gzdoom/src/swrenderer/scene/r_clip_segment.h

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#pragma once
namespace swrenderer
{
struct cliprange_t
{
short first, last;
};
// newend is one past the last valid seg
extern cliprange_t *newend;
extern cliprange_t solidsegs[MAXWIDTH/2+2];
void R_ClearClipSegs(short left, short right);
}