Renamed I_InitHardware() back to I_InitGraphics(), since that's all it's initialized post-1.22. SVN r416 (trunk)
2006-12-19 04:09:10 +00:00
#ifdef _WIN64
SetWindowLongPtr (CD_Window, GWLP_USERDATA, (LONG_PTR)this);
#else
SetWindowLong (CD_Window, GWL_USERDATA, (LONG)(LONG_PTR)this);
#endif
SetThreadPriority (ThreadHandle, THREAD_PRIORITY_LOWEST);
return true;
}
//==========================================================================
//
// Deinit
//
//==========================================================================
void FCDThread::Deinit ()
{
if (CD_Window)
{
DestroyWindow (CD_Window);
CD_Window = NULL;
}
if (CD_WindowAtom)
{
UnregisterClass ((LPCTSTR)(INT_PTR)(int)CD_WindowAtom, g_hInst);
CD_WindowAtom = 0;
}
if (DeviceID)
{
Dispatch (CDM_Close);
}
}
//==========================================================================
//
// DefaultDispatch
//
//==========================================================================
void FCDThread::DefaultDispatch ()
{
MSG wndMsg;
while (PeekMessage (&wndMsg, NULL, 0, 0, PM_REMOVE))
{
DispatchMessage (&wndMsg);
}
}
//==========================================================================
//
// Dispatch
//
// Does the actual work of implementing the public CD interface
//
//==========================================================================
DWORD FCDThread::Dispatch (DWORD method, DWORD parm1, DWORD parm2, DWORD parm3)
{
MCI_OPEN_PARMS mciOpen;
MCI_SET_PARMS mciSetParms;
MCI_PLAY_PARMS playParms;
MCI_STATUS_PARMS statusParms;
MCI_INFO_PARMS infoParms;
DWORD firstTrack, lastTrack, numTracks;
DWORD length;
DWORD openFlags;
char ident[32];
switch (method)
{
case CDM_Init:
mciOpen.lpstrDeviceType = (LPCSTR)MCI_DEVTYPE_CD_AUDIO;
openFlags = MCI_OPEN_SHAREABLE|MCI_OPEN_TYPE|MCI_OPEN_TYPE_ID|MCI_WAIT;
if ((signed)parm1 >= 0)
{
ident[0] = (char)(parm1 + 'A');
ident[1] = ':';
ident[2] = 0;
mciOpen.lpstrElementName = ident;
openFlags |= MCI_OPEN_ELEMENT;
}
while (mciSendCommand (0, MCI_OPEN, openFlags, (DWORD_PTR)&mciOpen) != 0)
{
if (!(openFlags & MCI_OPEN_ELEMENT))
{
return FALSE;
}
openFlags &= ~MCI_OPEN_ELEMENT;
}
DeviceID = mciOpen.wDeviceID;
mciSetParms.dwTimeFormat = MCI_FORMAT_TMSF;
if (mciSendCommand (DeviceID, MCI_SET, MCI_SET_TIME_FORMAT, (DWORD_PTR)&mciSetParms) == 0)
{
return TRUE;
}
mciSendCommand (DeviceID, MCI_CLOSE, 0, 0);
return FALSE;
case CDM_Close:
Dispatch (CDM_Stop);
mciSendCommand (DeviceID, MCI_CLOSE, 0, 0);
DeviceID = 0;
return 0;
case CDM_Play:
if (!IsTrackAudio (parm1))
{
//Printf ("Track %d is not audio\n", track);
return FALSE;
}
length = GetTrackLength (parm1);
if (length == 0)
{ // Couldn't get length of track, so won't be able to play last track
PlayTo = MCI_MAKE_TMSF (parm1+1, 0, 0, 0);
}
else
{
PlayTo = MCI_MAKE_TMSF (parm1,
MCI_MSF_MINUTE(length),
MCI_MSF_SECOND(length),
MCI_MSF_FRAME(length));
}
PlayFrom = MCI_MAKE_TMSF (parm1, 0, 0, 0);
Looping = parm2 & 1;
// intentional fall-through
case CDM_Replay:
playParms.dwFrom = PlayFrom;
playParms.dwTo = PlayTo;
playParms.dwCallback = (DWORD_PTR)CD_Window;
return mciSendCommand (DeviceID, MCI_PLAY, MCI_FROM | MCI_TO | MCI_NOTIFY,
(DWORD_PTR)&playParms);
case CDM_PlayCD:
numTracks = GetNumTracks ();
if (numTracks == 0)
return FALSE;
for (firstTrack = 1; firstTrack <= numTracks && !IsTrackAudio (firstTrack); firstTrack++)
;
for (lastTrack = firstTrack; lastTrack <= numTracks && IsTrackAudio (lastTrack); lastTrack++)
;
if (firstTrack > numTracks)
return FALSE;
if (lastTrack > numTracks)
lastTrack = numTracks;
length = GetTrackLength (lastTrack);
if (length == 0)
return FALSE;
Looping = parm1 & 1;
PlayFrom = MCI_MAKE_TMSF (firstTrack, 0, 0, 0);
PlayTo = MCI_MAKE_TMSF (lastTrack,
MCI_MSF_MINUTE(length),
MCI_MSF_SECOND(length),
MCI_MSF_FRAME(length));
playParms.dwFrom = PlayFrom;
playParms.dwTo = PlayTo;
playParms.dwCallback = (DWORD_PTR)CD_Window;
return mciSendCommand (DeviceID, MCI_PLAY, MCI_FROM|MCI_TO|MCI_NOTIFY,
(DWORD_PTR)&playParms);
case CDM_Stop:
return mciSendCommand (DeviceID, MCI_STOP, 0, 0);
case CDM_Eject:
return mciSendCommand (DeviceID, MCI_SET, MCI_SET_DOOR_OPEN, 0);
case CDM_UnEject:
return mciSendCommand (DeviceID, MCI_SET, MCI_SET_DOOR_CLOSED, 0);
case CDM_Pause:
return mciSendCommand (DeviceID, MCI_PAUSE, 0, 0);
case CDM_Resume:
playParms.dwTo = PlayTo;
playParms.dwCallback = (DWORD_PTR)CD_Window;
return mciSendCommand (DeviceID, MCI_PLAY, MCI_TO | MCI_NOTIFY, (DWORD_PTR)&playParms);
case CDM_GetMode:
statusParms.dwItem = MCI_STATUS_MODE;
if (mciSendCommand (DeviceID, MCI_STATUS, MCI_STATUS_ITEM, (DWORD_PTR)&statusParms))
{
return CDMode_Unknown;
}
else
{
switch (statusParms.dwReturn)
{
case MCI_MODE_NOT_READY: return CDMode_NotReady;
case MCI_MODE_PAUSE: return CDMode_Pause;
case MCI_MODE_PLAY: return CDMode_Play;
case MCI_MODE_STOP: return CDMode_Stop;
case MCI_MODE_OPEN: return CDMode_Open;
default: return CDMode_Unknown;
}
}
case CDM_CheckTrack:
return IsTrackAudio (parm1) ? TRUE : FALSE;
case CDM_GetMediaIdentity:
case CDM_GetMediaUPC:
char ident[32];
infoParms.lpstrReturn = ident;
infoParms.dwRetSize = sizeof(ident);
if (mciSendCommand (DeviceID, MCI_INFO,
method == CDM_GetMediaIdentity ? MCI_WAIT|MCI_INFO_MEDIA_IDENTITY
: MCI_WAIT|MCI_INFO_MEDIA_UPC, (DWORD_PTR)&infoParms))
{
return 0;
}
else
{
return strtoul (ident, NULL, 0);
}
default:
return 0;
}
}
//==========================================================================
//
// KillThread
//
//==========================================================================
static void KillThread ()
{
if (CDThread != NULL)
{
CDThread->DestroyThread ();
Inited = NOT_INITED;
delete CDThread;
}
}
//==========================================================================
//
// CD_Init
//
//==========================================================================
bool CD_Init ()
{
if ((cd_drive)[0] == 0 || (cd_drive)[1] != 0)
{
return CD_Init (-1);
}
else
{
char drive = toupper ((cd_drive)[0]);
if (drive >= 'A' && drive <= 'Z' && !CD_Init (drive - 'A'))
return CD_Init (-1);
}
return true;
}
bool CD_Init (int device)
{
if (!cd_enabled || Args->CheckParm ("-nocdaudio"))
return false;
if (CDThread == NULL)
{
CDThread = new FCDThread;
atterm (KillThread);
}
if (Inited != device)
{
CD_Close ();
if (CDThread->SendMessage (CDM_Init, device, 0, 0, true))
{
Inited = device;
return true;
}
else
{
return false;
}
}
return true;
}
//==========================================================================
//
// CD_InitID
//
//==========================================================================
bool CD_InitID (unsigned int id, int guess)
{
char drive;
if (guess < 0 && Inited != NOT_INITED)
guess = Inited;
if (guess >= 0 && CD_Init (guess))
{
if (CDThread->SendMessage (CDM_GetMediaIdentity, 0, 0, 0, true) == id ||
CDThread->SendMessage (CDM_GetMediaUPC, 0, 0, 0, true) == id)
{
return true;
}
CD_Close ();
}
for (drive = 'V'; drive < 'Z'; drive++)
{
if (CD_Init (drive - 'A'))
{
// I don't know which value is stored in a CDDA file, so I try
// them both. All the CDs I've tested have had the same value
// for both, so it probably doesn't matter.
if (CDThread->SendMessage (CDM_GetMediaIdentity, 0, 0, 0, true) == id ||
CDThread->SendMessage (CDM_GetMediaUPC, 0, 0, 0, true) == id)
{
return true;
}
CD_Close ();
}
}
return false;
}
//==========================================================================
//
// CD_Close
//
//==========================================================================
void CD_Close ()
{
if (Inited != NOT_INITED)
{
CDThread->SendMessage (CDM_Close, 0, 0, 0, true);
Inited = NOT_INITED;
}
}
//==========================================================================
//
// CD_Eject
//
//==========================================================================
void CD_Eject ()
{
if (Inited != NOT_INITED)
CDThread->SendMessage (CDM_Eject, 0, 0, 0, false);
}
//==========================================================================
//
// CD_UnEject
//
//==========================================================================
bool CD_UnEject ()
{
if (Inited == NOT_INITED)
return false;
return CDThread->SendMessage (CDM_UnEject, 0, 0, 0, true) == 0;
}
//==========================================================================
//
// CD_Stop
//
//==========================================================================
void CD_Stop ()
{
if (Inited != NOT_INITED)
CDThread->SendMessage (CDM_Stop, 0, 0, 0, false);
}
//==========================================================================
//
// CD_Play
//
//==========================================================================
bool CD_Play (int track, bool looping)
{
if (Inited == NOT_INITED)
return false;
return CDThread->SendMessage (CDM_Play, track, looping ? 1 : 0, 0, true) == 0;
}
//==========================================================================
//
// CD_PlayNoWait
//
//==========================================================================
void CD_PlayNoWait (int track, bool looping)
{
if (Inited != NOT_INITED)
CDThread->SendMessage (CDM_Play, track, looping ? 1 : 0, 0, false);
}
//==========================================================================
//
// CD_PlayCD
//
//==========================================================================
bool CD_PlayCD (bool looping)
{
if (Inited == NOT_INITED)
return false;
return CDThread->SendMessage (CDM_PlayCD, looping ? 1 : 0, 0, 0, true) == 0;
}
//==========================================================================
//
// CD_PlayCDNoWait
//
//==========================================================================
void CD_PlayCDNoWait (bool looping)
{
if (Inited != NOT_INITED)
CDThread->SendMessage (CDM_PlayCD, looping ? 1 : 0, 0, 0, false);
}
//==========================================================================
//
// CD_Pause
//
//==========================================================================
void CD_Pause ()
{
if (Inited != NOT_INITED)
CDThread->SendMessage (CDM_Pause, 0, 0, 0, false);
}
//==========================================================================
//
// CD_Resume
//
//==========================================================================
bool CD_Resume ()
{
if (Inited == NOT_INITED)
return false;
return CDThread->SendMessage (CDM_Resume, 0, 0, 0, false) == 0;
}
//==========================================================================
//
// CD_GetMode
//
//==========================================================================
ECDModes CD_GetMode ()
{
if (Inited == NOT_INITED)
return CDMode_Unknown;
return (ECDModes)CDThread->SendMessage (CDM_GetMode, 0, 0, 0, true);
}
//==========================================================================
//
// CD_CheckTrack
//
//==========================================================================
bool CD_CheckTrack (int track)
{
if (Inited == NOT_INITED)
return false;
return CDThread->SendMessage (CDM_CheckTrack, track, 0, 0, true) != 0;
}
// Functions called only by the helper thread -------------------------------
//==========================================================================
//
// IsTrackAudio
//
//==========================================================================
bool FCDThread::IsTrackAudio (DWORD track) const
{
MCI_STATUS_PARMS statusParms;
statusParms.dwItem = MCI_CDA_STATUS_TYPE_TRACK;
statusParms.dwTrack = track;
if (mciSendCommand (DeviceID, MCI_STATUS, MCI_STATUS_ITEM | MCI_TRACK,
(DWORD_PTR)&statusParms))
{
return FALSE;
}
return statusParms.dwReturn == MCI_CDA_TRACK_AUDIO;
}
//==========================================================================
//
// GetTrackLength
//
//==========================================================================
DWORD FCDThread::GetTrackLength (DWORD track) const
{
MCI_STATUS_PARMS statusParms;
statusParms.dwItem = MCI_STATUS_LENGTH;
statusParms.dwTrack = track;
if (mciSendCommand (DeviceID, MCI_STATUS, MCI_STATUS_ITEM | MCI_TRACK,
(DWORD_PTR)&statusParms))
{
return 0;
}
else
{
return (DWORD)statusParms.dwReturn;
}
}
//==========================================================================
//
// GetNumTracks
//
//==========================================================================
DWORD FCDThread::GetNumTracks () const
{
MCI_STATUS_PARMS statusParms;
statusParms.dwItem = MCI_STATUS_NUMBER_OF_TRACKS;
if (mciSendCommand (DeviceID, MCI_STATUS, MCI_STATUS_ITEM, (DWORD_PTR)&statusParms))
{
return 0;
}
else
{
return (DWORD)statusParms.dwReturn;
}
}
//==========================================================================
//
// CD_WndProc (static)
//
// Because MCI (under Win 9x anyway) can't notify windows owned by another
// thread, the helper thread creates its own window.
//
//==========================================================================
LRESULT CALLBACK FCDThread::CD_WndProc (HWND hWnd, UINT message,
WPARAM wParam, LPARAM lParam)
{
switch (message)
{
case MM_MCINOTIFY:
if (wParam == MCI_NOTIFY_SUCCESSFUL)
{
FCDThread *self = (FCDThread *)(LONG_PTR)GetWindowLongPtr (hWnd, GWLP_USERDATA);
// Using SendMessage could deadlock, so don't do that.
self->Dispatch (self->Looping ? CDM_Replay : CDM_Stop);
}
return 0;
default:
return DefWindowProc (hWnd, message, wParam, lParam);
}
}