From 07cdcec5d88bde0c126051a83abdfe1eb827890f Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Fri, 16 Oct 2009 21:59:10 +0000 Subject: [PATCH] - version bump. git-svn-id: http://mancubus.net/svn/hosted/gzdoom/trunk@551 b0f79afe-0144-0410-b225-9a4edf0717df --- src/version.h | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/version.h b/src/version.h index 6ee0c795..c518aceb 100644 --- a/src/version.h +++ b/src/version.h @@ -41,17 +41,17 @@ /** Lots of different version numbers **/ -#define DOTVERSIONSTR_NOREV "1.2.1" +#define DOTVERSIONSTR_NOREV "1.3.0 beta" #define ZDVER_STRING "2.3.1" // The version string the user actually sees. #define DOTVERSIONSTR DOTVERSIONSTR_NOREV " (r" SVN_REVISION_STRING ") / ZDoom" ZDVER_STRING " (r" ZD_SVN_REVISION_STRING ")" // The version as seen in the Windows resource -#define RC_FILEVERSION 1,2,1,SVN_REVISION_NUMBER -#define RC_PRODUCTVERSION 1,2,1,0 +#define RC_FILEVERSION 1,3,0,SVN_REVISION_NUMBER +#define RC_PRODUCTVERSION 1,3,0,0 #define RC_FILEVERSION2 DOTVERSIONSTR -#define RC_PRODUCTVERSION2 "1.2" +#define RC_PRODUCTVERSION2 "1.3" // Version identifier for network games. // Bump it every time you do a release unless you're certain you