gzdoom-gles/wadsrc/static/zscript/menu
Christoph Oelckers 165a980065 - fixed: The base MouseEvent method must return true, not false.
- fixed: It is a bad idea to start a save within an MKEY_Input event. At this time the window chain is not stable because the text input screen is in the middle of being taken down, so the save should be deferred until the next Ticker call of the SaveMenu.
2017-02-19 22:08:22 +01:00
..
colorpickermenu.txt - added restrictions to CVAR and CCMD access functions for the menus. CVAR changes are only allowed when the menu is open or for mod-CVARs. The CCMD execution function is now private to the control requiring it and heavily guarded against improper access from the outside so that abuse is mostly impossible. 2017-02-13 19:18:45 +01:00
conversationmenu.txt - scriptified the remaining parts of the conversationmenu. 2017-02-19 14:21:49 +01:00
joystickmenu.txt - exported more parts of the joystick menus and also exported all strings for them to the string table. 2017-02-13 17:45:03 +01:00
listmenu.txt - use floats for menu item coordinates. This only has an effect in the ListMenu because the OptionMenu uses fixed offsets which work differently. 2017-02-19 17:24:30 +01:00
listmenuitems.txt - use floats for menu item coordinates. This only has an effect in the ListMenu because the OptionMenu uses fixed offsets which work differently. 2017-02-19 17:24:30 +01:00
loadsavemenu.txt - fixed: The base MouseEvent method must return true, not false. 2017-02-19 22:08:22 +01:00
menu.txt - fixed: The base MouseEvent method must return true, not false. 2017-02-19 22:08:22 +01:00
menuitembase.txt - use floats for menu item coordinates. This only has an effect in the ListMenu because the OptionMenu uses fixed offsets which work differently. 2017-02-19 17:24:30 +01:00
messagebox.txt - fixed keycodes for confirmation menu. 2017-02-19 17:30:02 +01:00
optionmenu.txt - scriptified the input methods of DConversationMenu. 2017-02-19 13:07:49 +01:00
optionmenuitems.txt - fixed: The text enter screen must be activated if it should be displayed. 2017-02-19 18:27:29 +01:00
playercontrols.txt - fixed: The text enter screen must be activated if it should be displayed. 2017-02-19 18:27:29 +01:00
playerdisplay.txt - use floats for menu item coordinates. This only has an effect in the ListMenu because the OptionMenu uses fixed offsets which work differently. 2017-02-19 17:24:30 +01:00
playermenu.txt - scriptified the rest of the player menu. This compiles and runs but doesn't work yet, it will be fixed in the next commit. 2017-02-18 01:20:07 +01:00
readthis.txt - added a GenericMenu class, so that all menus can be given a virtual Init method. 2017-02-19 15:35:28 +01:00
textentermenu.txt - fixed: The base MouseEvent method must return true, not false. 2017-02-19 22:08:22 +01:00
videomenu.txt - renamed the internal InpuEvent to deconflict from the version in the event system. 2017-02-14 19:32:44 +01:00