gzdoom-gles/src/scripting
2016-12-02 12:06:49 +01:00
..
codegeneration - added null pointer validation to any relevant exported function. In most cases null pointers were already being treated as 'do nothing', but there's several places where this can make the code silently fail so in these cases a VM exception will be raised, once the VM's exception handling has been repaired to provide useful diagnostics. (Right now all it does is catch the exception, print a useless message and return to the caller as if nothing has happened.) 2016-12-02 12:06:49 +01:00
decorate - scriptified some trivial stuff from g_shared. 2016-11-29 19:50:34 +01:00
vm - added null pointer validation to any relevant exported function. In most cases null pointers were already being treated as 'do nothing', but there's several places where this can make the code silently fail so in these cases a VM exception will be raised, once the VM's exception handling has been repaired to provide useful diagnostics. (Right now all it does is catch the exception, print a useless message and return to the caller as if nothing has happened.) 2016-12-02 12:06:49 +01:00
zscript - missed these in the last commit. 2016-11-30 18:43:10 +01:00
thingdef.cpp - removed an assert from APowerMorph::EndEffect. With some recent changes to DestroyAllInventory it appears that the asserted condition no longer is true at this point when ending a game. 2016-12-01 00:05:23 +01:00
thingdef.h - allow defining native fields through scripts. Internally this only requires exporting the address, but not the entire field. 2016-11-22 19:20:31 +01:00
thingdef_data.cpp - scriptified the Heresiarch. 2016-11-29 17:17:10 +01:00
thingdef_properties.cpp - removed an assert from APowerMorph::EndEffect. With some recent changes to DestroyAllInventory it appears that the asserted condition no longer is true at this point when ending a game. 2016-12-01 00:05:23 +01:00