mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-23 04:22:34 +00:00
191 lines
5.2 KiB
OpenEdge ABL
191 lines
5.2 KiB
OpenEdge ABL
|
//**************************************************************************
|
||
|
//**
|
||
|
//** zspecials.acs
|
||
|
//**
|
||
|
//** This version is not kept up to date, but it has enough to make the
|
||
|
//** translators compile.
|
||
|
//**
|
||
|
//**************************************************************************
|
||
|
|
||
|
special
|
||
|
80:ACS_Execute(2,5),
|
||
|
81:ACS_Suspend(2),
|
||
|
82:ACS_Terminate(2),
|
||
|
83:ACS_LockedExecute(5),
|
||
|
42:Ceiling_CrushAndRaise(3),
|
||
|
44:Ceiling_CrushStop(1),
|
||
|
43:Ceiling_LowerAndCrush(3),
|
||
|
40:Ceiling_LowerByValue(3),
|
||
|
41:Ceiling_RaiseByValue(3),
|
||
|
45:Ceiling_CrushRaiseAndStay(3),
|
||
|
69:Ceiling_MoveToValueTimes8(4),
|
||
|
10:Door_Close(2),
|
||
|
11:Door_Open(2,3),
|
||
|
12:Door_Raise(3,4),
|
||
|
13:Door_LockedRaise(4,5),
|
||
|
20:Floor_LowerByValue(3),
|
||
|
36:Floor_LowerByValueTimes8(3),
|
||
|
66:Floor_LowerInstant(3),
|
||
|
68:Floor_MoveToValueTimes8(4),
|
||
|
21:Floor_LowerToLowest(2),
|
||
|
22:Floor_LowerToNearest(2),
|
||
|
28:Floor_RaiseAndCrush(3),
|
||
|
23:Floor_RaiseByValue(3),
|
||
|
35:Floor_RaiseByValueTimes8(3),
|
||
|
67:Floor_RaiseInstant(3),
|
||
|
24:Floor_RaiseToHighest(2),
|
||
|
25:Floor_RaiseToNearest(2),
|
||
|
95:FloorAndCeiling_LowerByValue(3),
|
||
|
96:FloorAndCeiling_RaiseByValue(3),
|
||
|
46:Floor_CrushStop(1),
|
||
|
109:Light_ForceLightning(1),
|
||
|
110:Light_RaiseByValue(2),
|
||
|
111:Light_LowerByValue(2),
|
||
|
112:Light_ChangeToValue(2),
|
||
|
113:Light_Fade(3),
|
||
|
114:Light_Glow(4),
|
||
|
115:Light_Flicker(3),
|
||
|
116:Light_Strobe(5),
|
||
|
117:Light_Stop(1),
|
||
|
29:Pillar_Build(3),
|
||
|
94:Pillar_BuildAndCrush(4),
|
||
|
30:Pillar_Open(4),
|
||
|
62:Plat_DownWaitUpStay(3),
|
||
|
63:Plat_DownByValue(4),
|
||
|
64:Plat_UpWaitDownStay(3),
|
||
|
65:Plat_UpByValue(4),
|
||
|
60:Plat_PerpetualRaise(3),
|
||
|
61:Plat_Stop(1),
|
||
|
6:Polyobj_MoveTimes8(4),
|
||
|
4:Polyobj_Move(4),
|
||
|
2:Polyobj_RotateLeft(3),
|
||
|
3:Polyobj_RotateRight(3),
|
||
|
7:Polyobj_DoorSwing(4),
|
||
|
8:Polyobj_DoorSlide(5),
|
||
|
93:Polyobj_OR_MoveTimes8(4),
|
||
|
92:Polyobj_OR_Move(4),
|
||
|
90:Polyobj_OR_RotateLeft(3),
|
||
|
91:Polyobj_OR_RotateRight(3),
|
||
|
120:Radius_Quake(5),
|
||
|
140:Sector_ChangeSound(2),
|
||
|
26:Stairs_BuildDown(5),
|
||
|
27:Stairs_BuildUp(5),
|
||
|
31:Stairs_BuildDownSync(4),
|
||
|
32:Stairs_BuildUpSync(4),
|
||
|
70:Teleport(1,3),
|
||
|
71:Teleport_NoFog(1,3),
|
||
|
74:Teleport_NewMap(2,3),
|
||
|
75:Teleport_EndGame(0),
|
||
|
72:ThrustThing(2,3),
|
||
|
73:DamageThing(1),
|
||
|
130:Thing_Activate(1),
|
||
|
131:Thing_Deactivate(1),
|
||
|
133:Thing_Destroy(1,2),
|
||
|
134:Thing_Projectile(5),
|
||
|
136:Thing_ProjectileGravity(5),
|
||
|
132:Thing_Remove(1),
|
||
|
135:Thing_Spawn(3,4),
|
||
|
137:Thing_SpawnNoFog(3,4),
|
||
|
138:Floor_Waggle(5),
|
||
|
|
||
|
9:Line_Horizon(0),
|
||
|
14:Door_Animated(3),
|
||
|
15:Autosave(0),
|
||
|
33:ForceField(0),
|
||
|
34:ClearForceField(1),
|
||
|
38:Ceiling_Waggle(5),
|
||
|
39:Teleport_ZombieChanger(2),
|
||
|
49:GlassBreak(0),
|
||
|
76:TeleportOther(3),
|
||
|
77:TeleportGroup(5),
|
||
|
78:TeleportInSector(4,5),
|
||
|
84:ACS_ExecuteWithResult(1,4),
|
||
|
119:Thing_Damage(2,3),
|
||
|
125:Thing_Move(2),
|
||
|
127:Thing_SetSpecial(5),
|
||
|
128:ThrustThingZ(4),
|
||
|
139:Thing_SpawnFacing(2,4),
|
||
|
172:Plat_UpNearestWaitDownStay(3),
|
||
|
173:NoiseAlert(2),
|
||
|
174:SendToCommunicator(4),
|
||
|
175:Thing_ProjectileIntercept(5),
|
||
|
176:Thing_ChangeTID(2),
|
||
|
177:Thing_Hate(2,3),
|
||
|
178:Thing_ProjectileAimed(4,5),
|
||
|
179:ChangeSkill(1),
|
||
|
180:Thing_SetTranslation(2),
|
||
|
// 181:Plane_Align,
|
||
|
182:Line_Mirror(0),
|
||
|
183:Line_AlignCeiling(2),
|
||
|
184:Line_AlignFloor(2),
|
||
|
185:Sector_SetRotation(3),
|
||
|
186:Sector_SetCeilingPanning(5),
|
||
|
187:Sector_SetFloorPanning(5),
|
||
|
188:Sector_SetCeilingScale(5),
|
||
|
189:Sector_SetFloorScale(5),
|
||
|
191:SetPlayerProperty(3),
|
||
|
192:Ceiling_LowerToHighestFloor(2),
|
||
|
193:Ceiling_LowerInstant(3),
|
||
|
194:Ceiling_RaiseInstant(3),
|
||
|
195:Ceiling_CrushRaiseAndStayA(4),
|
||
|
196:Ceiling_CrushAndRaiseA(4),
|
||
|
197:Ceiling_CrushAndRaiseSilentA(4),
|
||
|
198:Ceiling_RaiseByValueTimes8(3),
|
||
|
199:Ceiling_LowerByValueTimes8(3),
|
||
|
200:Generic_Floor(5),
|
||
|
201:Generic_Ceiling(5),
|
||
|
202:Generic_Door(5),
|
||
|
203:Generic_Lift(5),
|
||
|
204:Generic_Stairs(5),
|
||
|
205:Generic_Crusher(5),
|
||
|
206:Plat_DownWaitUpStayLip(4,5),
|
||
|
207:Plat_PerpetualRaiseLip(4),
|
||
|
208:TranslucentLine(2,3),
|
||
|
// 209:Transfer_Heights,
|
||
|
// 210:Transfer_FloorLight,
|
||
|
// 211:Transfer_CeilingLight,
|
||
|
212:Sector_SetColor(4,5),
|
||
|
213:Sector_SetFade(4),
|
||
|
214:Sector_SetDamage(3),
|
||
|
215:Teleport_Line(2),
|
||
|
216:Sector_SetGravity(3),
|
||
|
217:Stairs_BuildUpDoom(5),
|
||
|
218:Sector_SetWind(4),
|
||
|
// 219:Sector_SetFriction(4),
|
||
|
220:Sector_SetCurrent(4),
|
||
|
221:Scroll_Texture_Both(5),
|
||
|
// 222:Scroll_Texture_Model,
|
||
|
223:Scroll_Floor(4),
|
||
|
224:Scroll_Ceiling(4),
|
||
|
// 225:Scroll_Texture_Offsets,
|
||
|
226:ACS_ExecuteAlways(2,5),
|
||
|
// 227:PointPush_SetForce,
|
||
|
228:Plat_RaiseAndStayTx0(2),
|
||
|
229:Thing_SetGoal(3),
|
||
|
230:Plat_UpByValueStayTx(3),
|
||
|
231:Plat_ToggleCeiling(1),
|
||
|
232:Light_StrobeDoom(3),
|
||
|
233:Light_MinNeighbor(1),
|
||
|
234:Light_MaxNeighbor(1),
|
||
|
235:Floor_TransferTrigger(1),
|
||
|
236:Floor_TransferNumeric(1),
|
||
|
237:ChangeCamera(3),
|
||
|
238:Floor_RaiseToLowestCeiling(2),
|
||
|
239:Floor_RaiseByValueTxTy(3),
|
||
|
240:Floor_RaiseByTexture(2),
|
||
|
241:Floor_LowerToLowestTxTy(2),
|
||
|
242:Floor_LowerToHighest(3),
|
||
|
243:Exit_Normal(1),
|
||
|
244:Exit_Secret(1),
|
||
|
245:Elevator_RaiseToNearest(2),
|
||
|
246:Elevator_MoveToFloor(2),
|
||
|
247:Elevator_LowerToNearest(2),
|
||
|
248:HealThing(1,2),
|
||
|
249:Door_CloseWaitOpen(3),
|
||
|
250:Floor_Donut(3),
|
||
|
251:FloorAndCeiling_LowerRaise(3),
|
||
|
252:Ceiling_RaiseToNearest(2),
|
||
|
253:Ceiling_LowerToLowest(2),
|
||
|
254:Ceiling_LowerToFloor(2),
|
||
|
255:Ceiling_CrushRaiseAndStaySilA(4);
|