diff --git a/src/gl/scene/gl_sprite.cpp b/src/gl/scene/gl_sprite.cpp index c3fccce1..2165e425 100644 --- a/src/gl/scene/gl_sprite.cpp +++ b/src/gl/scene/gl_sprite.cpp @@ -216,9 +216,9 @@ void GLSprite::Draw(int pass) if (!modelframe) { // [BB] Billboard stuff - const bool drawWithXYBillboard = ( (particle && gl_billboard_particles) || !(actor && actor->renderflags & RF_FORCEYBILLBOARD) + const bool drawWithXYBillboard = ( (particle && gl_billboard_particles) || (!(actor && actor->renderflags & RF_FORCEYBILLBOARD) //&& GLRenderer->mViewActor != NULL - && (gl_billboard_mode == 1 || (actor && actor->renderflags & RF_FORCEXYBILLBOARD )) ); + && (gl_billboard_mode == 1 || (actor && actor->renderflags & RF_FORCEXYBILLBOARD ))) ); gl_RenderState.Apply(); gl.Begin(GL_TRIANGLE_STRIP); if ( drawWithXYBillboard )