/*
 * libOPNMIDI is a free MIDI to WAV conversion library with OPN2 (YM2612) emulation
 *
 * MIDI parser and player (Original code from ADLMIDI): Copyright (c) 2010-2014 Joel Yliluoma <bisqwit@iki.fi>
 * OPNMIDI Library and YM2612 support:   Copyright (c) 2017-2018 Vitaly Novichkov <admin@wohlnet.ru>
 *
 * Library is based on the ADLMIDI, a MIDI player for Linux and Windows with OPL3 emulation:
 * http://iki.fi/bisqwit/source/adlmidi.html
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#include "opnmidi_private.hpp"

// Mapping from MIDI volume level to OPL level value.

static const uint32_t DMX_volume_mapping_table[] =
{
    0,  1,  3,  5,  6,  8,  10, 11,
    13, 14, 16, 17, 19, 20, 22, 23,
    25, 26, 27, 29, 30, 32, 33, 34,
    36, 37, 39, 41, 43, 45, 47, 49,
    50, 52, 54, 55, 57, 59, 60, 61,
    63, 64, 66, 67, 68, 69, 71, 72,
    73, 74, 75, 76, 77, 79, 80, 81,
    82, 83, 84, 84, 85, 86, 87, 88,
    89, 90, 91, 92, 92, 93, 94, 95,
    96, 96, 97, 98, 99, 99, 100, 101,
    101, 102, 103, 103, 104, 105, 105, 106,
    107, 107, 108, 109, 109, 110, 110, 111,
    112, 112, 113, 113, 114, 114, 115, 115,
    116, 117, 117, 118, 118, 119, 119, 120,
    120, 121, 121, 122, 122, 123, 123, 123,
    124, 124, 125, 125, 126, 126, 127, 127,
    //Protection entries to avoid crash if value more than 127
    127, 127, 127, 127, 127, 127, 127, 127,
    127, 127, 127, 127, 127, 127, 127, 127,
    127, 127, 127, 127, 127, 127, 127, 127,
    127, 127, 127, 127, 127, 127, 127, 127,
    127, 127, 127, 127, 127, 127, 127, 127,
    127, 127, 127, 127, 127, 127, 127, 127,
    127, 127, 127, 127, 127, 127, 127, 127,
    127, 127, 127, 127, 127, 127, 127, 127,
    127, 127, 127, 127, 127, 127, 127, 127,
    127, 127, 127, 127, 127, 127, 127, 127,
    127, 127, 127, 127, 127, 127, 127, 127,
    127, 127, 127, 127, 127, 127, 127, 127,
    127, 127, 127, 127, 127, 127, 127, 127,
    127, 127, 127, 127, 127, 127, 127, 127,
    127, 127, 127, 127, 127, 127, 127, 127,
    127, 127, 127, 127, 127, 127, 127, 127,
};

static const uint8_t W9X_volume_mapping_table[32] =
{
    63, 63, 40, 36, 32, 28, 23, 21,
    19, 17, 15, 14, 13, 12, 11, 10,
    9,  8,  7,  6,  5,  5,  4,  4,
    3,  3,  2,  2,  1,  1,  0,  0
};

inline bool isXgPercChannel(uint8_t msb, uint8_t lsb)
{
    return (msb == 0x7E || msb == 0x7F) && (lsb == 0);
}

void OPNMIDIplay::OpnChannel::AddAge(int64_t ms)
{
    const int64_t neg = static_cast<int64_t>(-0x1FFFFFFFl);
    if(users_empty())
        koff_time_until_neglible =
            std::max(int64_t(koff_time_until_neglible - ms), neg);
    else
    {
        koff_time_until_neglible = 0;

        for(LocationData *i = users_first; i; i = i->next)
        {
            if(!i->fixed_sustain)
                i->kon_time_until_neglible = std::max(i->kon_time_until_neglible - ms, neg);
            i->vibdelay += ms;
        }
    }
}

#ifndef OPNMIDI_DISABLE_MIDI_SEQUENCER

OPNMIDIplay::MidiEvent::MidiEvent() :
    type(T_UNKNOWN),
    subtype(T_UNKNOWN),
    channel(0),
    isValid(1),
    absPosition(0)
{}


OPNMIDIplay::MidiTrackRow::MidiTrackRow() :
    time(0.0),
    delay(0),
    absPos(0),
    timeDelay(0.0)
{}

void OPNMIDIplay::MidiTrackRow::reset()
{
    time = 0.0;
    delay = 0;
    absPos = 0;
    timeDelay = 0.0;
    events.clear();
}

void OPNMIDIplay::MidiTrackRow::sortEvents(bool *noteStates)
{
    typedef std::vector<MidiEvent> EvtArr;
    EvtArr metas;
    EvtArr noteOffs;
    EvtArr controllers;
    EvtArr anyOther;

    metas.reserve(events.size());
    noteOffs.reserve(events.size());
    controllers.reserve(events.size());
    anyOther.reserve(events.size());

    for(size_t i = 0; i < events.size(); i++)
    {
        if(events[i].type == MidiEvent::T_NOTEOFF)
            noteOffs.push_back(events[i]);
        else if((events[i].type == MidiEvent::T_CTRLCHANGE)
                || (events[i].type == MidiEvent::T_PATCHCHANGE)
                || (events[i].type == MidiEvent::T_WHEEL)
                || (events[i].type == MidiEvent::T_CHANAFTTOUCH))
        {
            controllers.push_back(events[i]);
        }
        else if((events[i].type == MidiEvent::T_SPECIAL) && (events[i].subtype == MidiEvent::ST_MARKER))
            metas.push_back(events[i]);
        else
            anyOther.push_back(events[i]);
    }

    /*
     * If Note-Off and it's Note-On is on the same row - move this damned note off down!
     */
    if(noteStates)
    {
        std::set<size_t> markAsOn;
        for(size_t i = 0; i < anyOther.size(); i++)
        {
            const MidiEvent e = anyOther[i];
            if(e.type == MidiEvent::T_NOTEON)
            {
                const size_t note_i = (e.channel * 255) + (e.data[0] & 0x7F);
                //Check, was previously note is on or off
                bool wasOn = noteStates[note_i];
                markAsOn.insert(note_i);
                // Detect zero-length notes are following previously pressed note
                int noteOffsOnSameNote = 0;
                for(EvtArr::iterator j = noteOffs.begin(); j != noteOffs.end();)
                {
                    //If note was off, and note-off on same row with note-on - move it down!
                    if(
                        ((*j).channel == e.channel) &&
                        ((*j).data[0] == e.data[0])
                    )
                    {
                        //If note is already off OR more than one note-off on same row and same note
                        if(!wasOn || (noteOffsOnSameNote != 0))
                        {
                            anyOther.push_back(*j);
                            j = noteOffs.erase(j);
                            markAsOn.erase(note_i);
                            continue;
                        } else {
                            //When same row has many note-offs on same row
                            //that means a zero-length note follows previous note
                            //it must be shuted down
                            noteOffsOnSameNote++;
                        }
                    }
                    j++;
                }
            }
        }

        //Mark other notes as released
        for(EvtArr::iterator j = noteOffs.begin(); j != noteOffs.end(); j++)
        {
            size_t note_i = (j->channel * 255) + (j->data[0] & 0x7F);
            noteStates[note_i] = false;
        }

        for(std::set<size_t>::iterator j = markAsOn.begin(); j != markAsOn.end(); j++)
            noteStates[*j] = true;

    }
    /***********************************************************************************/

    events.clear();
    events.insert(events.end(), noteOffs.begin(), noteOffs.end());
    events.insert(events.end(), metas.begin(), metas.end());
    events.insert(events.end(), controllers.begin(), controllers.end());
    events.insert(events.end(), anyOther.begin(), anyOther.end());
}
#endif //OPNMIDI_DISABLE_MIDI_SEQUENCER

#ifndef OPNMIDI_DISABLE_MIDI_SEQUENCER
bool OPNMIDIplay::buildTrackData()
{
    fullSongTimeLength = 0.0;
    loopStartTime = -1.0;
    loopEndTime = -1.0;
    musTitle.clear();
    musCopyright.clear();
    musTrackTitles.clear();
    musMarkers.clear();
    caugh_missing_instruments.clear();
    caugh_missing_banks_melodic.clear();
    caugh_missing_banks_percussion.clear();
    trackDataNew.clear();
    const size_t    trackCount = TrackData.size();
    trackDataNew.resize(trackCount, MidiTrackQueue());

    invalidLoop = false;
    bool gotLoopStart = false, gotLoopEnd = false, gotLoopEventInThisRow = false;
    //! Tick position of loop start tag
    uint64_t loopStartTicks = 0;
    //! Tick position of loop end tag
    uint64_t loopEndTicks = 0;
    //! Full length of song in ticks
    uint64_t ticksSongLength = 0;
    //! Cache for error message strign
    char error[150];

    CurrentPositionNew.track.clear();
    CurrentPositionNew.track.resize(trackCount);

    //! Caches note on/off states.
    bool noteStates[16 * 255];
    /* This is required to carefully detect zero-length notes           *
     * and avoid a move of "note-off" event over "note-on" while sort.  *
     * Otherwise, after sort those notes will play infinite sound       */

    //Tempo change events
    std::vector<MidiEvent> tempos;

    /*
     * TODO: Make this be safer for memory in case of broken input data
     * which may cause going away of available track data (and then give a crash!)
     *
     * POST: Check this more carefully for possible vulnuabilities are can crash this
     */
    for(size_t tk = 0; tk < trackCount; ++tk)
    {
        uint64_t abs_position = 0;
        int status = 0;
        MidiEvent event;
        bool ok = false;
        uint8_t *end      = TrackData[tk].data() + TrackData[tk].size();
        uint8_t *trackPtr = TrackData[tk].data();
        std::memset(noteStates, 0, sizeof(noteStates));

        //Time delay that follows the first event in the track
        {
            MidiTrackRow evtPos;
            if(opn.m_musicMode == OPN2::MODE_RSXX)
                ok = true;
            else
                evtPos.delay = ReadVarLenEx(&trackPtr, end, ok);
            if(!ok)
            {
                int len = snprintf(error, 150, "buildTrackData: Can't read variable-length value at begin of track %d.\n", (int)tk);
                if((len > 0) && (len < 150))
                    errorString += std::string(error, (size_t)len);
                return false;
            }

            //HACK: Begin every track with "Reset all controllers" event to avoid controllers state break came from end of song
            for(uint8_t chan = 0; chan < 16; chan++)
            {
                MidiEvent event;
                event.type = MidiEvent::T_CTRLCHANGE;
                event.channel = chan;
                event.data.push_back(121);
                event.data.push_back(0);
                evtPos.events.push_back(event);
            }

            evtPos.absPos = abs_position;
            abs_position += evtPos.delay;
            trackDataNew[tk].push_back(evtPos);
        }

        MidiTrackRow evtPos;
        do
        {
            event = parseEvent(&trackPtr, end, status);
            if(!event.isValid)
            {
                int len = snprintf(error, 150, "buildTrackData: Fail to parse event in the track %d.\n", (int)tk);
                if((len > 0) && (len < 150))
                    errorString += std::string(error, (size_t)len);
                return false;
            }

            evtPos.events.push_back(event);
            if(event.type == MidiEvent::T_SPECIAL)
            {
                if(event.subtype == MidiEvent::ST_TEMPOCHANGE)
                {
                    event.absPosition = abs_position;
                    tempos.push_back(event);
                }
                else if(!invalidLoop && (event.subtype == MidiEvent::ST_LOOPSTART))
                {
                    /*
                     * loopStart is invalid when:
                     * - starts together with loopEnd
                     * - appears more than one time in same MIDI file
                     */
                    if(gotLoopStart || gotLoopEventInThisRow)
                        invalidLoop = true;
                    else
                    {
                        gotLoopStart = true;
                        loopStartTicks = abs_position;
                    }
                    //In this row we got loop event, register this!
                    gotLoopEventInThisRow = true;
                }
                else if(!invalidLoop && (event.subtype == MidiEvent::ST_LOOPEND))
                {
                    /*
                     * loopEnd is invalid when:
                     * - starts before loopStart
                     * - starts together with loopStart
                     * - appars more than one time in same MIDI file
                     */
                    if(gotLoopEnd || gotLoopEventInThisRow)
                        invalidLoop = true;
                    else
                    {
                        gotLoopEnd = true;
                        loopEndTicks = abs_position;
                    }
                    //In this row we got loop event, register this!
                    gotLoopEventInThisRow = true;
                }
            }

            if(event.subtype != MidiEvent::ST_ENDTRACK)//Don't try to read delta after EndOfTrack event!
            {
                evtPos.delay = ReadVarLenEx(&trackPtr, end, ok);
                if(!ok)
                {
                    /* End of track has been reached! However, there is no EOT event presented */
                    event.type = MidiEvent::T_SPECIAL;
                    event.subtype = MidiEvent::ST_ENDTRACK;
                }
            }

            if((evtPos.delay > 0) || (event.subtype == MidiEvent::ST_ENDTRACK))
            {
                evtPos.absPos = abs_position;
                abs_position += evtPos.delay;
                evtPos.sortEvents(noteStates);
                trackDataNew[tk].push_back(evtPos);
                evtPos.reset();
                gotLoopEventInThisRow = false;
            }
        }
        while((trackPtr <= end) && (event.subtype != MidiEvent::ST_ENDTRACK));

        if(ticksSongLength < abs_position)
            ticksSongLength = abs_position;
        //Set the chain of events begin
        if(trackDataNew[tk].size() > 0)
            CurrentPositionNew.track[tk].pos = trackDataNew[tk].begin();
    }

    if(gotLoopStart && !gotLoopEnd)
    {
        gotLoopEnd = true;
        loopEndTicks = ticksSongLength;
    }

    //loopStart must be located before loopEnd!
    if(loopStartTicks >= loopEndTicks)
        invalidLoop = true;

    /********************************************************************************/
    //Calculate time basing on collected tempo events
    /********************************************************************************/
    for(size_t tk = 0; tk < trackCount; ++tk)
    {
        fraction<uint64_t> currentTempo = Tempo;
        double  time = 0.0;
        uint64_t abs_position = 0;
        size_t tempo_change_index = 0;
        MidiTrackQueue &track = trackDataNew[tk];
        if(track.empty())
            continue;//Empty track is useless!

        #ifdef DEBUG_TIME_CALCULATION
        std::fprintf(stdout, "\n============Track %" PRIuPTR "=============\n", tk);
        std::fflush(stdout);
        #endif

        MidiTrackRow *posPrev = &(*(track.begin()));//First element
        for(MidiTrackQueue::iterator it = track.begin(); it != track.end(); it++)
        {
            #ifdef DEBUG_TIME_CALCULATION
            bool tempoChanged = false;
            #endif
            MidiTrackRow &pos = *it;
            if((posPrev != &pos) &&  //Skip first event
               (!tempos.empty()) && //Only when in-track tempo events are available
               (tempo_change_index < tempos.size())
              )
            {
                // If tempo event is going between of current and previous event
                if(tempos[tempo_change_index].absPosition <= pos.absPos)
                {
                    //Stop points: begin point and tempo change points are before end point
                    std::vector<TempoChangePoint> points;
                    fraction<uint64_t> t;
                    TempoChangePoint firstPoint = {posPrev->absPos, currentTempo};
                    points.push_back(firstPoint);

                    //Collect tempo change points between previous and current events
                    do
                    {
                        TempoChangePoint tempoMarker;
                        MidiEvent &tempoPoint = tempos[tempo_change_index];
                        tempoMarker.absPos = tempoPoint.absPosition;
                        tempoMarker.tempo = InvDeltaTicks * fraction<uint64_t>(ReadBEint(tempoPoint.data.data(), tempoPoint.data.size()));
                        points.push_back(tempoMarker);
                        tempo_change_index++;
                    }
                    while((tempo_change_index < tempos.size()) &&
                          (tempos[tempo_change_index].absPosition <= pos.absPos));

                    // Re-calculate time delay of previous event
                    time -= posPrev->timeDelay;
                    posPrev->timeDelay = 0.0;

                    for(size_t i = 0, j = 1; j < points.size(); i++, j++)
                    {
                        /* If one or more tempo events are appears between of two events,
                         * calculate delays between each tempo point, begin and end */
                        uint64_t midDelay = 0;
                        //Delay between points
                        midDelay  = points[j].absPos - points[i].absPos;
                        //Time delay between points
                        t = midDelay * currentTempo;
                        posPrev->timeDelay += t.value();

                        //Apply next tempo
                        currentTempo = points[j].tempo;
                        #ifdef DEBUG_TIME_CALCULATION
                        tempoChanged = true;
                        #endif
                    }
                    //Then calculate time between last tempo change point and end point
                    TempoChangePoint tailTempo = points.back();
                    uint64_t postDelay = pos.absPos - tailTempo.absPos;
                    t = postDelay * currentTempo;
                    posPrev->timeDelay += t.value();

                    //Store Common time delay
                    posPrev->time = time;
                    time += posPrev->timeDelay;
                }
            }

            fraction<uint64_t> t = pos.delay * currentTempo;
            pos.timeDelay = t.value();
            pos.time = time;
            time += pos.timeDelay;

            //Capture markers after time value calculation
            for(size_t i = 0; i < pos.events.size(); i++)
            {
                MidiEvent &e = pos.events[i];
                if((e.type == MidiEvent::T_SPECIAL) && (e.subtype == MidiEvent::ST_MARKER))
                {
                    MIDI_MarkerEntry marker;
                    marker.label = std::string((char *)e.data.data(), e.data.size());
                    marker.pos_ticks = pos.absPos;
                    marker.pos_time = pos.time;
                    musMarkers.push_back(marker);
                }
            }

            //Capture loop points time positions
            if(!invalidLoop)
            {
                // Set loop points times
                if(loopStartTicks == pos.absPos)
                    loopStartTime = pos.time;
                else if(loopEndTicks == pos.absPos)
                    loopEndTime = pos.time;
            }

            #ifdef DEBUG_TIME_CALCULATION
            std::fprintf(stdout, "= %10" PRId64 " = %10f%s\n", pos.absPos, pos.time, tempoChanged ? " <----TEMPO CHANGED" : "");
            std::fflush(stdout);
            #endif

            abs_position += pos.delay;
            posPrev = &pos;
        }

        if(time > fullSongTimeLength)
            fullSongTimeLength = time;
    }

    fullSongTimeLength += postSongWaitDelay;
    //Set begin of the music
    trackBeginPositionNew = CurrentPositionNew;
    //Initial loop position will begin at begin of track until passing of the loop point
    LoopBeginPositionNew  = CurrentPositionNew;

    /********************************************************************************/
    //Resolve "hell of all times" of too short drum notes:
    //move too short percussion note-offs far far away as possible
    /********************************************************************************/
    #if 1 //Use this to record WAVEs for comparison before/after implementing of this
    if(opn.m_musicMode == OPN2::MODE_MIDI)//Percussion fix is needed for MIDI only, not for IMF/RSXX or CMF
    {
        //! Minimal real time in seconds
#define DRUM_NOTE_MIN_TIME  0.03
        //! Minimal ticks count
#define DRUM_NOTE_MIN_TICKS 15
        struct NoteState
        {
            double       delay;
            uint64_t     delayTicks;
            bool         isOn;
            char         ___pad[7];
        } drNotes[255];
        uint16_t banks[16];

        for(size_t tk = 0; tk < trackCount; ++tk)
        {
            std::memset(drNotes, 0, sizeof(drNotes));
            std::memset(banks, 0, sizeof(banks));
            MidiTrackQueue &track = trackDataNew[tk];
            if(track.empty())
                continue;//Empty track is useless!

            for(MidiTrackQueue::iterator it = track.begin(); it != track.end(); it++)
            {
                MidiTrackRow &pos = *it;

                for(ssize_t e = 0; e < (ssize_t)pos.events.size(); e++)
                {
                    MidiEvent *et = &pos.events[(size_t)e];

                    /* Set MSB/LSB bank */
                    if(et->type == MidiEvent::T_CTRLCHANGE)
                    {
                        uint8_t ctrlno = et->data[0];
                        uint8_t value =  et->data[1];
                        switch(ctrlno)
                        {
                        case 0: // Set bank msb (GM bank)
                            banks[et->channel] = uint16_t(uint16_t(value) << 8) | uint16_t(banks[et->channel] & 0x00FF);
                            break;
                        case 32: // Set bank lsb (XG bank)
                            banks[et->channel] = (banks[et->channel] & 0xFF00) | (uint16_t(value) & 0x00FF);
                            break;
                        }
                        continue;
                    }

                    bool percussion = (et->channel == 9) ||
                            banks[et->channel] == 0x7E00 || //XG SFX1/SFX2 channel (16128 signed decimal)
                            banks[et->channel] == 0x7F00;   //XG Percussion channel (16256 signed decimal)
                    if(!percussion)
                        continue;

                    if(et->type == MidiEvent::T_NOTEON)
                    {
                        uint8_t     note = et->data[0] & 0x7F;
                        NoteState   &ns = drNotes[note];
                        ns.isOn = true;
                        ns.delay = 0.0;
                        ns.delayTicks = 0;
                    }
                    else if(et->type == MidiEvent::T_NOTEOFF)
                    {
                        uint8_t note = et->data[0] & 0x7F;
                        NoteState &ns = drNotes[note];
                        if(ns.isOn)
                        {
                            ns.isOn = false;
                            if(ns.delayTicks < DRUM_NOTE_MIN_TICKS || ns.delay < DRUM_NOTE_MIN_TIME)//If note is too short
                            {
                                //Move it into next event position if that possible
                                for(MidiTrackQueue::iterator itNext = it;
                                    itNext != track.end();
                                    itNext++)
                                {
                                    MidiTrackRow &posN = *itNext;
                                    if(ns.delayTicks > DRUM_NOTE_MIN_TICKS && ns.delay > DRUM_NOTE_MIN_TIME)
                                    {
                                        //Put note-off into begin of next event list
                                        posN.events.insert(posN.events.begin(), pos.events[(size_t)e]);
                                        //Renive this event from a current row
                                        pos.events.erase(pos.events.begin() + (int)e);
                                        e--;
                                        break;
                                    }
                                    ns.delay += posN.timeDelay;
                                    ns.delayTicks += posN.delay;
                                }
                            }
                            ns.delay = 0.0;
                            ns.delayTicks = 0;
                        }
                    }
                }

                //Append time delays to sustaining notes
                for(size_t no = 0; no < 128; no++)
                {
                    NoteState &ns = drNotes[no];
                    if(ns.isOn)
                    {
                        ns.delay        += pos.timeDelay;
                        ns.delayTicks   += pos.delay;
                    }
                }
            }
        }
#undef DRUM_NOTE_MIN_TIME
#undef DRUM_NOTE_MIN_TICKS
    }
    #endif

    return true;
}
#endif //OPNMIDI_DISABLE_MIDI_SEQUENCER


OPNMIDIplay::OPNMIDIplay(unsigned long sampleRate) :
    m_arpeggioCounter(0)
#ifndef OPNMIDI_DISABLE_MIDI_SEQUENCER
    , fullSongTimeLength(0.0),
    postSongWaitDelay(1.0),
    loopStartTime(-1.0),
    loopEndTime(-1.0),
    tempoMultiplier(1.0),
    atEnd(false),
    loopStart(false),
    loopEnd(false),
    invalidLoop(false)
#endif
{
    devices.clear();

    m_setup.emulator = OPNMIDI_EMU_MAME;
    m_setup.runAtPcmRate = false;

    m_setup.PCM_RATE = sampleRate;
    m_setup.mindelay = 1.0 / (double)m_setup.PCM_RATE;
    m_setup.maxdelay = 512.0 / (double)m_setup.PCM_RATE;

    m_setup.OpnBank    = 0;
    m_setup.NumCards   = 2;
    m_setup.LogarithmicVolumes  = false;
    m_setup.VolumeModel = OPNMIDI_VolumeModel_AUTO;
    //m_setup.SkipForward = 0;
    m_setup.loopingIsEnabled = false;
    m_setup.ScaleModulators     = 0;
    m_setup.fullRangeBrightnessCC74 = false;
    m_setup.delay = 0.0;
    m_setup.carry = 0.0;
    m_setup.tick_skip_samples_delay = 0;

    applySetup();
    ChooseDevice("none");
    realTime_ResetState();
}

void OPNMIDIplay::applySetup()
{
    m_setup.tick_skip_samples_delay = 0;

    opn.ScaleModulators         = (m_setup.ScaleModulators != 0);
    opn.runAtPcmRate            = m_setup.runAtPcmRate;
    opn.m_musicMode             = OPN2::MODE_MIDI;
    if(m_setup.LogarithmicVolumes != 0)
        opn.ChangeVolumeRangesModel(OPNMIDI_VolumeModel_CMF);
    else
        opn.ChangeVolumeRangesModel(static_cast<OPNMIDI_VolumeModels>(m_setup.VolumeModel));
    if(m_setup.VolumeModel == OPNMIDI_VolumeModel_AUTO)
        opn.m_volumeScale = OPN2::VOLUME_Generic;

    opn.NumCards    = m_setup.NumCards;

    opn.Reset(m_setup.emulator, m_setup.PCM_RATE);
    ch.clear();
    ch.resize(opn.NumChannels, OpnChannel());

    // Reset the arpeggio counter
    m_arpeggioCounter = 0;
}

uint64_t OPNMIDIplay::ReadVarLen(uint8_t **ptr)
{
    uint64_t result = 0;
    for(;;)
    {
        uint8_t byte = *((*ptr)++);
        result = (result << 7) + (byte & 0x7F);
        if(!(byte & 0x80))
            break;
    }
    return result;
}

uint64_t OPNMIDIplay::ReadVarLenEx(uint8_t **ptr, uint8_t *end, bool &ok)
{
    uint64_t result = 0;
    ok = false;

    for(;;)
    {
        if(*ptr >= end)
            return 2;
        unsigned char byte = *((*ptr)++);
        result = (result << 7) + (byte & 0x7F);
        if(!(byte & 0x80))
            break;
    }

    ok = true;
    return result;
}

#ifndef OPNMIDI_DISABLE_MIDI_SEQUENCER
double OPNMIDIplay::Tick(double s, double granularity)
{
    s *= tempoMultiplier;
    #ifdef ENABLE_BEGIN_SILENCE_SKIPPING
    if(CurrentPositionNew.began)
    #endif
        CurrentPositionNew.wait -= s;
    CurrentPositionNew.absTimePosition += s;

    int antiFreezeCounter = 10000;//Limit 10000 loops to avoid freezing
    while((CurrentPositionNew.wait <= granularity * 0.5) && (antiFreezeCounter > 0))
    {
        //std::fprintf(stderr, "wait = %g...\n", CurrentPosition.wait);
        if(!ProcessEventsNew())
            break;
        if(CurrentPositionNew.wait <= 0.0)
            antiFreezeCounter--;
    }

    if(antiFreezeCounter <= 0)
        CurrentPositionNew.wait += 1.0;/* Add extra 1 second when over 10000 events
                                           with zero delay are been detected */

    for(uint16_t c = 0; c < opn.NumChannels; ++c)
        ch[c].AddAge(static_cast<int64_t>(s * 1000.0));

    UpdateVibrato(s);
    UpdateArpeggio(s);

    if(CurrentPositionNew.wait < 0.0)//Avoid negative delay value!
        return 0.0;

    return CurrentPositionNew.wait;
}
#endif //OPNMIDI_DISABLE_MIDI_SEQUENCER

void OPNMIDIplay::TickIteratos(double s)
{
    for(uint16_t c = 0; c < opn.NumChannels; ++c)
        ch[c].AddAge(static_cast<int64_t>(s * 1000.0));
    UpdateVibrato(s);
    UpdateArpeggio(s);
}

#ifndef OPNMIDI_DISABLE_MIDI_SEQUENCER
void OPNMIDIplay::seek(double seconds)
{
    if(seconds < 0.0)
        return;//Seeking negative position is forbidden! :-P
    const double granularity = m_setup.mindelay,
                 granualityHalf = granularity * 0.5,
                 s = seconds;//m_setup.delay < m_setup.maxdelay ? m_setup.delay : m_setup.maxdelay;

    /* Attempt to go away out of song end must rewind position to begin */
    if(seconds > fullSongTimeLength)
    {
        rewind();
        return;
    }

    bool loopFlagState = m_setup.loopingIsEnabled;
    // Turn loop pooints off because it causes wrong position rememberin on a quick seek
    m_setup.loopingIsEnabled = false;

    /*
     * Seeking search is similar to regular ticking, except of next things:
     * - We don't processsing arpeggio and vibrato
     * - To keep correctness of the state after seek, begin every search from begin
     * - All sustaining notes must be killed
     * - Ignore Note-On events
     */
    rewind();

    /*
     * Set "loop Start" to false to prevent overwrite of loopStart position with
     * seek destinition position
     *
     * TODO: Detect & set loopStart position on load time to don't break loop while seeking
     */
    loopStart   = false;

    while((CurrentPositionNew.absTimePosition < seconds) &&
          (CurrentPositionNew.absTimePosition < fullSongTimeLength))
    {
        CurrentPositionNew.wait -= s;
        CurrentPositionNew.absTimePosition += s;
        int antiFreezeCounter = 10000;//Limit 10000 loops to avoid freezing
        double dstWait = CurrentPositionNew.wait + granualityHalf;
        while((CurrentPositionNew.wait <= granualityHalf)/*&& (antiFreezeCounter > 0)*/)
        {
            //std::fprintf(stderr, "wait = %g...\n", CurrentPosition.wait);
            if(!ProcessEventsNew(true))
                break;
            //Avoid freeze because of no waiting increasing in more than 10000 cycles
            if(CurrentPositionNew.wait <= dstWait)
                antiFreezeCounter--;
            else
            {
                dstWait = CurrentPositionNew.wait + granualityHalf;
                antiFreezeCounter = 10000;
            }
        }
        if(antiFreezeCounter <= 0)
            CurrentPositionNew.wait += 1.0;/* Add extra 1 second when over 10000 events
                                               with zero delay are been detected */
    }

    if(CurrentPositionNew.wait < 0.0)
        CurrentPositionNew.wait = 0.0;

    m_setup.loopingIsEnabled = loopFlagState;
    m_setup.delay = CurrentPositionNew.wait;
    m_setup.carry = 0.0;
}

double OPNMIDIplay::tell()
{
    return CurrentPositionNew.absTimePosition;
}

double OPNMIDIplay::timeLength()
{
    return fullSongTimeLength;
}

double OPNMIDIplay::getLoopStart()
{
    return loopStartTime;
}

double OPNMIDIplay::getLoopEnd()
{
    return loopEndTime;
}

void OPNMIDIplay::rewind()
{
    Panic();
    KillSustainingNotes(-1, -1);
    CurrentPositionNew   = trackBeginPositionNew;
    atEnd            = false;
    loopStart        = true;
    loopEnd          = false;
    //invalidLoop      = false;//No more needed here as this flag is set on load time
}

void OPNMIDIplay::setTempo(double tempo)
{
    tempoMultiplier = tempo;
}
#endif //OPNMIDI_DISABLE_MIDI_SEQUENCER

void OPNMIDIplay::realTime_ResetState()
{
    for(size_t ch = 0; ch < Ch.size(); ch++)
    {
        MIDIchannel &chan = Ch[ch];
        chan.resetAllControllers();
        chan.volume = (opn.m_musicMode == OPN2::MODE_RSXX) ? 127 : 100;
        chan.vibpos = 0.0;
        chan.lastlrpn = 0;
        chan.lastmrpn = 0;
        chan.nrpn = false;
        NoteUpdate_All(uint16_t(ch), Upd_All);
        NoteUpdate_All(uint16_t(ch), Upd_Off);
    }
}

bool OPNMIDIplay::realTime_NoteOn(uint8_t channel, uint8_t note, uint8_t velocity)
{
    if(note >= 127)
        note = 127;

    if((opn.m_musicMode == OPN2::MODE_RSXX) && (velocity != 0))
    {
        // Check if this is just a note after-touch
        MIDIchannel::activenoteiterator i = Ch[channel].activenotes_find(note);
        if(i)
        {
            i->vol = velocity;
            NoteUpdate(channel, i, Upd_Volume);
            return false;
        }
    }

    channel = channel % 16;
    NoteOff(channel, note);
    // On Note on, Keyoff the note first, just in case keyoff
    // was omitted; this fixes Dance of sugar-plum fairy
    // by Microsoft. Now that we've done a Keyoff,
    // check if we still need to do a Keyon.
    // vol=0 and event 8x are both Keyoff-only.
    if(velocity == 0)
        return false;

    MIDIchannel &midiChan = Ch[channel];

    size_t midiins = midiChan.patch;
    bool isPercussion = (channel  % 16 == 9);
    bool isXgPercussion = false;

    uint16_t bank = 0;
    if(midiChan.bank_msb || midiChan.bank_lsb)
    {
        bank = (uint16_t(midiChan.bank_msb) * 256) + uint16_t(midiChan.bank_lsb);
        //0x7E00 - XG SFX1/SFX2 channel (16128 signed decimal)
        //0x7F00 - XG Percussion channel (16256 signed decimal)
        if(bank == 0x7E00 || bank == 0x7F00)
        {
            //Let XG SFX1/SFX2 bank will have LSB==1 (128...255 range in WOPN file)
            //Let XG Percussion bank will use (0...127 range in WOPN file)
            bank = (uint16_t)midiins + ((bank == 0x7E00) ? 128 : 0); // MIDI instrument defines the patch
            midiins = note; // Percussion instrument
            isXgPercussion = true;
            isPercussion = false;
        }
    }

    if(isPercussion)
    {
        bank = (uint16_t)midiins; // MIDI instrument defines the patch
        midiins = note; // Percussion instrument
    }
    if(isPercussion || isXgPercussion)
        bank += OPN2::PercussionTag;

    const opnInstMeta2 *ains = &OPN2::emptyInstrument;

    //Set bank bank
    const OPN2::Bank *bnk = NULL;
    if((bank & ~(uint16_t)OPN2::PercussionTag) > 0)
    {
        OPN2::BankMap::iterator b = opn.dynamic_banks.find(bank);
        if(b != opn.dynamic_banks.end())
            bnk = &b->second;

        if(bnk)
            ains = &bnk->ins[midiins];
        else if(hooks.onDebugMessage)
        {
            std::set<uint16_t> &missing = (isPercussion || isXgPercussion) ?
                                          caugh_missing_banks_percussion : caugh_missing_banks_melodic;
            const char *text = (isPercussion || isXgPercussion) ?
                               "percussion" : "melodic";
            if(missing.insert(bank).second)
                hooks.onDebugMessage(hooks.onDebugMessage_userData, "[%i] Playing missing %s MIDI bank %i (patch %i)", channel, text, bank, midiins);
        }
    }
    //Or fall back to first bank
    if(ains->flags & opnInstMeta::Flag_NoSound)
    {
        OPN2::BankMap::iterator b = opn.dynamic_banks.find(bank & OPN2::PercussionTag);
        if(b != opn.dynamic_banks.end())
            bnk = &b->second;

        if(bnk)
            ains = &bnk->ins[midiins];
    }

    /*
        if(MidCh%16 == 9 || (midiins != 32 && midiins != 46 && midiins != 48 && midiins != 50))
            break; // HACK
        if(midiins == 46) vol = (vol*7)/10;          // HACK
        if(midiins == 48 || midiins == 50) vol /= 4; // HACK
        */
    //if(midiins == 56) vol = vol*6/10; // HACK

    int16_t tone = note;

    if(!isPercussion && !isXgPercussion && (bank > 0)) // For non-zero banks
    {
        if(ains->flags & opnInstMeta::Flag_NoSound)
        {
            if(hooks.onDebugMessage)
            {
                if(!caugh_missing_instruments.count(static_cast<uint8_t>(midiins)))
                {
                    hooks.onDebugMessage(hooks.onDebugMessage_userData, "[%i] Caugh a blank instrument %i (offset %i) in the MIDI bank %u", channel, midiChan.patch, midiins, bank);
                    caugh_missing_instruments.insert(static_cast<uint8_t>(midiins));
                }
            }
            bank = 0;
            midiins = midiChan.patch;
        }
    }

    if(ains->tone)
    {
        /*if(ains.tone < 20)
            tone += ains.tone;
        else*/
        if(ains->tone < 128)
            tone = ains->tone;
        else
            tone -= ains->tone - 128;
    }

    MIDIchannel::NoteInfo::Phys voices[MIDIchannel::NoteInfo::MaxNumPhysChans] = {
        {0, ains->opn[0], /*false*/},
        {0, ains->opn[1], /*pseudo_4op*/},
    };
    //bool pseudo_4op = ains.flags & opnInstMeta::Flag_Pseudo8op;
    //if((opn.AdlPercussionMode == 1) && PercussionMap[midiins & 0xFF]) i[1] = i[0];

    if(hooks.onDebugMessage)
    {
        if(!caugh_missing_instruments.count(static_cast<uint8_t>(midiins)) && (ains->flags & opnInstMeta::Flag_NoSound))
        {
            hooks.onDebugMessage(hooks.onDebugMessage_userData, "[%i] Playing missing instrument %i", channel, midiins);
            caugh_missing_instruments.insert(static_cast<uint8_t>(midiins));
        }
    }

    // Allocate AdLib channel (the physical sound channel for the note)
    int32_t adlchannel[MIDIchannel::NoteInfo::MaxNumPhysChans] = { -1, -1 };

    for(uint32_t ccount = 0; ccount < MIDIchannel::NoteInfo::MaxNumPhysChans; ++ccount)
    {
        if(ccount == 1)
        {
            if(voices[0] == voices[1])
                break; // No secondary channel
            if(adlchannel[0] == -1)
                break; // No secondary if primary failed
        }

        int32_t c = -1;
        int32_t bs = -0x7FFFFFFFl;

        for(size_t a = 0; a < (size_t)opn.NumChannels; ++a)
        {
            if(ccount == 1 && static_cast<int32_t>(a) == adlchannel[0]) continue;
            // ^ Don't use the same channel for primary&secondary
            // ===== Kept for future pseudo-8-op mode
            //if(voices[0] == voices[1] || pseudo_4op)
            //{
            //    // Only use regular channels
            //    uint8_t expected_mode = 0;
            //    if(opn.AdlPercussionMode == 1)
            //    {
            //        if(cmf_percussion_mode)
            //            expected_mode = MidCh < 11 ? 0 : (3 + MidCh - 11); // CMF
            //        else
            //            expected_mode = PercussionMap[midiins & 0xFF];
            //    }
            //    if(opn.four_op_category[a] != expected_mode)
            //        continue;
            //}
            int64_t s = CalculateAdlChannelGoodness(a, voices[ccount], channel);
            if(s > bs)
            {
                bs = (int32_t)s;    // Best candidate wins
                c = static_cast<int32_t>(a);
            }
        }

        if(c < 0)
        {
            if(hooks.onDebugMessage)
                hooks.onDebugMessage(hooks.onDebugMessage_userData,
                                     "ignored unplaceable note [bank %i, inst %i, note %i, MIDI channel %i]",
                                     bank, midiChan.patch, note, channel);
            continue; // Could not play this note. Ignore it.
        }

        PrepareAdlChannelForNewNote(static_cast<size_t>(c), voices[ccount]);
        adlchannel[ccount] = c;
    }

    if(adlchannel[0] < 0 && adlchannel[1] < 0)
    {
        // The note could not be played, at all.
        return false;
    }

    //if(hooks.onDebugMessage)
    //    hooks.onDebugMessage(hooks.onDebugMessage_userData, "i1=%d:%d, i2=%d:%d", i[0],adlchannel[0], i[1],adlchannel[1]);

    // Allocate active note for MIDI channel
    std::pair<MIDIchannel::activenoteiterator, bool>
    ir = midiChan.activenotes_insert(note);
    ir.first->vol     = velocity;
    ir.first->vibrato = midiChan.noteAftertouch[note];
    ir.first->tone    = tone;
    ir.first->midiins = midiins;
    ir.first->ains = ains;
    ir.first->chip_channels_count = 0;

    for(unsigned ccount = 0; ccount < MIDIchannel::NoteInfo::MaxNumPhysChans; ++ccount)
    {
        int32_t c = adlchannel[ccount];
        if(c < 0)
            continue;
        uint16_t chipChan = static_cast<uint16_t>(adlchannel[ccount]);
        ir.first->phys_ensure_find_or_create(chipChan)->assign(voices[ccount]);
    }
    NoteUpdate(channel, ir.first, Upd_All | Upd_Patch);
    return true;
}

void OPNMIDIplay::realTime_NoteOff(uint8_t channel, uint8_t note)
{
    channel = channel % 16;
    NoteOff(channel, note);
}

void OPNMIDIplay::realTime_NoteAfterTouch(uint8_t channel, uint8_t note, uint8_t atVal)
{
    channel = channel % 16;
    MIDIchannel &chan = Ch[channel];
    MIDIchannel::activenoteiterator i = Ch[channel].activenotes_find(note);
    if(i)
    {
        i->vibrato = atVal;
    }

    uint8_t oldAtVal = chan.noteAftertouch[note % 128];
    if(atVal != oldAtVal)
    {
        chan.noteAftertouch[note % 128] = atVal;
        bool inUse = atVal != 0;
        for(unsigned n = 0; !inUse && n < 128; ++n)
            inUse = chan.noteAftertouch[n] != 0;
        chan.noteAfterTouchInUse = inUse;
    }
}

void OPNMIDIplay::realTime_ChannelAfterTouch(uint8_t channel, uint8_t atVal)
{
    channel = channel % 16;
    Ch[channel].aftertouch = atVal;
}

void OPNMIDIplay::realTime_Controller(uint8_t channel, uint8_t type, uint8_t value)
{
    channel = channel % 16;
    switch(type)
    {
    case 1: // Adjust vibrato
        //UI.PrintLn("%u:vibrato %d", MidCh,value);
        Ch[channel].vibrato = value;
        break;

    case 0: // Set bank msb (GM bank)
        Ch[channel].bank_msb = value;
        Ch[channel].is_xg_percussion = isXgPercChannel(Ch[channel].bank_msb, Ch[channel].bank_lsb);
        break;

    case 32: // Set bank lsb (XG bank)
        Ch[channel].bank_lsb = value;
        Ch[channel].is_xg_percussion = isXgPercChannel(Ch[channel].bank_msb, Ch[channel].bank_lsb);
        break;

    case 5: // Set portamento msb
        Ch[channel].portamento = static_cast<uint16_t>((Ch[channel].portamento & 0x7F) | (value << 7));
        //UpdatePortamento(MidCh);
        break;

    case 37: // Set portamento lsb
        Ch[channel].portamento = (Ch[channel].portamento & 0x3F80) | (value);
        //UpdatePortamento(MidCh);
        break;

    case 65: // Enable/disable portamento
        // value >= 64 ? enabled : disabled
        //UpdatePortamento(MidCh);
        break;

    case 7: // Change volume
        Ch[channel].volume = value;
        NoteUpdate_All(channel, Upd_Volume);
        break;

    case 74: // Change brightness
        Ch[channel].brightness = value;
        NoteUpdate_All(channel, Upd_Volume);
        break;

    case 64: // Enable/disable sustain
        Ch[channel].sustain = value;
        if(!value) KillSustainingNotes(channel);
        break;

    case 11: // Change expression (another volume factor)
        Ch[channel].expression = value;
        NoteUpdate_All(channel, Upd_Volume);
        break;

    case 10: // Change panning
        Ch[channel].panning = 0x00;
        if(value  < 64 + 32) Ch[channel].panning |= OPN_PANNING_LEFT;
        if(value >= 64 - 32) Ch[channel].panning |= OPN_PANNING_RIGHT;
        NoteUpdate_All(channel, Upd_Pan);
        break;

    case 121: // Reset all controllers
        Ch[channel].resetAllControllers();
        //UpdatePortamento(MidCh);
        NoteUpdate_All(channel, Upd_Pan + Upd_Volume + Upd_Pitch);
        // Kill all sustained notes
        KillSustainingNotes(channel);
        break;

    case 120: // All sounds off
        NoteUpdate_All(channel, Upd_OffMute);
        break;

    case 123: // All notes off
        NoteUpdate_All(channel, Upd_Off);
        break;

    case 91:
        break; // Reverb effect depth. We don't do per-channel reverb.

    case 92:
        break; // Tremolo effect depth. We don't do...

    case 93:
        break; // Chorus effect depth. We don't do.

    case 94:
        break; // Celeste effect depth. We don't do.

    case 95:
        break; // Phaser effect depth. We don't do.

    case 98:
        Ch[channel].lastlrpn = value;
        Ch[channel].nrpn = true;
        break;

    case 99:
        Ch[channel].lastmrpn = value;
        Ch[channel].nrpn = true;
        break;

    case 100:
        Ch[channel].lastlrpn = value;
        Ch[channel].nrpn = false;
        break;

    case 101:
        Ch[channel].lastmrpn = value;
        Ch[channel].nrpn = false;
        break;

    case 113:
        break; // Related to pitch-bender, used by missimp.mid in Duke3D

    case  6:
        SetRPN(channel, value, true);
        break;

    case 38:
        SetRPN(channel, value, false);
        break;

    //case 103:
    //    cmf_percussion_mode = (value != 0);
    //    break; // CMF (ctrl 0x67) rhythm mode

    default:
        break;
        //UI.PrintLn("Ctrl %d <- %d (ch %u)", ctrlno, value, MidCh);
    }
}

void OPNMIDIplay::realTime_PatchChange(uint8_t channel, uint8_t patch)
{
    channel = channel % 16;
    Ch[channel].patch = patch;
}

void OPNMIDIplay::realTime_PitchBend(uint8_t channel, uint16_t pitch)
{
    channel = channel % 16;
    Ch[channel].bend = int(pitch) - 8192;
    NoteUpdate_All(channel, Upd_Pitch);
}

void OPNMIDIplay::realTime_PitchBend(uint8_t channel, uint8_t msb, uint8_t lsb)
{
    channel = channel % 16;
    Ch[channel].bend = int(lsb) + int(msb) * 128 - 8192;
    NoteUpdate_All(channel, Upd_Pitch);
}

void OPNMIDIplay::realTime_BankChangeLSB(uint8_t channel, uint8_t lsb)
{
    channel = channel % 16;
    Ch[channel].bank_lsb = lsb;
}

void OPNMIDIplay::realTime_BankChangeMSB(uint8_t channel, uint8_t msb)
{
    channel = channel % 16;
    Ch[channel].bank_msb = msb;
}

void OPNMIDIplay::realTime_BankChange(uint8_t channel, uint16_t bank)
{
    channel = channel % 16;
    Ch[channel].bank_lsb = uint8_t(bank & 0xFF);
    Ch[channel].bank_msb = uint8_t((bank >> 8) & 0xFF);
}

void OPNMIDIplay::realTime_panic()
{
    Panic();
    KillSustainingNotes(-1, -1);
}


void OPNMIDIplay::NoteUpdate(uint16_t MidCh,
                          OPNMIDIplay::MIDIchannel::activenoteiterator i,
                          unsigned props_mask,
                          int32_t select_adlchn)
{
    MIDIchannel::NoteInfo &info = *i;
    const int16_t tone    = info.tone;
    const uint8_t vol     = info.vol;
    const size_t midiins = info.midiins;
    const opnInstMeta2 &ains = *info.ains;
    OpnChannel::Location my_loc;
    my_loc.MidCh = MidCh;
    my_loc.note  = info.note;

    for(unsigned ccount = 0, ctotal = info.chip_channels_count; ccount < ctotal; ccount++)
    {
        const MIDIchannel::NoteInfo::Phys &ins = info.chip_channels[ccount];
        uint16_t c   = ins.chip_chan;

        if(select_adlchn >= 0 && c != select_adlchn) continue;

        if(props_mask & Upd_Patch)
        {
            opn.Patch(c, ins.ains);
            OpnChannel::LocationData *d = ch[c].users_find_or_create(my_loc);
            if(d) {  // inserts if necessary
                d->sustained = false;
                d->vibdelay  = 0;
                d->fixed_sustain = (ains.ms_sound_kon == static_cast<uint16_t>(opnNoteOnMaxTime));
                d->kon_time_until_neglible = ains.ms_sound_kon;
                d->ins       = ins;
            }
        }
    }

    for(unsigned ccount = 0; ccount < info.chip_channels_count; ccount++)
    {
        const MIDIchannel::NoteInfo::Phys &ins = info.chip_channels[ccount];
        uint16_t c   = ins.chip_chan;

        if(select_adlchn >= 0 && c != select_adlchn)
            continue;

        if(props_mask & Upd_Off) // note off
        {
            if(Ch[MidCh].sustain == 0)
            {
                OpnChannel::LocationData *k = ch[c].users_find(my_loc);

                if(k)
                    ch[c].users_erase(k);

                if(hooks.onNote)
                    hooks.onNote(hooks.onNote_userData, c, tone, (int)midiins, 0, 0.0);

                if(ch[c].users_empty())
                {
                    opn.NoteOff(c);
                    if(props_mask & Upd_Mute) // Mute the note
                    {
                        opn.Touch_Real(c, 0);
                        ch[c].koff_time_until_neglible = 0;
                    } else {
                        ch[c].koff_time_until_neglible = ains.ms_sound_koff;
                    }
                }
            }
            else
            {
                // Sustain: Forget about the note, but don't key it off.
                //          Also will avoid overwriting it very soon.
                OpnChannel::LocationData *d = ch[c].users_find_or_create(my_loc);
                if(d)
                    d->sustained = true; // note: not erased!
                if(hooks.onNote)
                    hooks.onNote(hooks.onNote_userData, c, tone, (int)midiins, -1, 0.0);
            }

            info.phys_erase_at(&ins);  // decrements channel count
            --ccount;  // adjusts index accordingly
            continue;
        }

        if(props_mask & Upd_Pan)
            opn.Pan(c, Ch[MidCh].panning);

        if(props_mask & Upd_Volume)
        {
            uint32_t volume;
            bool is_percussion = (MidCh == 9) || Ch[MidCh].is_xg_percussion;
            uint8_t brightness = is_percussion ? 127 : Ch[MidCh].brightness;

            if(!m_setup.fullRangeBrightnessCC74)
            {
                // Simulate post-High-Pass filter result which affects sounding by half level only
                if(brightness >= 64)
                    brightness = 127;
                else
                    brightness *= 2;
            }

            switch(opn.m_volumeScale)
            {
            case OPN2::VOLUME_Generic:
            {
                volume = vol * Ch[MidCh].volume * Ch[MidCh].expression;
                /* If the channel has arpeggio, the effective volume of
                     * *this* instrument is actually lower due to timesharing.
                     * To compensate, add extra volume that corresponds to the
                     * time this note is *not* heard.
                     * Empirical tests however show that a full equal-proportion
                     * increment sounds wrong. Therefore, using the square root.
                     */
                //volume = (int)(volume * std::sqrt( (double) ch[c].users.size() ));

                // The formula below: SOLVE(V=127^3 * 2^( (A-63.49999) / 8), A)
                volume = volume > 8725 ? static_cast<uint32_t>((std::log(static_cast<double>(volume)) * (11.541561) + (0.5 - 104.22845)) * 2.0) : 0;
                // The incorrect formula below: SOLVE(V=127^3 * (2^(A/63)-1), A)
                //opl.Touch_Real(c, volume>11210 ? 91.61112 * std::log(4.8819E-7*volume + 1.0)+0.5 : 0);

                opn.Touch_Real(c, volume, brightness);
            }
            break;

            case OPN2::VOLUME_CMF:
            {
                volume = vol * Ch[MidCh].volume * Ch[MidCh].expression;
                volume = volume * 127 / (2048383/*127 * 127 * 127*/);
                opn.Touch_Real(c, volume, brightness);
            }
            break;

            case OPN2::VOLUME_DMX:
            {
                volume = 2 * ((Ch[MidCh].volume * Ch[MidCh].expression) * 127 / 16129) + 1;
                //volume = 2 * (Ch[MidCh].volume) + 1;
                volume = (DMX_volume_mapping_table[vol] * volume) >> 9;
                opn.Touch_Real(c, volume, brightness);
            }
            break;

            case OPN2::VOLUME_APOGEE:
            {
                volume = ((Ch[MidCh].volume * Ch[MidCh].expression) * 127 / 16129);
                volume = ((64 * (vol + 0x80)) * volume) >> 15;
                //volume = ((63 * (vol + 0x80)) * Ch[MidCh].volume) >> 15;
                volume *= 2;//OPN has 0~127 range
                opn.Touch_Real(c, volume, brightness);
            }
            break;

            case OPN2::VOLUME_9X:
            {
                //volume = 63 - W9X_volume_mapping_table[(((vol * Ch[MidCh].volume /** Ch[MidCh].expression*/) * 127 / 16129 /*2048383*/) >> 2)];
                volume = 63 - W9X_volume_mapping_table[(((vol * Ch[MidCh].volume * Ch[MidCh].expression) * 127 / 2048383) >> 2)];
                //volume = W9X_volume_mapping_table[vol >> 2] + volume;
                volume *= 2;//OPN has 0~127 range
                opn.Touch_Real(c, volume, brightness);
            }
            break;
            }

            /* DEBUG ONLY!!!
                    static uint32_t max = 0;

                    if(volume == 0)
                        max = 0;

                    if(volume > max)
                        max = volume;

                    printf("%d\n", max);
                    fflush(stdout);
                    */
        }

        if(props_mask & Upd_Pitch)
        {
            OpnChannel::LocationData *d = ch[c].users_find(my_loc);

            // Don't bend a sustained note
            if(!d || !d->sustained)
            {
                double midibend = Ch[MidCh].bend * Ch[MidCh].bendsense;
                double bend = midibend + ins.ains.finetune;
                double phase = 0.0;
                uint8_t vibrato = std::max(Ch[MidCh].vibrato, Ch[MidCh].aftertouch);
                vibrato = std::max(vibrato, i->vibrato);

                if((ains.flags & opnInstMeta::Flag_Pseudo8op) && ins.ains == ains.opn[1])
                {
                    phase = ains.fine_tune;//0.125; // Detune the note slightly (this is what Doom does)
                }

                if(vibrato && (!d || d->vibdelay >= Ch[MidCh].vibdelay))
                    bend += static_cast<double>(vibrato) * Ch[MidCh].vibdepth * std::sin(Ch[MidCh].vibpos);

#define BEND_COEFFICIENT 321.88557
                opn.NoteOn(c, BEND_COEFFICIENT * std::exp(0.057762265 * (static_cast<double>(tone) + bend + phase)));
#undef BEND_COEFFICIENT
                if(hooks.onNote)
                    hooks.onNote(hooks.onNote_userData, c, tone, (int)midiins, vol, midibend);
            }
        }
    }

    if(info.chip_channels_count == 0)
        Ch[MidCh].activenotes_erase(i);
}

#ifndef OPNMIDI_DISABLE_MIDI_SEQUENCER
bool OPNMIDIplay::ProcessEventsNew(bool isSeek)
{
    if(CurrentPositionNew.track.size() == 0)
        atEnd = true;//No MIDI track data to play
    if(atEnd)
        return false;//No more events in the queue

    loopEnd = false;
    const size_t        TrackCount = CurrentPositionNew.track.size();
    const PositionNew   RowBeginPosition(CurrentPositionNew);

    #ifdef DEBUG_TIME_CALCULATION
    double maxTime = 0.0;
    #endif

    for(size_t tk = 0; tk < TrackCount; ++tk)
    {
        PositionNew::TrackInfo &track = CurrentPositionNew.track[tk];
        if((track.status >= 0) && (track.delay <= 0))
        {
            //Check is an end of track has been reached
            if(track.pos == trackDataNew[tk].end())
            {
                track.status = -1;
                break;
            }

            // Handle event
            for(size_t i = 0; i < track.pos->events.size(); i++)
            {
                const MidiEvent &evt = track.pos->events[i];
                #ifdef ENABLE_BEGIN_SILENCE_SKIPPING
                if(!CurrentPositionNew.began && (evt.type == MidiEvent::T_NOTEON))
                    CurrentPositionNew.began = true;
                #endif
                if(isSeek && (evt.type == MidiEvent::T_NOTEON))
                    continue;
                HandleEvent(tk, evt, track.status);
                if(loopEnd)
                    break;//Stop event handling on catching loopEnd event!
            }

            #ifdef DEBUG_TIME_CALCULATION
            if(maxTime < track.pos->time)
                maxTime = track.pos->time;
            #endif
            // Read next event time (unless the track just ended)
            if(track.status >= 0)
            {
                track.delay += track.pos->delay;
                track.pos++;
            }
        }
    }

    #ifdef DEBUG_TIME_CALCULATION
    std::fprintf(stdout, "                              \r");
    std::fprintf(stdout, "Time: %10f; Audio: %10f\r", maxTime, CurrentPositionNew.absTimePosition);
    std::fflush(stdout);
    #endif

    // Find shortest delay from all track
    uint64_t shortest = 0;
    bool     shortest_no = true;

    for(size_t tk = 0; tk < TrackCount; ++tk)
    {
        PositionNew::TrackInfo &track = CurrentPositionNew.track[tk];
        if((track.status >= 0) && (shortest_no || track.delay < shortest))
        {
            shortest = track.delay;
            shortest_no = false;
        }
    }

    //if(shortest > 0) UI.PrintLn("shortest: %ld", shortest);

    // Schedule the next playevent to be processed after that delay
    for(size_t tk = 0; tk < TrackCount; ++tk)
        CurrentPositionNew.track[tk].delay -= shortest;

    fraction<uint64_t> t = shortest * Tempo;

    #ifdef ENABLE_BEGIN_SILENCE_SKIPPING
    if(CurrentPositionNew.began)
    #endif
        CurrentPositionNew.wait += t.value();

    //if(shortest > 0) UI.PrintLn("Delay %ld (%g)", shortest, (double)t.valuel());
    if(loopStart)
    {
        LoopBeginPositionNew = RowBeginPosition;
        loopStart = false;
    }

    if(shortest_no || loopEnd)
    {
        //Loop if song end or loop end point has reached
        loopEnd         = false;
        shortest = 0;
        if(!m_setup.loopingIsEnabled)
        {
            atEnd = true; //Don't handle events anymore
            CurrentPositionNew.wait += postSongWaitDelay;//One second delay until stop playing
            return true;//We have caugh end here!
        }
        CurrentPositionNew = LoopBeginPositionNew;
    }

    return true;//Has events in queue
}
#endif //OPNMIDI_DISABLE_MIDI_SEQUENCER

#ifndef OPNMIDI_DISABLE_MIDI_SEQUENCER
OPNMIDIplay::MidiEvent OPNMIDIplay::parseEvent(uint8_t **pptr, uint8_t *end, int &status)
{
    uint8_t *&ptr = *pptr;
    OPNMIDIplay::MidiEvent evt;

    if(ptr + 1 > end)
    {
        //When track doesn't ends on the middle of event data, it's must be fine
        evt.type = MidiEvent::T_SPECIAL;
        evt.subtype = MidiEvent::ST_ENDTRACK;
        return evt;
    }

    unsigned char byte = *(ptr++);
    bool ok = false;

    if(byte == MidiEvent::T_SYSEX || byte == MidiEvent::T_SYSEX2)// Ignore SysEx
    {
        uint64_t length = ReadVarLenEx(pptr, end, ok);
        if(!ok || (ptr + length > end))
        {
            errorString += "parseEvent: Can't read SysEx event - Unexpected end of track data.\n";
            evt.isValid = 0;
            return evt;
        }
        ptr += (size_t)length;
        return evt;
    }

    if(byte == MidiEvent::T_SPECIAL)
    {
        // Special event FF
        uint8_t  evtype = *(ptr++);
        uint64_t length = ReadVarLenEx(pptr, end, ok);
        if(!ok || (ptr + length > end))
        {
            errorString += "parseEvent: Can't read Special event - Unexpected end of track data.\n";
            evt.isValid = 0;
            return evt;
        }
        std::string data(length ? (const char *)ptr : 0, (size_t)length);
        ptr += (size_t)length;

        evt.type = byte;
        evt.subtype = evtype;
        evt.data.insert(evt.data.begin(), data.begin(), data.end());

#if 0 /* Print all tempo events */
        if(evt.subtype == MidiEvent::ST_TEMPOCHANGE)
        {
            if(hooks.onDebugMessage)
                hooks.onDebugMessage(hooks.onDebugMessage_userData, "Temp Change: %02X%02X%02X", evt.data[0], evt.data[1], evt.data[2]);
        }
#endif

        /* TODO: Store those meta-strings separately and give ability to read them
         * by external functions (to display song title and copyright in the player) */
        if(evt.subtype == MidiEvent::ST_COPYRIGHT)
        {
            if(musCopyright.empty())
            {
                musCopyright = std::string((const char *)evt.data.data(), evt.data.size());
                if(hooks.onDebugMessage)
                    hooks.onDebugMessage(hooks.onDebugMessage_userData, "Music copyright: %s", musCopyright.c_str());
            }
            else if(hooks.onDebugMessage)
            {
                std::string str((const char *)evt.data.data(), evt.data.size());
                hooks.onDebugMessage(hooks.onDebugMessage_userData, "Extra copyright event: %s", str.c_str());
            }
        }
        else if(evt.subtype == MidiEvent::ST_SQTRKTITLE)
        {
            if(musTitle.empty())
            {
                musTitle = std::string((const char *)evt.data.data(), evt.data.size());
                if(hooks.onDebugMessage)
                    hooks.onDebugMessage(hooks.onDebugMessage_userData, "Music title: %s", musTitle.c_str());
            }
            else if(hooks.onDebugMessage)
            {
                //TODO: Store track titles and associate them with each track and make API to retreive them
                std::string str((const char *)evt.data.data(), evt.data.size());
                musTrackTitles.push_back(str);
                hooks.onDebugMessage(hooks.onDebugMessage_userData, "Track title: %s", str.c_str());
            }
        }
        else if(evt.subtype == MidiEvent::ST_INSTRTITLE)
        {
            if(hooks.onDebugMessage)
            {
                std::string str((const char *)evt.data.data(), evt.data.size());
                hooks.onDebugMessage(hooks.onDebugMessage_userData, "Instrument: %s", str.c_str());
            }
        }
        else if(evt.subtype == MidiEvent::ST_MARKER)
        {
            //To lower
            for(size_t i = 0; i < data.size(); i++)
            {
                if(data[i] <= 'Z' && data[i] >= 'A')
                    data[i] = data[i] - ('Z' - 'z');
            }

            if(data == "loopstart")
            {
                //Return a custom Loop Start event instead of Marker
                evt.subtype = MidiEvent::ST_LOOPSTART;
                evt.data.clear();//Data is not needed
                return evt;
            }

            if(data == "loopend")
            {
                //Return a custom Loop End event instead of Marker
                evt.subtype = MidiEvent::ST_LOOPEND;
                evt.data.clear();//Data is not needed
                return evt;
            }
        }

        if(evtype == MidiEvent::ST_ENDTRACK)
            status = -1;//Finalize track

        return evt;
    }

    // Any normal event (80..EF)
    if(byte < 0x80)
    {
        byte = static_cast<uint8_t>(status | 0x80);
        ptr--;
    }

    //Sys Com Song Select(Song #) [0-127]
    if(byte == MidiEvent::T_SYSCOMSNGSEL)
    {
        if(ptr + 1 > end)
        {
            errorString += "parseEvent: Can't read System Command Song Select event - Unexpected end of track data.\n";
            evt.isValid = 0;
            return evt;
        }
        evt.type = byte;
        evt.data.push_back(*(ptr++));
        return evt;
    }

    //Sys Com Song Position Pntr [LSB, MSB]
    if(byte == MidiEvent::T_SYSCOMSPOSPTR)
    {
        if(ptr + 2 > end)
        {
            errorString += "parseEvent: Can't read System Command Position Pointer event - Unexpected end of track data.\n";
            evt.isValid = 0;
            return evt;
        }
        evt.type = byte;
        evt.data.push_back(*(ptr++));
        evt.data.push_back(*(ptr++));
        return evt;
    }

    uint8_t midCh = byte & 0x0F, evType = (byte >> 4) & 0x0F;
    status = byte;
    evt.channel = midCh;
    evt.type = evType;

    switch(evType)
    {
    case MidiEvent::T_NOTEOFF://2 byte length
    case MidiEvent::T_NOTEON:
    case MidiEvent::T_NOTETOUCH:
    case MidiEvent::T_CTRLCHANGE:
    case MidiEvent::T_WHEEL:
        if(ptr + 2 > end)
        {
            errorString += "parseEvent: Can't read regular 2-byte event - Unexpected end of track data.\n";
            evt.isValid = 0;
            return evt;
        }

        evt.data.push_back(*(ptr++));
        evt.data.push_back(*(ptr++));

        if((evType == MidiEvent::T_NOTEON) && (evt.data[1] == 0))
            evt.type = MidiEvent::T_NOTEOFF; // Note ON with zero velocity is Note OFF!
        //111'th loopStart controller (RPG Maker and others)
        else if((evType == MidiEvent::T_CTRLCHANGE) && (evt.data[0] == 111))
        {
            //Change event type to custom Loop Start event and clear data
            evt.type = MidiEvent::T_SPECIAL;
            evt.subtype = MidiEvent::ST_LOOPSTART;
            evt.data.clear();
        }

        return evt;
    case MidiEvent::T_PATCHCHANGE://1 byte length
    case MidiEvent::T_CHANAFTTOUCH:
        if(ptr + 1 > end)
        {
            errorString += "parseEvent: Can't read regular 1-byte event - Unexpected end of track data.\n";
            evt.isValid = 0;
            return evt;
        }
        evt.data.push_back(*(ptr++));
        return evt;
    }

    return evt;
}
#endif //OPNMIDI_DISABLE_MIDI_SEQUENCER

const std::string &OPNMIDIplay::getErrorString()
{
    return errorStringOut;
}

void OPNMIDIplay::setErrorString(const std::string &err)
{
    errorStringOut = err;
}

#ifndef OPNMIDI_DISABLE_MIDI_SEQUENCER
void OPNMIDIplay::HandleEvent(size_t tk, const OPNMIDIplay::MidiEvent &evt, int &status)
{
    if(hooks.onEvent)
    {
        hooks.onEvent(hooks.onEvent_userData,
                      evt.type,
                      evt.subtype,
                      evt.channel,
                      evt.data.data(),
                      evt.data.size());
    }

    if(evt.type == MidiEvent::T_SYSEX || evt.type == MidiEvent::T_SYSEX2) // Ignore SysEx
    {
        //std::string data( length?(const char*) &TrackData[tk][CurrentPosition.track[tk].ptr]:0, length );
        //UI.PrintLn("SysEx %02X: %u bytes", byte, length/*, data.c_str()*/);
        return;
    }

    if(evt.type == MidiEvent::T_SPECIAL)
    {
        // Special event FF
        uint8_t  evtype = evt.subtype;
        uint64_t length = (uint64_t)evt.data.size();
        std::string data(length ? (const char *)evt.data.data() : 0, (size_t)length);

        if(evtype == MidiEvent::ST_ENDTRACK)//End Of Track
        {
            status = -1;
            return;
        }

        if(evtype == MidiEvent::ST_TEMPOCHANGE)//Tempo change
        {
            Tempo = InvDeltaTicks * fraction<uint64_t>(ReadBEint(evt.data.data(), evt.data.size()));
            return;
        }

        if(evtype == MidiEvent::ST_MARKER)//Meta event
        {
            //Do nothing! :-P
            return;
        }

        if(evtype == MidiEvent::ST_DEVICESWITCH)
        {
            current_device[tk] = ChooseDevice(data);
            return;
        }

        //if(evtype >= 1 && evtype <= 6)
        //    UI.PrintLn("Meta %d: %s", evtype, data.c_str());

        //Turn on Loop handling when loop is enabled
        if(m_setup.loopingIsEnabled && !invalidLoop)
        {
            if(evtype == MidiEvent::ST_LOOPSTART) // Special non-spec ADLMIDI special for IMF playback: Direct poke to AdLib
            {
                loopStart = true;
                return;
            }

            if(evtype == MidiEvent::ST_LOOPEND) // Special non-spec ADLMIDI special for IMF playback: Direct poke to AdLib
            {
                loopEnd = true;
                return;
            }
        }

        //if(evtype == MidiEvent::ST_RAWOPL) // Special non-spec ADLMIDI special for IMF playback: Direct poke to AdLib
        //{
        //    uint8_t i = static_cast<uint8_t>(data[0]), v = static_cast<uint8_t>(data[1]);
        //    if((i & 0xF0) == 0xC0)
        //        v |= 0x30;
        //    //std::printf("OPL poke %02X, %02X\n", i, v);
        //    //std::fflush(stdout);
        //    opl.PokeN(0, i, v);
        //    return;
        //}

        return;
    }

    // Any normal event (80..EF)
    //    if(evt.type < 0x80)
    //    {
    //        byte = static_cast<uint8_t>(CurrentPosition.track[tk].status | 0x80);
    //        CurrentPosition.track[tk].ptr--;
    //    }

    if(evt.type == MidiEvent::T_SYSCOMSNGSEL ||
       evt.type == MidiEvent::T_SYSCOMSPOSPTR)
        return;

    /*UI.PrintLn("@%X Track %u: %02X %02X",
                CurrentPosition.track[tk].ptr-1, (unsigned)tk, byte,
                TrackData[tk][CurrentPosition.track[tk].ptr]);*/
    uint8_t  midCh = evt.channel;//byte & 0x0F, EvType = byte >> 4;
    midCh += (uint8_t)current_device[tk];
    status = evt.type;

    switch(evt.type)
    {
    case MidiEvent::T_NOTEOFF: // Note off
    {
        uint8_t note = evt.data[0];
        realTime_NoteOff(midCh, note);
        break;
    }

    case MidiEvent::T_NOTEON: // Note on
    {
        uint8_t note = evt.data[0];
        uint8_t vol  = evt.data[1];
        /*if(*/ realTime_NoteOn(midCh, note, vol); /*)*/
        //CurrentPosition.began  = true;
        break;
    }

    case MidiEvent::T_NOTETOUCH: // Note touch
    {
        uint8_t note = evt.data[0];
        uint8_t vol =  evt.data[1];
        realTime_NoteAfterTouch(midCh, note, vol);
        break;
    }

    case MidiEvent::T_CTRLCHANGE: // Controller change
    {
        uint8_t ctrlno = evt.data[0];
        uint8_t value =  evt.data[1];
        realTime_Controller(midCh, ctrlno, value);
        break;
    }

    case MidiEvent::T_PATCHCHANGE: // Patch change
        realTime_PatchChange(midCh, evt.data[0]);
        break;

    case MidiEvent::T_CHANAFTTOUCH: // Channel after-touch
    {
        // TODO: Verify, is this correct action?
        uint8_t vol = evt.data[0];
        realTime_ChannelAfterTouch(midCh, vol);
        break;
    }

    case MidiEvent::T_WHEEL: // Wheel/pitch bend
    {
        uint8_t a = evt.data[0];
        uint8_t b = evt.data[1];
        realTime_PitchBend(midCh, b, a);
        break;
    }
    }
}
#endif //OPNMIDI_DISABLE_MIDI_SEQUENCER

int64_t OPNMIDIplay::CalculateAdlChannelGoodness(size_t c, const MIDIchannel::NoteInfo::Phys &ins, uint16_t) const
{
    int64_t s = -ch[c].koff_time_until_neglible;

    // Same midi-instrument = some stability
    //if(c == MidCh) s += 4;
    for (OpnChannel::LocationData *j = ch[c].users_first; j; j = j->next)
    {
        s -= 4000;

        if(!j->sustained)
            s -= j->kon_time_until_neglible;
        else
            s -= (j->kon_time_until_neglible / 2);

        MIDIchannel::activenoteiterator
        k = const_cast<MIDIchannel &>(Ch[j->loc.MidCh]).activenotes_find(j->loc.note);

        if(k)
        {
            // Same instrument = good
            if(j->ins == ins)
            {
                s += 300;
                // Arpeggio candidate = even better
                if(j->vibdelay < 70
                   || j->kon_time_until_neglible > 20000)
                    s += 0;
            }

            // Percussion is inferior to melody
            s += 50 * (int64_t)(k->midiins / 128);
            /*
                    if(k->second.midiins >= 25
                    && k->second.midiins < 40
                    && j->second.ins != ins)
                    {
                        s -= 14000; // HACK: Don't clobber the bass or the guitar
                    }
                    */
        }

        // If there is another channel to which this note
        // can be evacuated to in the case of congestion,
        // increase the score slightly.
//        unsigned n_evacuation_stations = 0;

//        for(unsigned c2 = 0; c2 < opn.NumChannels; ++c2)
//        {
//            if(c2 == c) continue;

//            if(opn.four_op_category[c2]
//               != opn.four_op_category[c]) continue;

//            for(OpnChannel::LocationData *m = ch[c2].users_first; m; m = m->next)
//            {
//                if(m->sustained)       continue;
//                if(m->vibdelay >= 200) continue;
//                if(m->ins != j->second.ins) continue;
//                n_evacuation_stations += 1;
//            }
//        }

//        s += n_evacuation_stations * 4;
    }

    return s;
}


void OPNMIDIplay::PrepareAdlChannelForNewNote(size_t c, const MIDIchannel::NoteInfo::Phys &ins)
{
    if(ch[c].users_empty()) return; // Nothing to do

    //bool doing_arpeggio = false;
    for(OpnChannel::LocationData *jnext = ch[c].users_first; jnext;)
    {
        OpnChannel::LocationData *j = jnext;
        jnext = jnext->next;

        if(!j->sustained)
        {
            // Collision: Kill old note,
            // UNLESS we're going to do arpeggio
            MIDIchannel::activenoteiterator i
            (Ch[j->loc.MidCh].activenotes_ensure_find(j->loc.note));

            // Check if we can do arpeggio.
            if((j->vibdelay < 70
                || j->kon_time_until_neglible > 20000)
               && j->ins == ins)
            {
                // Do arpeggio together with this note.
                //doing_arpeggio = true;
                continue;
            }

            KillOrEvacuate(c, j, i);
            // ^ will also erase j from ch[c].users.
        }
    }

    // Kill all sustained notes on this channel
    // Don't keep them for arpeggio, because arpeggio requires
    // an intact "activenotes" record. This is a design flaw.
    KillSustainingNotes(-1, static_cast<int32_t>(c));

    // Keyoff the channel so that it can be retriggered,
    // unless the new note will be introduced as just an arpeggio.
    if(ch[c].users_empty())
        opn.NoteOff(c);
}

void OPNMIDIplay::KillOrEvacuate(size_t from_channel,
                                 OpnChannel::LocationData *j,
                                 OPNMIDIplay::MIDIchannel::activenoteiterator i)
{
    // Before killing the note, check if it can be
    // evacuated to another channel as an arpeggio
    // instrument. This helps if e.g. all channels
    // are full of strings and we want to do percussion.
    // FIXME: This does not care about four-op entanglements.
    for(uint32_t c = 0; c < opn.NumChannels; ++c)
    {
        uint16_t cs = static_cast<uint16_t>(c);

        if(c > std::numeric_limits<uint32_t>::max())
            break;
        if(c == from_channel)
            continue;
        //if(opn.four_op_category[c] != opn.four_op_category[from_channel])
        //    continue;

        OpnChannel &adlch = ch[c];
        if(adlch.users_size == OpnChannel::users_max)
            continue;  // no room for more arpeggio on channel

        for(OpnChannel::LocationData *m = adlch.users_first; m; m = m->next)
        {
            if(m->vibdelay >= 200
               && m->kon_time_until_neglible < 10000) continue;
            if(m->ins != j->ins)
                continue;
            if(hooks.onNote)
            {
                hooks.onNote(hooks.onNote_userData,
                             (int)from_channel,
                             i->tone,
                             (int)i->midiins, 0, 0.0);
                hooks.onNote(hooks.onNote_userData,
                             (int)c,
                             i->tone,
                             (int)i->midiins,
                             i->vol, 0.0);
            }

            i->phys_erase(static_cast<uint16_t>(from_channel));
            i->phys_ensure_find_or_create(cs)->assign(j->ins);
            if(!ch[cs].users_insert(*j))
                assert(false);
            ch[from_channel].users_erase(j);
            return;
        }
    }

    /*UI.PrintLn(
                "collision @%u: [%ld] <- ins[%3u]",
                c,
                //ch[c].midiins<128?'M':'P', ch[c].midiins&127,
                ch[c].age, //adlins[ch[c].insmeta].ms_sound_kon,
                ins
                );*/
    // Kill it
    NoteUpdate(j->loc.MidCh,
               i,
               Upd_Off,
               static_cast<int32_t>(from_channel));
}

void OPNMIDIplay::Panic()
{
    for(uint8_t chan = 0; chan < Ch.size(); chan++)
    {
        for(uint8_t note = 0; note < 128; note++)
            realTime_NoteOff(chan, note);
    }
}

void OPNMIDIplay::KillSustainingNotes(int32_t MidCh, int32_t this_adlchn)
{
    uint32_t first = 0, last = opn.NumChannels;

    if(this_adlchn >= 0)
    {
        first = static_cast<uint32_t>(this_adlchn);
        last = first + 1;
    }

    for(unsigned c = first; c < last; ++c)
    {
        if(ch[c].users_empty()) continue; // Nothing to do

        for(OpnChannel::LocationData *jnext = ch[c].users_first; jnext;)
        {
            OpnChannel::LocationData *j = jnext;
            jnext = jnext->next;

            if((MidCh < 0 || j->loc.MidCh == MidCh)
               && j->sustained)
            {
                int midiins = '?';
                if(hooks.onNote)
                    hooks.onNote(hooks.onNote_userData, (int)c, j->loc.note, midiins, 0, 0.0);
                ch[c].users_erase(j);
            }
        }

        // Keyoff the channel, if there are no users left.
        if(ch[c].users_empty())
            opn.NoteOff(c);
    }
}

void OPNMIDIplay::SetRPN(unsigned MidCh, unsigned value, bool MSB)
{
    bool nrpn = Ch[MidCh].nrpn;
    unsigned addr = Ch[MidCh].lastmrpn * 0x100 + Ch[MidCh].lastlrpn;

    switch(addr + nrpn * 0x10000 + MSB * 0x20000)
    {
    case 0x0000 + 0*0x10000 + 1*0x20000: // Pitch-bender sensitivity
        Ch[MidCh].bendsense_msb = value;
        Ch[MidCh].updateBendSensitivity();
        break;
    case 0x0000 + 0*0x10000 + 0*0x20000: // Pitch-bender sensitivity LSB
        Ch[MidCh].bendsense_lsb = value;
        Ch[MidCh].updateBendSensitivity();
        break;
    case 0x0108 + 1*0x10000 + 1*0x20000: // Vibrato speed
        if(value == 64)      Ch[MidCh].vibspeed = 1.0;
        else if(value < 100) Ch[MidCh].vibspeed = 1.0 / (1.6e-2 * (value ? value : 1));
        else                 Ch[MidCh].vibspeed = 1.0 / (0.051153846 * value - 3.4965385);
        Ch[MidCh].vibspeed *= 2 * 3.141592653 * 5.0;
        break;
    case 0x0109 + 1*0x10000 + 1*0x20000: // Vibrato depth
        Ch[MidCh].vibdepth = ((value - 64) * 0.15) * 0.01;
        break;
    case 0x010A + 1*0x10000 + 1*0x20000: // Vibrato delay in millisecons
        Ch[MidCh].vibdelay = value ? int64_t(0.2092 * std::exp(0.0795 * (double)value)) : 0;
        break;
    default:/* UI.PrintLn("%s %04X <- %d (%cSB) (ch %u)",
                "NRPN"+!nrpn, addr, value, "LM"[MSB], MidCh);*/
        break;
    }
}

//void MIDIplay::UpdatePortamento(unsigned MidCh)
//{
//    // mt = 2^(portamento/2048) * (1.0 / 5000.0)
//    /*
//    double mt = std::exp(0.00033845077 * Ch[MidCh].portamento);
//    NoteUpdate_All(MidCh, Upd_Pitch);
//    */
//    //UI.PrintLn("Portamento %u: %u (unimplemented)", MidCh, Ch[MidCh].portamento);
//}

void OPNMIDIplay::NoteUpdate_All(uint16_t MidCh, unsigned props_mask)
{
    for(MIDIchannel::activenoteiterator
        i = Ch[MidCh].activenotes_begin(); i;)
    {
        MIDIchannel::activenoteiterator j(i++);
        NoteUpdate(MidCh, j, props_mask);
    }
}

void OPNMIDIplay::NoteOff(uint16_t MidCh, uint8_t note)
{
    MIDIchannel::activenoteiterator
    i = Ch[MidCh].activenotes_find(note);

    if(i)
        NoteUpdate(MidCh, i, Upd_Off);
}


void OPNMIDIplay::UpdateVibrato(double amount)
{
    for(size_t a = 0, b = Ch.size(); a < b; ++a)
    {
        if(Ch[a].hasVibrato() && !Ch[a].activenotes_empty())
        {
            NoteUpdate_All(static_cast<uint16_t>(a), Upd_Pitch);
            Ch[a].vibpos += amount * Ch[a].vibspeed;
        }
        else
            Ch[a].vibpos = 0.0;
    }
}




uint64_t OPNMIDIplay::ChooseDevice(const std::string &name)
{
    std::map<std::string, uint64_t>::iterator i = devices.find(name);

    if(i != devices.end())
        return i->second;

    size_t n = devices.size() * 16;
    devices.insert(std::make_pair(name, n));
    Ch.resize(n + 16);
    return n;
}

void OPNMIDIplay::UpdateArpeggio(double) // amount = amount of time passed
{
    // If there is an adlib channel that has multiple notes
    // simulated on the same channel, arpeggio them.
    #if 0
    const unsigned desired_arpeggio_rate = 40; // Hz (upper limit)
    #if 1
    static unsigned cache = 0;
    amount = amount; // Ignore amount. Assume we get a constant rate.
    cache += MaxSamplesAtTime * desired_arpeggio_rate;

    if(cache < PCM_RATE) return;

    cache %= PCM_RATE;
    #else
    static double arpeggio_cache = 0;
    arpeggio_cache += amount * desired_arpeggio_rate;

    if(arpeggio_cache < 1.0) return;

    arpeggio_cache = 0.0;
    #endif
    #endif

    ++m_arpeggioCounter;

    for(uint32_t c = 0; c < opn.NumChannels; ++c)
    {
retry_arpeggio:
        if(c > uint32_t(std::numeric_limits<int32_t>::max()))
            break;

        size_t n_users = ch[c].users_size;

        if(n_users > 1)
        {
            OpnChannel::LocationData *i = ch[c].users_first;
            size_t rate_reduction = 3;

            if(n_users >= 3)
                rate_reduction = 2;

            if(n_users >= 4)
                rate_reduction = 1;

            for(size_t count = (m_arpeggioCounter / rate_reduction) % n_users,
                     n = 0; n < count; ++n)
                i = i->next;

            if(i->sustained == false)
            {
                if(i->kon_time_until_neglible <= 0l)
                {
                    NoteUpdate(
                        i->loc.MidCh,
                        Ch[ i->loc.MidCh ].activenotes_ensure_find(i->loc.note),
                        Upd_Off,
                        static_cast<int32_t>(c));
                    goto retry_arpeggio;
                }

                NoteUpdate(
                    i->loc.MidCh,
                    Ch[ i->loc.MidCh ].activenotes_ensure_find(i->loc.note),
                    Upd_Pitch | Upd_Volume | Upd_Pan,
                    static_cast<int32_t>(c));
            }
        }
    }
}


/* TODO */

//#ifndef ADLMIDI_DISABLE_CPP_EXTRAS

//ADLMIDI_EXPORT AdlInstrumentTester::AdlInstrumentTester(ADL_MIDIPlayer *device)
//{
//    cur_gm   = 0;
//    ins_idx  = 0;
//    play = reinterpret_cast<MIDIplay *>(device->adl_midiPlayer);
//    if(!play)
//        return;
//    opl = &play->opl;
//}

//ADLMIDI_EXPORT AdlInstrumentTester::~AdlInstrumentTester()
//{}

//ADLMIDI_EXPORT void AdlInstrumentTester::FindAdlList()
//{
//    const unsigned NumBanks = (unsigned)adl_getBanksCount();
//    std::set<unsigned> adl_ins_set;
//    for(unsigned bankno = 0; bankno < NumBanks; ++bankno)
//        adl_ins_set.insert(banks[bankno][cur_gm]);
//    adl_ins_list.assign(adl_ins_set.begin(), adl_ins_set.end());
//    ins_idx = 0;
//    NextAdl(0);
//    opl->Silence();
//}



//ADLMIDI_EXPORT void AdlInstrumentTester::Touch(unsigned c, unsigned volume) // Volume maxes at 127*127*127
//{
//    if(opl->LogarithmicVolumes)
//        opl->Touch_Real(c, volume * 127 / (127 * 127 * 127) / 2);
//    else
//    {
//        // The formula below: SOLVE(V=127^3 * 2^( (A-63.49999) / 8), A)
//        opl->Touch_Real(c, volume > 8725 ? static_cast<unsigned int>(std::log((double)volume) * 11.541561 + (0.5 - 104.22845)) : 0);
//        // The incorrect formula below: SOLVE(V=127^3 * (2^(A/63)-1), A)
//        //Touch_Real(c, volume>11210 ? 91.61112 * std::log(4.8819E-7*volume + 1.0)+0.5 : 0);
//    }
//}

//ADLMIDI_EXPORT void AdlInstrumentTester::DoNote(int note)
//{
//    if(adl_ins_list.empty()) FindAdlList();
//    const unsigned meta = adl_ins_list[ins_idx];
//    const adlinsdata &ains = opl->GetAdlMetaIns(meta);

//    int tone = (cur_gm & 128) ? (cur_gm & 127) : (note + 50);
//    if(ains.tone)
//    {
//        /*if(ains.tone < 20)
//                tone += ains.tone;
//            else */
//        if(ains.tone < 128)
//            tone = ains.tone;
//        else
//            tone -= ains.tone - 128;
//    }
//    double hertz = 172.00093 * std::exp(0.057762265 * (tone + 0.0));
//    int i[2] = { ains.adlno1, ains.adlno2 };
//    int32_t adlchannel[2] = { 0, 3 };
//    if(i[0] == i[1])
//    {
//        adlchannel[1] = -1;
//        adlchannel[0] = 6; // single-op
//        if(play->hooks.onDebugMessage)
//        {
//            play->hooks.onDebugMessage(play->hooks.onDebugMessage_userData,
//                                       "noteon at %d(%d) for %g Hz\n", adlchannel[0], i[0], hertz);
//        }
//    }
//    else
//    {
//        if(play->hooks.onDebugMessage)
//        {
//            play->hooks.onDebugMessage(play->hooks.onDebugMessage_userData,
//                                       "noteon at %d(%d) and %d(%d) for %g Hz\n", adlchannel[0], i[0], adlchannel[1], i[1], hertz);
//        }
//    }

//    opl->NoteOff(0);
//    opl->NoteOff(3);
//    opl->NoteOff(6);
//    for(unsigned c = 0; c < 2; ++c)
//    {
//        if(adlchannel[c] < 0) continue;
//        opl->Patch((uint16_t)adlchannel[c], (uint16_t)i[c]);
//        opl->Touch_Real((uint16_t)adlchannel[c], 127 * 127 * 100);
//        opl->Pan((uint16_t)adlchannel[c], 0x30);
//        opl->NoteOn((uint16_t)adlchannel[c], hertz);
//    }
//}

//ADLMIDI_EXPORT void AdlInstrumentTester::NextGM(int offset)
//{
//    cur_gm = (cur_gm + 256 + (uint32_t)offset) & 0xFF;
//    FindAdlList();
//}

//ADLMIDI_EXPORT void AdlInstrumentTester::NextAdl(int offset)
//{
//    if(adl_ins_list.empty()) FindAdlList();
//    const unsigned NumBanks = (unsigned)adl_getBanksCount();
//    ins_idx = (uint32_t)((int32_t)ins_idx + (int32_t)adl_ins_list.size() + offset) % adl_ins_list.size();

//    #if 0
//    UI.Color(15);
//    std::fflush(stderr);
//    std::printf("SELECTED G%c%d\t%s\n",
//                cur_gm < 128 ? 'M' : 'P', cur_gm < 128 ? cur_gm + 1 : cur_gm - 128,
//                "<-> select GM, ^v select ins, qwe play note");
//    std::fflush(stdout);
//    UI.Color(7);
//    std::fflush(stderr);
//    #endif

//    for(unsigned a = 0; a < adl_ins_list.size(); ++a)
//    {
//        const unsigned i = adl_ins_list[a];
//        const adlinsdata &ains = opl->GetAdlMetaIns(i);

//        char ToneIndication[8] = "   ";
//        if(ains.tone)
//        {
//            /*if(ains.tone < 20)
//                    snprintf(ToneIndication, 8, "+%-2d", ains.tone);
//                else*/
//            if(ains.tone < 128)
//                snprintf(ToneIndication, 8, "=%-2d", ains.tone);
//            else
//                snprintf(ToneIndication, 8, "-%-2d", ains.tone - 128);
//        }
//        std::printf("%s%s%s%u\t",
//                    ToneIndication,
//                    ains.adlno1 != ains.adlno2 ? "[2]" : "   ",
//                    (ins_idx == a) ? "->" : "\t",
//                    i
//                   );

//        for(unsigned bankno = 0; bankno < NumBanks; ++bankno)
//            if(banks[bankno][cur_gm] == i)
//                std::printf(" %u", bankno);

//        std::printf("\n");
//    }
//}

//ADLMIDI_EXPORT bool AdlInstrumentTester::HandleInputChar(char ch)
//{
//    static const char notes[] = "zsxdcvgbhnjmq2w3er5t6y7ui9o0p";
//    //                           c'd'ef'g'a'bC'D'EF'G'A'Bc'd'e
//    switch(ch)
//    {
//    case '/':
//    case 'H':
//    case 'A':
//        NextAdl(-1);
//        break;
//    case '*':
//    case 'P':
//    case 'B':
//        NextAdl(+1);
//        break;
//    case '-':
//    case 'K':
//    case 'D':
//        NextGM(-1);
//        break;
//    case '+':
//    case 'M':
//    case 'C':
//        NextGM(+1);
//        break;
//    case 3:
//        #if !((!defined(__WIN32__) || defined(__CYGWIN__)) && !defined(__DJGPP__))
//    case 27:
//        #endif
//        return false;
//    default:
//        const char *p = std::strchr(notes, ch);
//        if(p && *p)
//            DoNote((int)(p - notes) - 12);
//    }
//    return true;
//}

//#endif//ADLMIDI_DISABLE_CPP_EXTRAS

// Implement the user map data structure.

bool OPNMIDIplay::OpnChannel::users_empty() const
{
    return !users_first;
}

OPNMIDIplay::OpnChannel::LocationData *OPNMIDIplay::OpnChannel::users_find(Location loc)
{
    LocationData *user = NULL;
    for(LocationData *curr = users_first; !user && curr; curr = curr->next)
        if(curr->loc == loc)
            user = curr;
    return user;
}

OPNMIDIplay::OpnChannel::LocationData *OPNMIDIplay::OpnChannel::users_allocate()
{
    // remove free cells front
    LocationData *user = users_free_cells;
    if(!user)
        return NULL;
    users_free_cells = user->next;
    if(users_free_cells)
        users_free_cells->prev = NULL;
    // add to users front
    if(users_first)
        users_first->prev = user;
    user->prev = NULL;
    user->next = users_first;
    users_first = user;
    ++users_size;
    return user;
}

OPNMIDIplay::OpnChannel::LocationData *OPNMIDIplay::OpnChannel::users_find_or_create(Location loc)
{
    LocationData *user = users_find(loc);
    if(!user) {
        user = users_allocate();
        if(!user)
            return NULL;
        LocationData *prev = user->prev, *next = user->next;
        *user = LocationData();
        user->prev = prev; user->next = next;
        user->loc = loc;
    }
    return user;
}

OPNMIDIplay::OpnChannel::LocationData *OPNMIDIplay::OpnChannel::users_insert(const LocationData &x)
{
    LocationData *user = users_find(x.loc);
    if(!user)
    {
        user = users_allocate();
        if(!user)
            return NULL;
        LocationData *prev = user->prev, *next = user->next;
        *user = x;
        user->prev = prev; user->next = next;
    }
    return user;
}

void OPNMIDIplay::OpnChannel::users_erase(LocationData *user)
{
    if(user->prev)
        user->prev->next = user->next;
    if(user->next)
        user->next->prev = user->prev;
    if(user == users_first)
        users_first = user->next;
    user->prev = NULL;
    user->next = users_free_cells;
    users_free_cells = user;
    --users_size;
}

void OPNMIDIplay::OpnChannel::users_clear()
{
    users_first = NULL;
    users_free_cells = users_cells;
    users_size = 0;
    for(size_t i = 0; i < users_max; ++i)
    {
        users_cells[i].prev = (i > 0) ? &users_cells[i - 1] : NULL;
        users_cells[i].next = (i + 1 < users_max) ? &users_cells[i + 1] : NULL;
    }
}

void OPNMIDIplay::OpnChannel::users_assign(const LocationData *users, size_t count)
{
    ADL_UNUSED(count);//Avoid warning for release builds
    assert(count <= users_max);
    if(users == users_first && users) {
        // self assignment
        assert(users_size == count);
        return;
    }
    users_clear();
    const LocationData *src_cell = users;
    // move to the last
    if(src_cell) {
        while(src_cell->next)
            src_cell = src_cell->next;
    }
    // push cell copies in reverse order
    while(src_cell) {
        LocationData *dst_cell = users_allocate();
        assert(dst_cell);
        LocationData *prev = dst_cell->prev, *next = dst_cell->next;
        *dst_cell = *src_cell;
        dst_cell->prev = prev; dst_cell->next = next;
        src_cell = src_cell->prev;
    }
    assert(users_size == count);
}
