diff --git a/src/p_spec.cpp b/src/p_spec.cpp index 3802a1fd..3a635774 100644 --- a/src/p_spec.cpp +++ b/src/p_spec.cpp @@ -57,13 +57,13 @@ #include "gi.h" #include "statnums.h" #include "g_level.h" -#include "v_font.h" -#include "a_sharedglobal.h" -#include "farchive.h" -#include "a_keys.h" - -// State. -#include "r_state.h" +#include "v_font.h" +#include "a_sharedglobal.h" +#include "farchive.h" +#include "a_keys.h" + +// State. +#include "r_state.h" #include "c_console.h" @@ -233,14 +233,14 @@ bool P_ActivateLine (line_t *line, AActor *mo, int side, int activationType) BYTE special; if (!P_TestActivateLine (line, mo, side, activationType)) - { - return false; - } + { + return false; + } bool remote = (line->special != 7 && line->special != 8 && (line->special < 11 || line->special > 14)); - if (line->locknumber > 0 && !P_CheckKeys (mo, line->locknumber, remote)) return false; - lineActivation = line->activation; - repeat = line->flags & ML_REPEAT_SPECIAL; - buttonSuccess = false; + if (line->locknumber > 0 && !P_CheckKeys (mo, line->locknumber, remote)) return false; + lineActivation = line->activation; + repeat = line->flags & ML_REPEAT_SPECIAL; + buttonSuccess = false; buttonSuccess = P_ExecuteSpecial(line->special, line, mo, side == 1, line->args[0], line->args[1], line->args[2], diff --git a/src/svnrevision.h b/src/svnrevision.h index 9d55e23b..d636fc7e 100644 --- a/src/svnrevision.h +++ b/src/svnrevision.h @@ -3,5 +3,5 @@ // This file was automatically generated by the // updaterevision tool. Do not edit by hand. -#define ZD_SVN_REVISION_STRING "4341" -#define ZD_SVN_REVISION_NUMBER 4341 +#define ZD_SVN_REVISION_STRING "4342" +#define ZD_SVN_REVISION_NUMBER 4342 diff --git a/src/version.h b/src/version.h index ed272cd5..1692fd26 100644 --- a/src/version.h +++ b/src/version.h @@ -41,17 +41,17 @@ /** Lots of different version numbers **/ -#define DOTVERSIONSTR_NOREV "1.7.1" +#define DOTVERSIONSTR_NOREV "1.8.0" #define ZDVER_STRING "2.7.0" // The version string the user actually sees. #define DOTVERSIONSTR DOTVERSIONSTR_NOREV " (r" SVN_REVISION_STRING ") / ZDoom " ZDVER_STRING " (r" ZD_SVN_REVISION_STRING ")" // The version as seen in the Windows resource -#define RC_FILEVERSION 1,7,1,SVN_REVISION_NUMBER -#define RC_PRODUCTVERSION 1,7,1,0 +#define RC_FILEVERSION 1,8,0,SVN_REVISION_NUMBER +#define RC_PRODUCTVERSION 1,8,0,0 #define RC_FILEVERSION2 DOTVERSIONSTR -#define RC_PRODUCTVERSION2 "1.7" +#define RC_PRODUCTVERSION2 "1.8" // Version identifier for network games. // Bump it every time you do a release unless you're certain you