mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-20 11:11:34 +00:00
292 lines
10 KiB
C++
292 lines
10 KiB
C++
|
/*
|
||
|
** gl_hqresize.cpp
|
||
|
** Contains high quality upsampling functions.
|
||
|
** So far Scale2x/3x/4x as described in http://scale2x.sourceforge.net/
|
||
|
** are implemented.
|
||
|
**
|
||
|
**---------------------------------------------------------------------------
|
||
|
** Copyright 2008 Benjamin Berkels
|
||
|
** All rights reserved.
|
||
|
**
|
||
|
** Redistribution and use in source and binary forms, with or without
|
||
|
** modification, are permitted provided that the following conditions
|
||
|
** are met:
|
||
|
**
|
||
|
** 1. Redistributions of source code must retain the above copyright
|
||
|
** notice, this list of conditions and the following disclaimer.
|
||
|
** 2. Redistributions in binary form must reproduce the above copyright
|
||
|
** notice, this list of conditions and the following disclaimer in the
|
||
|
** documentation and/or other materials provided with the distribution.
|
||
|
** 3. The name of the author may not be used to endorse or promote products
|
||
|
** derived from this software without specific prior written permission.
|
||
|
**
|
||
|
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
|
||
|
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
|
||
|
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
|
||
|
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||
|
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
|
||
|
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||
|
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||
|
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||
|
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
|
||
|
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||
|
**---------------------------------------------------------------------------
|
||
|
**
|
||
|
*/
|
||
|
|
||
|
#include "gl/system/gl_system.h"
|
||
|
#include "gl/renderer/gl_renderer.h"
|
||
|
#include "gl/textures/gl_texture.h"
|
||
|
#include "c_cvars.h"
|
||
|
// [BB] hqnx scaling is only supported with the MS compiler.
|
||
|
#if (defined _MSC_VER) && (!defined _WIN64)
|
||
|
#include "gl/hqnx/hqnx.h"
|
||
|
#endif
|
||
|
|
||
|
CUSTOM_CVAR(Int, gl_texture_hqresize, 0, CVAR_ARCHIVE | CVAR_GLOBALCONFIG | CVAR_NOINITCALL)
|
||
|
{
|
||
|
#ifdef _MSC_VER
|
||
|
if (self < 0 || self > 6)
|
||
|
#else
|
||
|
if (self < 0 || self > 3)
|
||
|
#endif
|
||
|
self = 0;
|
||
|
GLRenderer->FlushTextures();
|
||
|
}
|
||
|
|
||
|
CUSTOM_CVAR(Int, gl_texture_hqresize_maxinputsize, 512, CVAR_ARCHIVE | CVAR_GLOBALCONFIG | CVAR_NOINITCALL)
|
||
|
{
|
||
|
if (self > 1024) self = 1024;
|
||
|
GLRenderer->FlushTextures();
|
||
|
}
|
||
|
|
||
|
CUSTOM_CVAR(Int, gl_texture_hqresize_targets, 7, CVAR_ARCHIVE | CVAR_GLOBALCONFIG | CVAR_NOINITCALL)
|
||
|
{
|
||
|
GLRenderer->FlushTextures();
|
||
|
}
|
||
|
|
||
|
CVAR (Flag, gl_texture_hqresize_textures, gl_texture_hqresize_targets, 1);
|
||
|
CVAR (Flag, gl_texture_hqresize_sprites, gl_texture_hqresize_targets, 2);
|
||
|
CVAR (Flag, gl_texture_hqresize_fonts, gl_texture_hqresize_targets, 4);
|
||
|
|
||
|
|
||
|
static void scale2x ( uint32* inputBuffer, uint32* outputBuffer, int inWidth, int inHeight )
|
||
|
{
|
||
|
const int width = 2* inWidth;
|
||
|
const int height = 2 * inHeight;
|
||
|
|
||
|
for ( int i = 0; i < inWidth; ++i )
|
||
|
{
|
||
|
const int iMinus = (i > 0) ? (i-1) : 0;
|
||
|
const int iPlus = (i < inWidth - 1 ) ? (i+1) : i;
|
||
|
for ( int j = 0; j < inHeight; ++j )
|
||
|
{
|
||
|
const int jMinus = (j > 0) ? (j-1) : 0;
|
||
|
const int jPlus = (j < inHeight - 1 ) ? (j+1) : j;
|
||
|
const uint32 A = inputBuffer[ iMinus +inWidth*jMinus];
|
||
|
const uint32 B = inputBuffer[ iMinus +inWidth*j ];
|
||
|
const uint32 C = inputBuffer[ iMinus +inWidth*jPlus];
|
||
|
const uint32 D = inputBuffer[ i +inWidth*jMinus];
|
||
|
const uint32 E = inputBuffer[ i +inWidth*j ];
|
||
|
const uint32 F = inputBuffer[ i +inWidth*jPlus];
|
||
|
const uint32 G = inputBuffer[ iPlus +inWidth*jMinus];
|
||
|
const uint32 H = inputBuffer[ iPlus +inWidth*j ];
|
||
|
const uint32 I = inputBuffer[ iPlus +inWidth*jPlus];
|
||
|
if (B != H && D != F) {
|
||
|
outputBuffer[2*i + width*2*j ] = D == B ? D : E;
|
||
|
outputBuffer[2*i + width*(2*j+1)] = B == F ? F : E;
|
||
|
outputBuffer[2*i+1 + width*2*j ] = D == H ? D : E;
|
||
|
outputBuffer[2*i+1 + width*(2*j+1)] = H == F ? F : E;
|
||
|
} else {
|
||
|
outputBuffer[2*i + width*2*j ] = E;
|
||
|
outputBuffer[2*i + width*(2*j+1)] = E;
|
||
|
outputBuffer[2*i+1 + width*2*j ] = E;
|
||
|
outputBuffer[2*i+1 + width*(2*j+1)] = E;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static void scale3x ( uint32* inputBuffer, uint32* outputBuffer, int inWidth, int inHeight )
|
||
|
{
|
||
|
const int width = 3* inWidth;
|
||
|
const int height = 3 * inHeight;
|
||
|
|
||
|
for ( int i = 0; i < inWidth; ++i )
|
||
|
{
|
||
|
const int iMinus = (i > 0) ? (i-1) : 0;
|
||
|
const int iPlus = (i < inWidth - 1 ) ? (i+1) : i;
|
||
|
for ( int j = 0; j < inHeight; ++j )
|
||
|
{
|
||
|
const int jMinus = (j > 0) ? (j-1) : 0;
|
||
|
const int jPlus = (j < inHeight - 1 ) ? (j+1) : j;
|
||
|
const uint32 A = inputBuffer[ iMinus +inWidth*jMinus];
|
||
|
const uint32 B = inputBuffer[ iMinus +inWidth*j ];
|
||
|
const uint32 C = inputBuffer[ iMinus +inWidth*jPlus];
|
||
|
const uint32 D = inputBuffer[ i +inWidth*jMinus];
|
||
|
const uint32 E = inputBuffer[ i +inWidth*j ];
|
||
|
const uint32 F = inputBuffer[ i +inWidth*jPlus];
|
||
|
const uint32 G = inputBuffer[ iPlus +inWidth*jMinus];
|
||
|
const uint32 H = inputBuffer[ iPlus +inWidth*j ];
|
||
|
const uint32 I = inputBuffer[ iPlus +inWidth*jPlus];
|
||
|
if (B != H && D != F) {
|
||
|
outputBuffer[3*i + width*3*j ] = D == B ? D : E;
|
||
|
outputBuffer[3*i + width*(3*j+1)] = (D == B && E != C) || (B == F && E != A) ? B : E;
|
||
|
outputBuffer[3*i + width*(3*j+2)] = B == F ? F : E;
|
||
|
outputBuffer[3*i+1 + width*3*j ] = (D == B && E != G) || (D == H && E != A) ? D : E;
|
||
|
outputBuffer[3*i+1 + width*(3*j+1)] = E;
|
||
|
outputBuffer[3*i+1 + width*(3*j+2)] = (B == F && E != I) || (H == F && E != C) ? F : E;
|
||
|
outputBuffer[3*i+2 + width*3*j ] = D == H ? D : E;
|
||
|
outputBuffer[3*i+2 + width*(3*j+1)] = (D == H && E != I) || (H == F && E != G) ? H : E;
|
||
|
outputBuffer[3*i+2 + width*(3*j+2)] = H == F ? F : E;
|
||
|
} else {
|
||
|
outputBuffer[3*i + width*3*j ] = E;
|
||
|
outputBuffer[3*i + width*(3*j+1)] = E;
|
||
|
outputBuffer[3*i + width*(3*j+2)] = E;
|
||
|
outputBuffer[3*i+1 + width*3*j ] = E;
|
||
|
outputBuffer[3*i+1 + width*(3*j+1)] = E;
|
||
|
outputBuffer[3*i+1 + width*(3*j+2)] = E;
|
||
|
outputBuffer[3*i+2 + width*3*j ] = E;
|
||
|
outputBuffer[3*i+2 + width*(3*j+1)] = E;
|
||
|
outputBuffer[3*i+2 + width*(3*j+2)] = E;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static void scale4x ( uint32* inputBuffer, uint32* outputBuffer, int inWidth, int inHeight )
|
||
|
{
|
||
|
int width = 2* inWidth;
|
||
|
int height = 2 * inHeight;
|
||
|
uint32 * buffer2x = new uint32[width*height];
|
||
|
|
||
|
scale2x ( reinterpret_cast<uint32*> ( inputBuffer ), reinterpret_cast<uint32*> ( buffer2x ), inWidth, inHeight );
|
||
|
width *= 2;
|
||
|
height *= 2;
|
||
|
scale2x ( reinterpret_cast<uint32*> ( buffer2x ), reinterpret_cast<uint32*> ( outputBuffer ), 2*inWidth, 2*inHeight );
|
||
|
delete[] buffer2x;
|
||
|
}
|
||
|
|
||
|
|
||
|
static unsigned char *scaleNxHelper( void (*scaleNxFunction) ( uint32* , uint32* , int , int),
|
||
|
const int N,
|
||
|
unsigned char *inputBuffer,
|
||
|
const int inWidth,
|
||
|
const int inHeight,
|
||
|
int &outWidth,
|
||
|
int &outHeight )
|
||
|
{
|
||
|
outWidth = N * inWidth;
|
||
|
outHeight = N *inHeight;
|
||
|
unsigned char * newBuffer = new unsigned char[outWidth*outHeight*4];
|
||
|
|
||
|
scaleNxFunction ( reinterpret_cast<uint32*> ( inputBuffer ), reinterpret_cast<uint32*> ( newBuffer ), inWidth, inHeight );
|
||
|
delete[] inputBuffer;
|
||
|
return newBuffer;
|
||
|
}
|
||
|
|
||
|
// [BB] hqnx scaling is only supported with the MS compiler.
|
||
|
#if (defined _MSC_VER) && (!defined _WIN64)
|
||
|
static unsigned char *hqNxHelper( void (*hqNxFunction) ( int*, unsigned char*, int, int, int ),
|
||
|
const int N,
|
||
|
unsigned char *inputBuffer,
|
||
|
const int inWidth,
|
||
|
const int inHeight,
|
||
|
int &outWidth,
|
||
|
int &outHeight )
|
||
|
{
|
||
|
static int initdone = false;
|
||
|
|
||
|
if (!initdone)
|
||
|
{
|
||
|
InitLUTs();
|
||
|
initdone = true;
|
||
|
}
|
||
|
outWidth = N * inWidth;
|
||
|
outHeight = N *inHeight;
|
||
|
|
||
|
CImage cImageIn;
|
||
|
cImageIn.SetImage(inputBuffer, inWidth, inHeight, 32);
|
||
|
cImageIn.Convert32To17();
|
||
|
|
||
|
unsigned char * newBuffer = new unsigned char[outWidth*outHeight*4];
|
||
|
hqNxFunction( reinterpret_cast<int*>(cImageIn.m_pBitmap), newBuffer, cImageIn.m_Xres, cImageIn.m_Yres, outWidth*4 );
|
||
|
delete[] inputBuffer;
|
||
|
return newBuffer;
|
||
|
}
|
||
|
#endif
|
||
|
|
||
|
//===========================================================================
|
||
|
//
|
||
|
// [BB] Upsamples the texture in inputBuffer, frees inputBuffer and returns
|
||
|
// the upsampled buffer.
|
||
|
//
|
||
|
//===========================================================================
|
||
|
unsigned char *gl_CreateUpsampledTextureBuffer ( const FTexture *inputTexture, unsigned char *inputBuffer, const int inWidth, const int inHeight, int &outWidth, int &outHeight, bool hasAlpha )
|
||
|
{
|
||
|
// [BB] Make sure that outWidth and outHeight denote the size of
|
||
|
// the returned buffer even if we don't upsample the input buffer.
|
||
|
outWidth = inWidth;
|
||
|
outHeight = inHeight;
|
||
|
|
||
|
// [BB] Don't resample if the width or height of the input texture is bigger than gl_texture_hqresize_maxinputsize.
|
||
|
if ( ( inWidth > gl_texture_hqresize_maxinputsize ) || ( inHeight > gl_texture_hqresize_maxinputsize ) )
|
||
|
return inputBuffer;
|
||
|
|
||
|
// [BB] Don't try to upsample textures based off FCanvasTexture.
|
||
|
if ( inputTexture->bHasCanvas )
|
||
|
return inputBuffer;
|
||
|
|
||
|
// [BB] Don't upsample non-shader handled warped textures. Needs too much memory and time
|
||
|
if (gl.shadermodel == 2 || (gl.shadermodel == 3 && inputTexture->bWarped))
|
||
|
return inputBuffer;
|
||
|
|
||
|
switch (inputTexture->UseType)
|
||
|
{
|
||
|
case FTexture::TEX_Sprite:
|
||
|
case FTexture::TEX_SkinSprite:
|
||
|
if (!(gl_texture_hqresize_targets & 2)) return inputBuffer;
|
||
|
break;
|
||
|
|
||
|
case FTexture::TEX_FontChar:
|
||
|
if (!(gl_texture_hqresize_targets & 4)) return inputBuffer;
|
||
|
break;
|
||
|
|
||
|
default:
|
||
|
if (!(gl_texture_hqresize_targets & 1)) return inputBuffer;
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
if (inputBuffer)
|
||
|
{
|
||
|
outWidth = inWidth;
|
||
|
outHeight = inHeight;
|
||
|
int type = gl_texture_hqresize;
|
||
|
// hqNx does not preserve the alpha channel so fall back to ScaleNx for such textures
|
||
|
if (hasAlpha && type > 3)
|
||
|
{
|
||
|
type -= 3;
|
||
|
}
|
||
|
|
||
|
switch (type)
|
||
|
{
|
||
|
case 1:
|
||
|
return scaleNxHelper( &scale2x, 2, inputBuffer, inWidth, inHeight, outWidth, outHeight );
|
||
|
case 2:
|
||
|
return scaleNxHelper( &scale3x, 3, inputBuffer, inWidth, inHeight, outWidth, outHeight );
|
||
|
case 3:
|
||
|
return scaleNxHelper( &scale4x, 4, inputBuffer, inWidth, inHeight, outWidth, outHeight );
|
||
|
// [BB] hqnx scaling is only supported with the MS compiler.
|
||
|
#if (defined _MSC_VER) && (!defined _WIN64)
|
||
|
case 4:
|
||
|
return hqNxHelper( &hq2x_32, 2, inputBuffer, inWidth, inHeight, outWidth, outHeight );
|
||
|
case 5:
|
||
|
return hqNxHelper( &hq3x_32, 3, inputBuffer, inWidth, inHeight, outWidth, outHeight );
|
||
|
case 6:
|
||
|
return hqNxHelper( &hq4x_32, 4, inputBuffer, inWidth, inHeight, outWidth, outHeight );
|
||
|
#endif
|
||
|
}
|
||
|
}
|
||
|
return inputBuffer;
|
||
|
}
|